PAYDAY 2

PAYDAY 2

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Tick Feb 24, 2019 @ 7:51am
shadow raid is the best stealth mission?
shadow raid is the mission with more ways to win
Originally posted by Seal:
Shadow Raid itself is a pretty alright heist. You could probably do it on DSOD by yourself and get all 24 (once saw 25 in someone's long outdated video) bags in half an hour.

Honestly, I love this heist; which is probably why I beat it approximately 194 times on Death Sentence. So many entrance methods, a decent amount of security and overall challenge, loads of loot and, overall, huge replayability. 9/10 stealth heist. Not recommended for those who are very new to Payday 2 stealth, and/or the game as a whole.

Here are all of my known warehouse entrance methods that I recall having used at least once:
  • The Thermite Sewer Ladder Entrance [FIRST VERSION]:
    Step 1: Use one can of thermite to open up the nearest (from the van) sewer grate, then use the first ladder you see to climb up into the yard.

  • The Thermite Sewer Ladder Entrance [SECOND VERSION]:
    Step 1: Use a can of a thermite to get through the first grate and then the very next one.

    Step 2: Ignore the first ladder and instead go up to the second one that leads straight into the interior warehouse.

  • The Badass Main Entrance:
    Step 1: Go through the main gate and hope you don't get spotted by the stationary guard. This is the second most risky method of entry.

  • The Staircase Entrance:
    Step 1: Close to the van, you will find a staircase. Take those and you should reach the top in roughly 10 seconds.

    Step 2: Now, go to the very back then run and jump to the double stacked containers and eventually slowly make your way to ground level. This one is the most risky method, as the yard has a high number of guards and a couple civilians; not to mention some CCTV cameras.

  • The Ladder Entrance:
    Step 1: Near the manhole, which can be found very close to the "abandoned south building" (named as such in preplanning), you will find a ladder. Climb the ladder and you will soon be at an estimated height of about four times the height of the nearby patrolling 40 HP white-suited guard.

    Step 2: You may now run and jump across to the warehouse roof. However, you have two choices: 1. Jumping on the ventilation systems in order to jump over the low guardrails. 2. Jumping on to the yard containers. Note that the aforementioned guard only spawns continuously patrolling back and fourth, most of the time, on Mayhem difficulty (4 skulls) and above.

  • The Thermite Ventilation Entrance:
    Step 1: Firstly, you will want to grab just one can of thermite from wherever you placed it; though you will usually want it near the van or ladder.

    Step 2: Climb the ladder and jump across the roof. Don't die. Crouch and look towards the left side; you should see an exterior air conditioner system that you can and soon will land on.

    Step 3: Slowly fall down on to the thing and make your way to ground level. Easy, eh? Well, maybe not so easy.

  • The Catwalk Entrance:
    Step 1. You see that little walkway on the side that is connected to several ventilation systems and two doors? Jump down.
    Step 2. I recommend checking to see if the ladder and/or guard spawned on the side or not. If not, it's okay.
    Step 3: Open one of the doors, or both, and make your way inside. Think of this as an ambush against Murkywater; should they spot you, of course, though generally you want to avoid being spotted.

  • The Do Nothing Entrance:
    Simply sit at the van for 20 minutes while the infamy 25 does everything for you. This method is the most impractical method for... "reasons". Err..... y-yeaaah.

A whopping 7 ways you can breach through security. Nice! Note: Not counting that last one. :awkward:

Personal preferred method of entering the Murkywater facility:
Playing with other players:
I generally use the ladder roof entrance, or crouch jump through the main yard gate if I want to somewhat impress others.

Solo:
I like to use some thermal paste to burn through both sewer grates, grab the crowbar on the right and start taking bags from crates and anywhere else I can find loot. Or, y'know, completely forget about that sewer crowbar and instead grab the upstairs one; which can be found on a crate near the vault.

Additional Shadow Raid tips and tricks:
The Vault:
The Vault requires two keycards to open, and the second keycard MUST be inserted within the first or the vault locks for the duration of the attempt.

The Vault contains four pieces of the Samurai Armour. Each piece is worth the exact same as an artifact by itself, but their weight is equal to that of a bag of money.

Other:
A maximum of five artifacts can spawn on the map at the same time. Such potential locations may include:
  • 1: Interior crates, or "boxes", that require a crowbar to open.
  • 2:The Murkywater Helicopter artifact drop.

Four minutes and fifty seconds (4m50s) after Bain first tells you to "check the containers" (as in, the seven or so exterior red Murkywater containers), a helicopter will be called in to either dispatch four more mostly patrolling Murkywater PMCs (aka guards) OR, generally if you "block" the chopper, an artifact in the "middle" of the main yard. Note that most of Bain's lines will not play if you have muted contractor voices.

I recall changing my profile picture to a screenshot of the Shadow Raid yard and my username to "Shadow Raid is the best heist :D" approximately 20 months (1 year and 8 months) ago. Ah, good times. I think I had around 30 or 40 One Down completions back then. Yes, One Down, not Death Sentence, because DS wasn't even released then; it was released in March 2018, if I recall correctly.

