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I don't know if it's needed anymore, someone has to scramble up the numbers.
As for whether crits are useful, ask that to the Minigun Bulldozers that don't know how to just die and that the game doesn't know how to limit.
My opinion on Messiah is really, really low. The main reason for this is that I almost never get to fight back after I get downed on DSOD so it's utterly useless to me.
You do know there are weapon mods that increase concealment?
The Mosconi 12G for example starts out at 7 Concealment, however 2 weapons mods ramp it up to 27. Now just use a weapon that also has fairly high concealment and a high-conceal melee and you are good to go with Low Blow Basic.
If you focus on acquiring skills that lower your detection/concealment then you are already gonna have a hard time specialising on Inspire, Overkill, Fully Loaded or whatever (Tier 4) skills you are wanting to get.
Yeah of course they come at a cost, but for shotguns low accuracy can even be somewhat beneficial, while for, say, AR's it's a shot into nowhere.
If you really want high concealment for crits then you really gotta take those things at cost.
EDIT: But then again for shotguns it depends on the ammo type you use. You should be using high accuracy for HE and Slug rounds, but lower accuracy is fine for standard or 000 ammo.
I like to use a ZerkCrit Build with the Izhma and Anarchist. Play smart and in my opinion it is a Glasscanon on ODDW and really helps you to beat ODDW.
What the game doesnt tell you that you can als crit with weapons that arent affected by low blow.
But that is a whole other story.
Edit: Also, just use guns with high conceal and fast reload. Use one with good ammo efficiency if possible. Have those and you wouldn't even need concealment skills.