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I'm surprised how many people say its their favorite anti-shield when I feel like the AP pistol has always suited this role way better.
I also love using the AP pistols. Sniper rifles as well. But with DB shotguns, aiming isn't an issue. Also, variety.
Why the condescending tone? I love using sniper rifles and AP pistols as well but like you said, aiming with shotguns is way easier. I don't consider DB rounds a crutch. I consider them an option. One I really like.
The sheer nerve of players, to use weapons and skills that are actually in the game!
Get over yourself, the community needs fewer elitist tryhards like you.
No, it was because of the amount of spread to hit multiple enemies.
Well anyways, there isn't really a point in using shotguns anymore compared to any other weapon type in the game.
On the other, I do believe that the accusation of elitism seems accurate, and you're also dismissing whatever other potential DB shotguns might have besides killing singular shields. After all, they can still inflict lots of damage on whatever enemies might be near the shield, are perfectly usable against other enemies with low health and have DoTs that can aid Grinder and Anarchist players. AP weapons' ability to shoot through walls is pretty awesome, too, but just not as versatile as being able to kill entire groups with one or two shots
Sure the degenerate "Brothers Dragon Grims" build is less useful now but it still clears a room, just not the entire field anymore.
I particularly like the new acid rounds as they give my shotgun build a reliable long range sniper takedown, something my shotgun loadout used to be vulnerable to. Nick a sniper in the foot with one poison pellet from any distance and it drains their tiny health pool; the DB rounds used to do that too but inconsistently. So I carry DB's on primary shotgun for in-your-face moments and tombstone on the secondary for extreme distances. Sounds gimmicky to just hammer back the meta to make the poison shells shine sure but that's what we got now.