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The last perk is bugging and does not work, so it's only give you 24 dmg absorption.
* This breaks the rest of the game, especially with Crew Chief who can team up with Maniac to trivialise the hell out of Death Wish.
The answer you picked as the correct answer is suggesting DR as the solution which even with your answer would be 100%, as 80% hysteria isn't enough to stop the damage DS enemies do, but that's pretty hard to pull off consistently due how bad the perk is.
As DA on it's own doesn't quite work on DS even by keeping a 100% hysteria stacked due the damage enemies do which is pretty high rendering the absorption and how it works useless, only way it's useable is by having 43 DR with a crew chief + 100% DA with ICTV playing maniac perfectly keeping the hysteria at 100% at all times and even with that isn't quite enough to absorb all of the incoming damage as a 225 with 43 DR becomes about 105 ish damage granting about 3 armour hits and 1 HP and with DA you would need to have it above 100 or 80% so you absorb the damage with hysteria taking even less damage, but that's only with a CC and maniac ICTV with all DR skills, I'm not even considering the damage green and black dozers do with is 650 and 510, all your armour would be gone since the hysteria stacks decay pretty fast and since you're running frenzy that's enough to be one shotted by other enemies even if they do less than 110 damage and the fact that there's more than 1 or 2 enemies to make calculations for, that shoot more than once for insane damage.
On anything below DW works, but for DS even 100% DA is a nope and Overkill needs to rework the deck for it.
Oh well,Payday the heist is basicly the same,in terms of "Perks"
Only Agressor and Big game hunters are any good for overkill 145+,and more blood to breed,if you count that.
Taking notes just now:
Edit: Needless to say, I find this observation is correct.
Gonna test later on in DS, as from what I remember DA wasn't enough to hold back 225x2 damage with less than max hysteria.
My mod is pretty much in alpha state, so this can be subject to changes, and you helped with the how it works in-game with other skills helped me a lot.