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Really, though, I believe the answer to your question lies in powercreep and content bloat. We've added a strong weapon in a DLC! Oh no, it's too strong, gotta buff the cops. The enemies are overwhelming! Let's center the gameplay loop around infinite sustainability instead of short-term survival (hence the existence of White Xmas and Cook Off early on, and subsequent infinite heists). The game is getting too easy, let's buff the cops even more. The players are feeling underpowered, let's add a new gun. Oh no!
Ad infinitum. Such is the fate of a live service game.
My only wish is that PD3 goes back to the PDTH roots, none of that horde shooter bs.
I dunno if I remember correctly but in the beginning of PD2 it still had low spawn rates and various SWAT teams with tactics, like in the first game (which was soo good).
At some point many years ago devs adjusted these rates and all AI and tactics were gone.
Its basically left 4 bank now.
Just sad.
If at least more ppl would play restoration mod as it fixes this stuff.
Play PDTH if you want a more realistic mechanics and harder gameplays
Play PD2 if you want a more fun mechanics and easier gameplays
Thou what you truly want is that they learned from it and payday 3 starts from better standing. But we shall see very soon how's it going to be. Can see some horde/zombi shooter fans crying allready aloud if game falls back to it's roots within more original payday the heist approach. But all i can say is those hordeshooter fans don't truly know the roots of this series.
Uh… where the hell you getting that pd3 is releasing in three months when the game doesn’t even have a release date?…
Either that or they're gonna start heavily advertising the game around that time.