PAYDAY 2

PAYDAY 2

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GO Bank Solo Stealth Torture?
http://steamcommunity.com/sharedfiles/filedetails/?id=794017201

It's hard enough to neutralize all the guards and cameras and keep the civilians under control, especially when there are civilians in neighboring buildings and roaming on the streets.

Why, then, does overkill make it necessary to deal with random guards arriving at the scene, or in this case, tons of civilians suddenly deciding they need to use the bank?

And it didn't stop, I had 2 civilians come from each side of the map about every 10 seconds, it was impossible to control them all, even if I started killing them all.

These stealth heists need to start accounting for the fact that players will want to play them solo. Once this game gets old enough and the community is dead, solo play will be all there is, so let's go ahead and fix it while the game is still being worked on eh?

What I mean is, the inclusion of AI does not help in stealth heists the same way that it does in loud heists. Either AI needs to start helping in stealth heists somehow or the game needs to detect the number of human players and adapt the difficulty of the stealth portion to match (e.g. fewer guards/cameras, fewer random events, etc)
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Showing 16-30 of 39 comments
Travathian Nov 5, 2016 @ 10:58am 
Originally posted by EnforcerKiller:
Originally posted by BubblestationCPH:
You can delay the worst of the mess by cleaning the streets, board up windows and move civs to the back of the bank.

Wont stop the mess completely, but it should be possible to not have any bodies on the street when the guards arrive.
The cops dont have pagers, so just kill em fast
Actually the gensec guys have pagers

Gensec do, but regular cops can show up as well. They do not have pagers.
Jehuty Nov 5, 2016 @ 11:04am 
I'm going to go at this piece by piece, because I completely understand your frustration, however, solo stealthing it is possible and relatively easy with proper knowledge. If you don't mind, I'll give my two cents on the matter, along with what to do and some SSes for proof that I've done what I'm saying.

I do use a HUD mod (WolfHUD) and I also use the Burglar perk deck. I will also assume you've purchased the body bag asset, ammo asset and have two body bag deployables with a level three (maxed) ECM secondary deployable.

Originally posted by ItchyDani3l:
It's hard enough to neutralize all the guards and cameras and keep the civilians under control, especially when there are civilians in neighboring buildings and roaming on the streets.

You're correct on this one. The initial challenge comes from the sheer amount of guards and civilians inside of a bank with sixteen windows.

The easy method here is to be patient, wait for a guard to be alone, down him and then ECM rush the cameras, civilains and remaining guard. What you're wanting after the ECM expires is; Two dead guards with 1 pager to answer, all civilians intimidated on the ground in / around bank and all cameras down. Once you answer the pager, tie civs infront of the teller desk, bag civs that can't be tied and kill civs (don't bag) that are hidden from the street and lobby in the bank, you're set. Boarding windows would be nice and help as well, if you feel like it. I do at least recommend three boards between the street and vault (hide from civs when trying to enter vault).

Originally posted by ItchyDani3l:
Why, then, does overkill make it necessary to deal with random guards arriving at the scene, or in this case, tons of civilians suddenly deciding they need to use the bank?

And it didn't stop, I had 2 civilians come from each side of the map about every 10 seconds, it was impossible to control them all, even if I started killing them all.

Later in your post you talk about being solo and how the mission should adjust for it and I agree with this. IF what you're saying later on were the case, than I'd agree on the previously quoted remark you've made. However, because there isn't a "solo stealth" mode, the previous statement you made makes GO bank too easy with teamwork (which it is already too easy with teamwork).

If you've cleared the bank like I previously said, however, then this part is simple. Any civs who enter bank will be none the wiser, if gensec / guards show up you should be able to wait for them to enter the bank. After the vault opens, it's a matter of how greedy you want to be. I was able to stealth the mission solo with a saw, juggle sawing the vault and answering the phone, bag the money, move the money, secure the money and take care of any gensec / guards / civs that came. IF for some crazy reason you're insane like me and decide to do this then congrats. However, a team makes this mission so much easier..

Originally posted by ItchyDani3l:
These stealth heists need to start accounting for the fact that players will want to play them solo. Once this game gets old enough and the community is dead, solo play will be all there is, so let's go ahead and fix it while the game is still being worked on eh?

What I mean is, the inclusion of AI does not help in stealth heists the same way that it does in loud heists. Either AI needs to start helping in stealth heists somehow or the game needs to detect the number of human players and adapt the difficulty of the stealth portion to match (e.g. fewer guards/cameras, fewer random events, etc)

I understand where you're coming from. However, to my knowledge there isn't a single stealthable mission that isn't solo stealthable as well. They're just harder and not worth doing it alone. This goes into that cost (time) and enjoyment factor. Also, asking OVK to commit resources into devoloping AI that could be productive in stealth would mean that they don't commit resources into other things such as better heist design (in GO bank's case).

TL;DR: I understand your frustration and agree with several points. However, practice and repetition would solve the issue of clearing. Resource allocation into better stealth AI doesn't return as much to the game as a better heist design (in GO bank's case).

Pictures for "proof" (whatever that means)
http://steamcommunity.com/sharedfiles/filedetails/?id=794114703
http://steamcommunity.com/sharedfiles/filedetails/?id=794114740
http://steamcommunity.com/sharedfiles/filedetails/?id=794114776

Edit: Copied same picture twice because I'm stupid.
Last edited by Jehuty; Nov 5, 2016 @ 11:07am
BubblestationCPH Nov 5, 2016 @ 11:12am 
it just sucks with phonecall+guards at the same time.. if you can get the guards closer to the bank, mebbi even all the way inside(never managed that myself yet)before you take em out, then things gets a lot easier
Last edited by BubblestationCPH; Nov 5, 2016 @ 11:12am
Sir Psycho Nov 5, 2016 @ 11:19am 
Originally posted by lexilogo:
Originally posted by Sir Psycho:
A mission in a team-based game requiring a team to complete? Madness I tell you

A team-based game with an offline mode.
And bonuses for having more players. Csgo has an offline mode too. They're games intended to be played with multiple people. (even though stealth does suck for clients, although that's not really an issue on go bank
Terminator01 Nov 5, 2016 @ 11:58am 
Originally posted by lexilogo:
Originally posted by Sir Psycho:
A mission in a team-based game requiring a team to complete? Madness I tell you

A team-based game with an offline mode.


