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The other DLCs you'd be missing are the H3H3 pack (which is always sold as a stand-alone pack because all of the profit from this DLC goes directly to H3H3), and the 3 new campaign arc bundles - Silk Road, City of Gold, and the current campaign arc we are on Texas Heat. Texas Heat hasn't finished yet, so you can't currently get a bundle with absolutely everything in it; but it will probably get it's own complete bundle once the campaign arc finishes.
I suspect that once development of Payday 2 stops, we may get another 'Ultimate' bundle with absolutely everything in it (aside from the H3H3 DLC, for the reasons mentioned above).
https://steamcommunity.com/sharedfiles/filedetails/?id=2057099045
For someone on a budget, the Legacy Collection is a great way to get a lot of content for a low price.
It is not 90% of the DLCs or 90% of the game content. There are different ways to measure that. The 90% number refers to 90% of the DLCs released up to 2018 and includes heists, weapons, masks, other customization items, achievements, and trophies.
The Legacy Collection is for sure less than 90% of the game content, some say about 80%, but I cannot find anything online or in my game experience to support that. If the base game content is at least 25%, which seems reasonable, it would have to be mean that the rest of the DLC content beyond Legacy is zero? Legacy is probably closer to 50% of total game content, with base game 25%, and the rest of the DLC very roughly about 25%. Make no mistake that the rest of the DLCs are a lot of content, and certainly way more than 10%.
I bought the Legacy Collection in 2019 and did not like the game experience nearly as much as I do now with all the latest DLCs unlocked. More DLCs opens up more ways to play and enjoy the game with more variety which helps reduce boredom. The extra art and level design is worth the price of admission alone. I highly recommend either approach, legacy or full, but full is clearly the best if you can afford it.
I think perhaps I could explain it better. The Legacy Collection includes the Base Game (so technically the Legacy Collection includes the 25% you speak of). You're correct that if we were looking at the Legacy Collection purely as additional DLC then you'd be right, it'd be closer to 50%. Although I still believe the 90% is a good estimation of the content.
The only DLC outside of the Legacy Collection are (currently):
-12 Heists (spread out over the 3 campaign arcs, with 1 more heist coming)
-11 Weapon Packs (containing generally 3 weapons each, so 33 weapons)
-9 Tailor Packs (with anywhere from 1-4 outfits, so generally speaking about 20-30 outfits and masks)
-3 Weapon Colour Packs (with about 20 colours in each of them, so about 60 weapon colours)
-2 Weapon Mod Packs (containing things like Sights, Suppressors, Barrels, etc.)
From the H3H3 pack:
-2 Characters and their associated masks
-1 Weapon (The Airbow)
-1 Melee Weapon (The Great Two-Handed Ruler)
-1 Perk Deck (Tag Team)
76 Heists in total (not counting the 2 tutorial heists, Safe House Raid, and combining all Transport Heists (except Train) and normal Bank jobs into singular heists). So the new campaign heists account for about 15% of the total heists in the game.
There are roughly 245 guns in total in the game (I may be a few guns out, please don't hate if I'm not entirely accurate). So the new guns account for about 14% or so of the total guns in the game.
I could continue, but it should hopefully be abundantly clear that the the additional DLC doesn't actually add that much content in the grand scheme of things. If anything, the new DLC is weighted much more heavily towards cosmetics than actual content; but that's mostly because outfits weren't introduced until much, much later in the game's development.
Therefore I feel pretty confident with my 90% statement.
I hope it is okay, but I just can't agree with you on the final summary point that all the DLCs outside of Legacy Collection, including Silk Road & City of Gold and all other bundles or DLC account for 10% of total game content.
Cosmetics, including art, voice acting, and music, weigh a bit more heavily for me. The convenience and enjoyment of having access to a larger armory, masks, and outfits selections, more playable contracts at all difficulty levels in the missions and contracts screens, more perk decks, more achievements, more trophies, and increased ways to earn repeating bonus XP count as content measures for me.
If I mainly play Black Cat for the Yacht Heist and San Martín for the bank heist, and keep repeating those, then that adds to content played, which is yet another measure--what is played versus what is owned.
Thanks again for the discussion
If i remember correctly, there is not a single character packs after the release of the LC.