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Provided anyone still uses XP as intended rather than just farm Safehouse Raid or Crime Spree, reducing the currency value to nill.
Jokes aside, the skill reductions can save 2 points for every skill tree you climb to tier 4, it helps cause most skills suck.
Infamy becomes free after 5 because there's no advantage to going above that, only cosmetics which you can get all of by 17.
You can also buy a lot of stuff with your spending cash, sell it after you infamy or just buy slots, eventually though you won't care about spending cash.
Infamy 5 onwards: extra xp and nice masks. Infamy 5 onwards is just for fun.
The infamy stuff is like prestiege on COD, no real benefits just increase your playtime making the game not turn ''boring'' (is really pointless do heists at lvl 100).
Get powerful skills such as bomb suit armor, convert specials or get infamy bonus such as tier cost reductions. Exactly what infamy 3.0 wanted to becom....wait, I'm posting in a wrong timeline
Lol. I was almost going "what? Since when did this stuff exist??"
Eh, at least its better than that one game, i forgot one its called...call of ♥♥♥♥♥♥♥♥? Yeah i think thats whats its called. Farming safehouse raid is soooo boring, and im not trusting crime sprees till they fix it.