L4D has also an offline mode. But it´s ♥♥♥♥ to play. So that´s a pretty weak argument, if the game is obviously designed to be played with at the very least one other human player.
ItchyDani3l Nov 5, 2016 @ 2:34pm 
Jehuty, the way you did it is really crazy, I never thought about doing it that way.
It seems though that you would get alot of penalties for civilians... and might even run out of body bags. I think you get 2 + 3 + 3 + 3 that's only 11.
Which means you can only bag 9 civilians if there's 2 guards.

But also there's the problem of the Cops when they come. If you kill the cops (do you have to?) then the police dispatcher will call and sound the alarm automatically after a couple minutes.
BlackRibbon Nov 5, 2016 @ 2:48pm 
Originally posted by Terminator01:
Originally posted by lexilogo:

A team-based game with an offline mode.


L4D has also an offline mode. But it´s ♥♥♥♥ to play. So that´s a pretty weak argument, if the game is obviously designed to be played with at the very least one other human player.
You can also play SWAT 4 AND Arma solo.

Just because you can do something solo doesn't mean it is recommended.
Schmuddel Nov 5, 2016 @ 2:48pm 
http://modworkshop.net/mydownloads.php?action=view_down&did=17614

This should help maintain your sanity. The rest is saw + Control Freak.
Jehuty Nov 5, 2016 @ 2:58pm 
Originally posted by ItchyDani3l:
Jehuty, the way you did it is really crazy, I never thought about doing it that way.
It seems though that you would get alot of penalties for civilians... and might even run out of body bags. I think you get 2 + 3 + 3 + 3 that's only 11.
Which means you can only bag 9 civilians if there's 2 guards.

But also there's the problem of the Cops when they come. If you kill the cops (do you have to?) then the police dispatcher will call and sound the alarm automatically after a couple minutes.

You're correct in calling me crazy.

So with eleven body bags and six zip ties you should be fine. There's no reason to bag or tie people who are already behind the counter, nor is there a reason to tie and bag people who are out back. Only real reason to tie or bag people is to move them away from the front of the bank and this also applies to the guards. Also, you have to remember that the boards are part of the map too. You can kill civs next to the Christmas tree that has two sets of three boards (the spot where the vault is close to) and not bag them there either, if you board up all the windows. You do get a huge money penalty for killing the civilians but how I see it is if you're in it for the money or experience, you shouldn't be soloing it at all. For the amount of time invested, it'd be much quicker to get a group of four, allocate tasks to each person, ECM rush in and you can finish the mission in under ten minutes easy. To your other comment, about the cops, there's gensec and cops. Gensec has pagers and requires body bags. Cops don't have pagers and require body bags. However, you can let them get closer to the bank, rather than kill them in the street. Plus you have to be quick once the cops show up. Make sure you have movement abilities and saw abilities. If you have berserker, frenzy and saw abilities you can one tap the saftey deposit boxes. This REALLY speeds up the sawing process and allows you to get through the vault quicker.
Ricardo Nov 5, 2016 @ 3:50pm 
i enjoy playing the map on solo, just need a shotgun to kill the guards and control freak to make your existence much easier, also the cams but nothing to worry about. with a ecm charge you will have enough time to do so...
BubblestationCPH Nov 5, 2016 @ 3:54pm 
Sidenote for soloing.

you dont HAVE to wait for the first guard to go outside. Theres often one guard who position himself in the hallway near the indoor ladder to roof. he can be launched away from LOS with a shotgun if you run up to him and shoot him while you continue running.
The bankemployes and cams wont see it from the counter if youre fast enough. Ofcus theres a risk the other guard/manager will come and see what your doing, but thats a risk nomatter what approach you choose
Sovereign Star Nov 5, 2016 @ 3:59pm 
GO Bank really depends on your luck, I tried it on OD, and gladly, 3 cameras are outside, so I can take out 3 guards easily.

ECM Rush in, don't shoot windows else civie on the street get alerted, Just keep yelling until everyone is down, get 2 body bags and 1 ECM if you have Jack O Trade.

I usually murder civie that I don't have cable ties with, oh... I am a bad person. :c

And I got my karma, I crashed when I was sawing deposit boxes.
Last edited by Sovereign Star; Nov 5, 2016 @ 3:59pm
Jim Hoxworth Nov 5, 2016 @ 4:09pm 
It's a ♥♥♥♥♥ plain and simple
Anticitizen 1 Nov 5, 2016 @ 6:18pm 
Go Bank is not a great stealth heist but it isn't really one of the bad ones. It is definitely not worth doing solo though. Last time I soloed it (a long time ago), I "stealthed" every civ with my silenced KSP. Can't say they didn't have it coming...
Archo Nov 5, 2016 @ 6:55pm 
problem is that if your voice will be heard - you dont get any desirable improvements like: more flexible AI, more gadgets, improve depth or new mechanics... BUT it will be nerfed the dumbest and laziest way as possible, even so part of solopeople will be happy\may be some casul cooppeople too...
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Date Posted: Nov 5, 2016 @ 8:34am
Posts: 39