Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That game's failure is partially on the Publisher (Starbreeze), but mostly it's original Devteam (LionGameLion).
Kain, you're not being realistic about the amount of braindead consumers there are in the (PC) gaming market.
Just look at the amount of drooling going on on Youtube over the game; it'll sell a lot, the sheep are wanting something new and shiny, and this might just hit the spot, considering it's low base price (that's how they get you : either with FOMO or the sunk cost fallacy).
And I'd wager that quite a lot of disgruntled players will buy it anyway as well, same thing that happened with the original MW2 and L4D2.
Hell, especially on console there's a dearth of playable multiplayer games, with RedFall bellyflopping harder than a fat guy in a pool, and the Call Of Duty franchise finding itself in a situation similar to a certain beer brand which lost a LOT of money over controversy...
Whether it will have the staying power of Payday 2?
Now THAT is something I doubt.
I suspect the game will likely release in a rough state (perhaps it will be outright broken even), and whether it'll survive longer than OTWD will depend entirely on the capabilities of the Devteam to fix issues and address design flaws and balance issues.
...And let's face it, we all know how notoriously bad they are at balancing, not to mention re-designing things they did wrong and/or forgot *cough*arm and leg hitboxes*cough*.
I had certainly expected things to be rough, but I must admit, Kain ended up calling it to a T.
While I got the buyer numbers right, he was 100% spot on as to the state the game was in when it (pre)launched.
I guess the Raid: WW2 is worth mentioning as a flop because it did help drain the company of money. Doesn't matter what dev team did this or that when it's coming out of the publisher purse and that was what sunk after OTWD and why they had to run back to milking PD2 for another couple of years or so
The game could format all your drives and be completely non-functional and there would still be SOMEONE defending it.
My brother in christ you are in a severe state of denial. Have you even seen how low the review score is on steam??? Not to mention the amount of people refunding the game is presenting a growing risk of ovk cutting thier losses and abandoning ship. A game sitting at 30% positive review score is almost guaranteed to remain a failure forever. Itll take several miracles beyond fixing the servers to get anyone thats wrote off pd3 to consider coming back.
Instead of apologizing and offering something "smooth", the buyers are ignored.
Now the buyers will ignore the company in return.
My personal rating of the game on the 20th was 3/10.
The CEO should have played Payday3 once himself over the years, perhaps he did not understand what made the first and second Payday great.
He is fully responsible for the title.