PAYDAY 2

PAYDAY 2

View Stats:
Deathwish And Mayhem Build Needed!
Hello everyone.

I really need a good build for mahem/deathwish. I have been using grinder on overkill and has become very easy for me now. The problem is my build doesn't work good on mahem or deathwish.
I have a few requests for the build.

I would prefer it a grinder or crew chief perk deck.

Inspire IS A MUST. Preferably going through doc bags.

Prefer semiauto or fully auto shotguns or high damage rifles. It would be very nice to at least one shot head shots.

I have the slaughterhouse set on infamy and I am level II-98. If you make it for II-100 that would be fine because I am so close.

I apreciate any feedback you have to give me. I am primarily looking for where to put the skill points. :steamhappy:
Last edited by KookieMonsta37; Sep 15, 2017 @ 12:46pm
< >
Showing 1-15 of 17 comments
Ricardo Sep 15, 2017 @ 12:34pm 
grinder is not a viable choice on mayhem. (doable but painfull to play with).
pick a class and stick with it. dont try make a multifuncional build. focus on one thing, if you picked shotguns the shotguns you should stay.
Takku Sep 15, 2017 @ 12:35pm 
Originally posted by KookieMonsta37:
Hello everyone.

I really need a good build for mahem/deathwish. I have been using grinder on overkill and has become very easy for me now. The problem is my build doesn't work good on mahem or deathwish.
I have a few requests for the build.

I would prefer it a grinder or crew chief perk deck.

Inspire IS A MUST. Preferably going through doc bags.

Prefer semiauto or fully auto shotguns or high damage rifles. It would be very nice to at least one shot head shots.

I have the slaughterhouse set on infamy and I am level II-98. If you make it for II-100 that would be fine because I am so close.

I apreciate any feedback you have to give me. I am primarily looking for where to put the skill points. :steamhappy:
You might wanna try a dodge/crit build with IZHMA (buckshots) and 5/7 or Judge (HE).
In MM, get Quick Fix, Docbags and Inspire as well as the Joker skills aced (Confident, Joker, Partner in Crime)
For Enforcer, get Shotgun CQB, Resilience and maybe Bullseye aced.
In the Ghost trees, get Duck and Cover, Parkour, Shockproof aced and Inner Pockets as well as Sneaky B. basic
For Fugitive, get Nine Lives & Swan Song aced.

Not 100% sure but I believe that should be possible with II-100. If not, leave out the Joker skills and get fun skills instead, maybe more shotgun skills or silencer skills, although you can probably do without. Should work with Anarchist, Rogue and Grinder, although maybe not on OD.
Last edited by Takku; Sep 15, 2017 @ 12:35pm
Hangry Henrys Sep 15, 2017 @ 12:36pm 
You have ultimate edition?
KookieMonsta37 Sep 15, 2017 @ 12:38pm 
Originally posted by Emiboss:
You have ultimate edition?
Yes I do
KookieMonsta37 Sep 15, 2017 @ 12:38pm 
Originally posted by Takku:
Originally posted by KookieMonsta37:
Hello everyone.

I really need a good build for mahem/deathwish. I have been using grinder on overkill and has become very easy for me now. The problem is my build doesn't work good on mahem or deathwish.
I have a few requests for the build.

I would prefer it a grinder or crew chief perk deck.

Inspire IS A MUST. Preferably going through doc bags.

Prefer semiauto or fully auto shotguns or high damage rifles. It would be very nice to at least one shot head shots.

I have the slaughterhouse set on infamy and I am level II-98. If you make it for II-100 that would be fine because I am so close.

I apreciate any feedback you have to give me. I am primarily looking for where to put the skill points. :steamhappy:
You might wanna try a dodge/crit build with IZHMA (buckshots) and 5/7 or Judge (HE).
In MM, get Quick Fix, Docbags and Inspire as well as the Joker skills aced (Confident, Joker, Partner in Crime)
For Enforcer, get Shotgun CQB, Resilience and maybe Bullseye aced.
In the Ghost trees, get Duck and Cover, Parkour, Shockproof aced and Inner Pockets as well as Sneaky B. basic
For Fugitive, get Nine Lives & Swan Song aced.

