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So all of 2-3 seconds? This also isn't accounting for reload speed bonuses which would further magnify the reloads going way too fast for what's being done.
Exclude animations if using certain reload skills, I dont use reload speed skills (in beta which will be the new norm soon)
*Loads in 1st shell*
*About to pull hand back to reload 2nd shell*
*2nd shell gets put in. Without a hand animation*
*3 shell gets partially put in with the 2nd hand animation reload*
*And fully loaded and ready to use. After 1.5 reloads of hand animations*
Personally, I would not say that the quantity of the weapons in Payday2, compared to payday the heist, has brought down the animation-quality of the reload animations. Quite the contrary, the time spent on a reload for a weapon in Payday2 is considerable higher than it was back when payday the heist was developed. It would also be quite demoralizing if the work you put out, after several years of increased experience, would turn out to be in lower quality.
I don't think the guys at overkill are just stitting together the whole day playing CS:GO.
Crimefest15 is over
Thank you for the reply!
Well, A lot of people like unnecessarily long and fancy looking reload animations. It's a thing called "gun porn", which this game has.
Another great game with gun porn is Insurgency.
You cant transfer the payday the heists animations to payday2 without a proper animation program that allows editing the animation itself, because payday the heist uses a different fps rig, which also has differences in its rotations on the joints etc. compared to the payday 2 rig.
As long as ive been playing payday I can deal with having a longer reload animations. I only use guns that look good even if the stats arent good. Im all about aesthetic at this point so ya im in that group of people but idk if I would call it gun porn lol