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If you manage to find a link to a mod that another person uses, then yes, I'd very much like to see that mod. I don't see how it's possible, but if it is, I'd like to know how.
Just you wait, i've recorded a video for you like i said i would.
*kicked*.
"oi,, you.. stop making my 9yr old mouse lag and ghost click like,, it shudda been put down years ago".
*kicked*.
"oi,, you.. stop forcing me to disconnect from a pager, even tho i have the button pressed all the way down".
*kicked*.
"must be the mods theyre using"..
-.-
press F to sabotage ppls controls, mod, confirmed.
agghh hell no..
I don't care about a video or screenshots. That proves nothing. I want to see the code of the mod that supposedly does it.
THERE
Undenying PROOF that mods can interfere with other people, even if the person using the mod is a CLIENT
I hope this proves all you nay-sayers wrong
Have a good day
But one thing I AM sure of. Locking the F key is a totally different school of work.
You don't even read what he said did you? He said that the interact function is client specific, and there is no way for the game of a client to transmit that data to you as the host.
The link you posted does not deal with that situation because outlining cops is something shared between clients.
So THERE is your UNDENYING PROOF that you still havent provided a video of before and after of clients some how causing you not to be able to interact with an object.
So you take one mod that relies on a synced mechanism and show that yes, it does indeed sync, and expect that to prove that an entirely local process would work the same way? I'm well aware that outlines can be influenced by clients because every time you mark something, a flag determines if this outline should be synced to peers, and if so they receive a message containing the unit to mark and the contour type. I can highlight every unit on the map for you if you want. The game is specifically made to support this, which is why it works. I can walk you through the exact command chain if you so desire.
What I want you to do is prove that clients can prevent you from cancelling standard interactions.
And i will prove it, when someone next uses that mod in my lobby. Just like i have provided proof that dominated cops can be marked for everyone.
Not knowing what mod it is that causes this however is a slight complication.
But i'm sure soon enough i will encounter a user with the mod, hey here's a thought, why don't you ask the people i kicked? Have you even asked them yet?
But you know what, i've already provided more than enough evidence that mods can interfere with others. You even said yourself you aknowledge that mods can be shared so why are you even denying that this "hold f mod" is a possibility?
I'm sure some day it will happen to you too and when it does i hope you realise you were wrong.
I'm not taking this further until i have even MORE proof from when someone joins my lobby with the mod.
I'm sure you will be hearing from me soon.
To be honest, I think bait.
Please lock this thread, as it derailed into bait and hate.
It mostly happens on Bank Heist, after working normally for the first few, I can sometimes get through half of the deposit boxes without having to hold the F key, then it suddenly goes back to normal.