Not 100% sure but I believe that should be possible with II-100. If not, leave out the Joker skills and get fun skills instead, maybe more shotgun skills or silencer skills, although you can probably do without. Should work with Anarchist, Rogue and Grinder, although maybe not on OD.
Thanks a bunch Takku
Hangry Henrys Sep 15, 2017 @ 12:40pm 
Originally posted by KookieMonsta37:
Originally posted by Emiboss:
You have ultimate edition?
Yes I do
Try this then

http://pd2tools.com/l/ce1dbe3c12becd286ab73d43987e6b39
Primary:Car-4 (DMR Kit,The bigger the better suppresor,Accuracy Boost,Auto fire,Gazzele rail,LED Combo,Pro Grip,THRUST Lower Receiver,Speed Pull magazine,Holographic Sight,War-Torn Stock,THRUST Upper Receiver)
Secondary:Tatonka Submachine Gun (PBS Suppressor,Accuracy boost,Auto fire,LED Combo,AK Plastic Grip,Holographic Sight)
Melee:Kunai knife
Throwable:Smoke Bomb
Equipment:2xMedic bags
Armor:ICTV(Improved Combat Tactical Vest)
Perk deck:Sicario
You can change sicario to whatever you like
Last edited by Hangry Henrys; Sep 15, 2017 @ 12:40pm
DatMageDoe Sep 15, 2017 @ 12:46pm 
Here's a Grinder buld I've been using for a while now, and it works pretty well on Deathwish. Most major difference between mine and your requirements is I go for ammo bags rather than Inspire, but that can be changed by removing some of the joker perks. Go for Bodyshots with the Xbow on everyone except Cloakers and Dozers.

http://pd2tools.com/l/4f86a6bca00846b15ba1b0873cb447f3
Primary: Poison Light Crossbow
Secondary: Flame Arbiter
Melee: Kunai
Throwable: Javelin
Equipment: 2x Ammo Bag
Armor: LBV
Deck: Grinder (duh)
Last edited by DatMageDoe; Sep 15, 2017 @ 12:47pm
KookieMonsta37 Sep 15, 2017 @ 12:48pm 
Originally posted by DatMageDoe:
Here's a Grinder buld I've been using for a while now, and it works pretty well on Deathwish. Most major difference between mine and your requirements is I go for ammo bags rather than Doctor bags, but that can be changed by removing some of the joker perks. Go for Bodyshots with the Xbow on everyone except Cloakers and Dozers.

http://pd2tools.com/l/4f86a6bca00846b15ba1b0873cb447f3
Primary: Poison Light Crossbow
Secondary: Flame Arbiter
Melee: Kunai
Throwable: Javelin
Equipment: 2x Ammo Bag
Armor: LBV
Deck: Grinder (duh)
I got a question, whats your detection rate?

Cause I belive basic low blow is just as good as aced as long as you have less than 10 or so.
OVKHuman Sep 15, 2017 @ 12:48pm 
Originally posted by KookieMonsta37:
Hello everyone.

I really need a good build for mahem/deathwish. I have been using grinder on overkill and has become very easy for me now. The problem is my build doesn't work good on mahem or deathwish.
I have a few requests for the build.

I would prefer it a grinder or crew chief perk deck.

Inspire IS A MUST. Preferably going through doc bags.

Prefer semiauto or fully auto shotguns or high damage rifles. It would be very nice to at least one shot head shots.

I have the slaughterhouse set on infamy and I am level II-98. If you make it for II-100 that would be fine because I am so close.

I apreciate any feedback you have to give me. I am primarily looking for where to put the skill points. :steamhappy:
Id start to use rogue builds as nothing except, armor in certainbhulds, anarchist, and rogue really work in OD anyways
DatMageDoe Sep 15, 2017 @ 12:50pm 
Originally posted by KookieMonsta37:
Originally posted by DatMageDoe:
Here's a Grinder buld I've been using for a while now, and it works pretty well on Deathwish. Most major difference between mine and your requirements is I go for ammo bags rather than Doctor bags, but that can be changed by removing some of the joker perks. Go for Bodyshots with the Xbow on everyone except Cloakers and Dozers.

http://pd2tools.com/l/4f86a6bca00846b15ba1b0873cb447f3
Primary: Poison Light Crossbow
Secondary: Flame Arbiter
Melee: Kunai
Throwable: Javelin
Equipment: 2x Ammo Bag
Armor: LBV
Deck: Grinder (duh)
I got a question, whats your detection rate?

