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Renember that those 3 seconds can transform into MUCH more time, specially when you gotta move many bags and also if you have to pick one bag thats on a position being supressed by the cops.
fast hands, not so much. Unless someone is throwing the bags into the middle of the street or something, I'm usually good.
Other than that, it saves a lot of time, especially in maps such as Firestarter.
Yep, thats what i was thinking too. This can be specially damaging if your a mastermind that cant tank damage properly,
Even if you don't like it (feels like a flame bait thread), you can't really say it's worthless. 4 guys without fast hands are just gimping themselves. Way too much added time to move bag trains. It's alot closer to being a mandatory skill than complete crap (Moving Target, looking at you). Any sort of stealther is going to want this for getting through areas faster (Shadow Raid, FF, Firestarter for certain). For loud you could probably survive with 1 person on the team not having it, but the entire team having to as you describe wait longer for it to be safe enough to sit there doing nothing for 3 seconds while grabbing a bag will just kill you.
EDIT: Oops, reread it. Nevermind.
If you're not hauling bags, you better be the guy holding the cops off by yourself, otherwise you deserve a kick. ;)
Learn how to fall better and exploit inspire. If you're risking your life to revive someone, you're doing it wrong.
"This sub-forum remains unchanged and still remains *the premier* go-to forum for discussing anything related to Sweden's and quite possibly the world's *hottest* bag simulator TWO.YEARS. RUNNING."
It's a bag simulator. If you aren't adding skills that revolve around bag simulation, you are doing it wrong.