PAYDAY 2

PAYDAY 2

View Stats:
SparksKitsune May 12, 2020 @ 12:45pm
Best secondary Shotgun with Dragon's Breath Rounds?
Running an Anarchist build with a secondary shotgun with fire to get reliable armor regeneration.

Any good shotguns that could work?
< >
Showing 1-15 of 15 comments
I predict the past May 12, 2020 @ 12:48pm 
Locomotive
JtDarth May 12, 2020 @ 1:36pm 
Anything that isn't a double barrel? I mean, if you are just using it for armor regen or crowd control, The grimm works out pretty nice, just hose the crowd and call it good. Goliath can do the same.
The way dragon's breath works, you don't have to worry about base damage when using it, because it deals flat damage from fire anyway, and you don't use DB to kill targets to begin with, you use it for incap or triggering on hit skills, since it technically hits multiple times.
Milkshaker May 12, 2020 @ 1:53pm 
Yeah, what JtDarth said. With DB rounds, damage stat doesnt matter.

What matters is Ammo Pickup, so you can run on drops and dont depend on Ammo bags.
(With less priority, also mag size and reload speed.)

In that regard, Locomotive wouldnt be the best choice. Goliath has much better ammo pickup.

But I'd go with Grimm 12G. It's perfect for use with DB rounds.

Feel free to check for yourself: https://payday.fandom.com/wiki/Category:Shotguns
Jostabeere May 12, 2020 @ 2:13pm 
Originally posted by ZEN Yokai:
Locomotive
No.
The best options are Grimm or the Goliath.
Originally posted by JtDarth:
The way dragon's breath works, you don't have to worry about base damage when using it
Originally posted by Milkshaker:
damage stat doesnt matter
Not entirely true.
If you play on Overkill/CS and you can allow to have a lower concealment, the Goliath is better, since it can kill snipers with the base damage. The Grimm can't do this.
If you play above Overkill, where snipers have more than 120 health, use Grimm since it has a bigger mag, a full-auto fire mode and more concealment and it doesn't really matter.
DB ammo does not ignite past 30 meters as far as I know. Snipers are further than this most of the time.
Unless you have a reliable weapon to kill snipers with on you aswell, damage matters a bit.
It is situational, and one could argue if it's a quality of life, but I for example am too lazy to change my guns for every sniper, so I like to use Goliath more.
Last edited by Jostabeere; May 12, 2020 @ 2:15pm
Dragon Breath alters the min/max range by the following: 40m/74.5m (so 50% damage at about 57m). The fire proc is 100% for 100/tick and 5 tick duration, if the enemy is less than 30m away.

So depending on the distance to the sniper it's almost never worth firing at him, even with decent raycast damage. Just use your other weapon. You could use Far Away to increase your max distance, but... that's sort of expensive skillwise.
Jostabeere May 12, 2020 @ 2:58pm 
Originally posted by The Least Interesting Chibi...:
Dragon Breath alters the min/max range by the following: 40m/74.5m (so 50% damage at about 57m). The fire proc is 100% for 100/tick and 5 tick duration, if the enemy is less than 30m away.

So depending on the distance to the sniper it's almost never worth firing at him, even with decent raycast damage. Just use your other weapon. You could use Far Away to increase your max distance, but... that's sort of expensive skillwise.
Well, yes. That's true. I just never had troubles hit snipers with the DB Goliath in CS and killing them with a headshot on medium maps.
Well.... A Sniper's head health is only 20 (because of the 6x crit/hs multiplier) on CrimeSpree before the modifiers. So really it doesn't take a lot of damage to kill them.
Jostabeere May 12, 2020 @ 4:19pm 
Originally posted by The Least Interesting Chibi...:
Well.... A Sniper's head health is only 20 (because of the 6x crit/hs multiplier) on CrimeSpree before the modifiers. So really it doesn't take a lot of damage to kill them.
I'm confused now. Apparently both do too little damage. Grimm is at 15 even with a headshot and the Goliath around 40 damage on maybe 10-15 meters. I swear I used the Goliath for hours and hours and killed snipers with the initial shot of DB ammo.
Lar Dass May 12, 2020 @ 6:46pm 
Probably Goliath as others mentions, but use the locomotive for stealth
Higf9 May 12, 2020 @ 7:22pm 
Originally posted by Lar Dass:
Probably Goliath as others mentions, but use the locomotive for stealth
he asking about the DB round u cant stealth with DB
Lar Dass May 12, 2020 @ 7:24pm 
Originally posted by Mad Dawg:
Originally posted by Lar Dass:
Probably Goliath as others mentions, but use the locomotive for stealth
he asking about the DB round u cant stealth with DB
I know that, im saying use the locomotive for stealth, not for loud (im not talking about different ammo types im talking about weapons)
Higf9 May 12, 2020 @ 7:36pm 
Originally posted by Lar Dass:
Originally posted by Mad Dawg:
he asking about the DB round u cant stealth with DB
I know that, im saying use the locomotive for stealth, not for loud (im not talking about different ammo types im talking about weapons)
yeah since ur answear didnt fit host question i just want to point that out
Originally posted by Jostabeere:
Originally posted by The Least Interesting Chibi...:
Well.... A Sniper's head health is only 20 (because of the 6x crit/hs multiplier) on CrimeSpree before the modifiers. So really it doesn't take a lot of damage to kill them.
I'm confused now. Apparently both do too little damage. Grimm is at 15 even with a headshot and the Goliath around 40 damage on maybe 10-15 meters. I swear I used the Goliath for hours and hours and killed snipers with the initial shot of DB ammo.

Well... You can still crit on the shot, and the raycast damage still gets damage boosts if I recall.
Originally posted by Jostabeere:
Originally posted by ZEN Yokai:
Locomotive
No.
The best options are Grimm or the Goliath.
Originally posted by JtDarth:
The way dragon's breath works, you don't have to worry about base damage when using it
Originally posted by Milkshaker:
damage stat doesnt matter
Not entirely true.
If you play on Overkill/CS and you can allow to have a lower concealment, the Goliath is better, since it can kill snipers with the base damage. The Grimm can't do this.
If you play above Overkill, where snipers have more than 120 health, use Grimm since it has a bigger mag, a full-auto fire mode and more concealment and it doesn't really matter.
DB ammo does not ignite past 30 meters as far as I know. Snipers are further than this most of the time.
Unless you have a reliable weapon to kill snipers with on you aswell, damage matters a bit.
It is situational, and one could argue if it's a quality of life, but I for example am too lazy to change my guns for every sniper, so I like to use Goliath more.
Yikes, I just realized I said Locomotive instead of Grimm.

Yes, Grimm is the best for setting hordes on fire.
Jostabeere May 13, 2020 @ 1:30am 
Originally posted by The Least Interesting Chibi...:
Originally posted by Jostabeere:
I'm confused now. Apparently both do too little damage. Grimm is at 15 even with a headshot and the Goliath around 40 damage on maybe 10-15 meters. I swear I used the Goliath for hours and hours and killed snipers with the initial shot of DB ammo.

Well... You can still crit on the shot, and the raycast damage still gets damage boosts if I recall.
Oh right. My testing build was without shotgun skills. Makes sense now.
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: May 12, 2020 @ 12:45pm
Posts: 15