Cause I belive basic low blow is just as good as aced as long as you have less than 10 or so.
With that build, 23. And that is without taking Inner Pockets, which would do surprisingly little; to get the full benefits of Low Blow, you'd still have to Ace it. With the selected weapons, you can get down to 12 with Ace Inner Pockets + no sight on Arbiter + Concealment Boosts
Last edited by DatMageDoe; Sep 15, 2017 @ 12:53pm
🐧MeanGreenEngi Sep 15, 2017 @ 12:52pm 
Just look for a 1down build, Its simply the best way to beat all difficulties.
KookieMonsta37 Sep 15, 2017 @ 1:04pm 
Originally posted by Houxton PD2 Broker:
Just look for a 1down build, Its simply the best way to beat all difficulties.
I thought people say that one down builds don't work on lower difficulties.
CA$H THE GREAT Sep 15, 2017 @ 2:56pm 
Originally posted by KookieMonsta37:
Originally posted by Houxton PD2 Broker:
Just look for a 1down build, Its simply the best way to beat all difficulties.
I thought people say that one down builds don't work on lower difficulties.

As you go up in difficulty, when you allocate your skill points, you must trade utility and/or damage for survivability. One Down builds work on any difficulty but other builds designed for lower difficulties will always be more efficient at their respective difficulties. For example, why would you spec deep into Revenant with Nine Lives Aced, Feign Death Aced, Messiah, and Inspire Aced when you know you are practically invincible with your current build on Overkill difficulty and have a decent team that already has two other people with Inspire Aced? That is a gigantic heap of wasted points that could be spent on combat or utility talents....

You need to treat One Down difficulty as it's own thing. The rules are different, the average cop has a 225 damage DMR kitted rifle, and triple the HP of Overkill difficulty units. When a build is rated as "One Down Viable", do not think of it as "superior" to the "Deathwish Viable" build or the "Deathwish Viable" build as "inferior" to the "One Down Viable" build. They are simply optimized for their respective difficulties.
Last edited by CA$H THE GREAT; Sep 15, 2017 @ 2:58pm
CA$H THE GREAT Sep 15, 2017 @ 3:09pm 
Originally posted by KookieMonsta37:
I got a question, whats your detection rate?

Cause I belive basic low blow is just as good as aced as long as you have less than 10 or so.

To get the full 30% critical hit chance benefit from Low Blow, you must be at or below the following detection levels:
Basic: 5 detection
Aced: 25 detection

It should be noted that you do not get any additional crit from being below those detection levels, but you will lose crit if you are above them. Try to *meet* them. If your loadout is significantly below 25 detection, but not enough to reach 5 detection, then you should start weapon modding/stacking accuracy or stability back into your stats (without going above 25 detection of course).
Last edited by CA$H THE GREAT; Sep 15, 2017 @ 3:12pm
KookieMonsta37 Sep 16, 2017 @ 12:02pm 
Originally posted by Martin Shkreli:
I never go down with this build on mayhem, and get most kills/..:
http://pd2tools.com/l/a2602f40d8332036115b718043e98794
I wasnt able to show the mods on the shotguns but usa a fully modded izhma with an accuracy BOOST, and the best silencer and the stock that will give you +12 accuracy.. For your secondary use the judge, the loco, the goliath (dont worry, the izhma kills all cops in 1 shot, and it has 79 damage if modded good with this build, and the goliath has 82, but it has a slightly lower rate fo fire. It it totally usable, you can try it out if you want to.)
And for my DEATH WISH build, where I mostly manage to not go down even once, but you have to play carefully. If you dont want to use armor, just go with dodge, but this is what I use when I want to be a try hard all kills no downs:
http://pd2tools.com/l/7f37d44c7dddc6f59d8e1cfc59aed7f0
That is A nice build, don't really know how to use maniac, you think crew chief would work for it?
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Sep 15, 2017 @ 12:19pm
Posts: 17