:soviet::awkward::soviet:
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Showing 1-15 of 16 comments
E3kHatena Feb 24, 2019 @ 8:07am 
Shadow Raid is, out of the stealth missions, the most open-ended of the bunch. Yacht Heist is probably the easiest of the stealth missions as you're not evading cameras and because the map's symmetrical design makes it easy to traverse, but you're mostly just taking the loot and then heading to the server room. Breakin' Feds and Car Shop are incredibly linear missions, but Shadow Raid has lots of ways in and out and your only objective is to take loot, and there's lots of different ways to do so. Coke, cash, and weapons are easy to pilfer, paintings and gold can be found with a crowbar, a server can be lifted if you know where to look, and your reward for careful planning and map awareness is the two keycards you need to enter the vault and take all four pieces of samurai armor. Additionally, an easter egg can get you an ancient artifact to steal, and there's always more loot than you need, which just makes the heist one of the most engaging stealth jobs in the game.
TSense Feb 24, 2019 @ 1:02pm 
Enter on the right side over the stairs, but don't go to the roof. Jump on the vent and then on the walls. Then over the still closed gate.

It's crazy how many ways are on this map. And most will never be used, as people only use the one they learn first unless they find one that is much better.

Then they only use that one.
The author of this thread has indicated that this post answers the original topic.
Seal Feb 24, 2019 @ 4:39pm 
Shadow Raid itself is a pretty alright heist. You could probably do it on DSOD by yourself and get all 24 (once saw 25 in someone's long outdated video) bags in half an hour.

Honestly, I love this heist; which is probably why I beat it approximately 194 times on Death Sentence. So many entrance methods, a decent amount of security and overall challenge, loads of loot and, overall, huge replayability. 9/10 stealth heist. Not recommended for those who are very new to Payday 2 stealth, and/or the game as a whole.

Here are all of my known warehouse entrance methods that I recall having used at least once:
  • The Thermite Sewer Ladder Entrance [FIRST VERSION]:
    Step 1: Use one can of thermite to open up the nearest (from the van) sewer grate, then use the first ladder you see to climb up into the yard.

  • The Thermite Sewer Ladder Entrance [SECOND VERSION]:
    Step 1: Use a can of a thermite to get through the first grate and then the very next one.

    Step 2: Ignore the first ladder and instead go up to the second one that leads straight into the interior warehouse.

  • The Badass Main Entrance:
    Step 1: Go through the main gate and hope you don't get spotted by the stationary guard. This is the second most risky method of entry.

  • The Staircase Entrance:
    Step 1: Close to the van, you will find a staircase. Take those and you should reach the top in roughly 10 seconds.

    Step 2: Now, go to the very back then run and jump to the double stacked containers and eventually slowly make your way to ground level. This one is the most risky method, as the yard has a high number of guards and a couple civilians; not to mention some CCTV cameras.

  • The Ladder Entrance:
    Step 1: Near the manhole, which can be found very close to the "abandoned south building" (named as such in preplanning), you will find a ladder. Climb the ladder and you will soon be at an estimated height of about four times the height of the nearby patrolling 40 HP white-suited guard.

    Step 2: You may now run and jump across to the warehouse roof. However, you have two choices: 1. Jumping on the ventilation systems in order to jump over the low guardrails. 2. Jumping on to the yard containers. Note that the aforementioned guard only spawns continuously patrolling back and fourth, most of the time, on Mayhem difficulty (4 skulls) and above.

  • The Thermite Ventilation Entrance:
    Step 1: Firstly, you will want to grab just one can of thermite from wherever you placed it; though you will usually want it near the van or ladder.

    Step 2: Climb the ladder and jump across the roof. Don't die. Crouch and look towards the left side; you should see an exterior air conditioner system that you can and soon will land on.

    Step 3: Slowly fall down on to the thing and make your way to ground level. Easy, eh? Well, maybe not so easy.

  • The Catwalk Entrance:
    Step 1. You see that little walkway on the side that is connected to several ventilation systems and two doors? Jump down.
    Step 2. I recommend checking to see if the ladder and/or guard spawned on the side or not. If not, it's okay.
    Step 3: Open one of the doors, or both, and make your way inside. Think of this as an ambush against Murkywater; should they spot you, of course, though generally you want to avoid being spotted.

  • The Do Nothing Entrance:
    Simply sit at the van for 20 minutes while the infamy 25 does everything for you. This method is the most impractical method for... "reasons". Err..... y-yeaaah.

A whopping 7 ways you can breach through security. Nice! Note: Not counting that last one. :awkward:

Personal preferred method of entering the Murkywater facility:
Playing with other players:
I generally use the ladder roof entrance, or crouch jump through the main yard gate if I want to somewhat impress others.

Solo:
I like to use some thermal paste to burn through both sewer grates, grab the crowbar on the right and start taking bags from crates and anywhere else I can find loot. Or, y'know, completely forget about that sewer crowbar and instead grab the upstairs one; which can be found on a crate near the vault.

Additional Shadow Raid tips and tricks:
The Vault:
The Vault requires two keycards to open, and the second keycard MUST be inserted within the first or the vault locks for the duration of the attempt.

The Vault contains four pieces of the Samurai Armour. Each piece is worth the exact same as an artifact by itself, but their weight is equal to that of a bag of money.

Other:
A maximum of five artifacts can spawn on the map at the same time. Such potential locations may include:
  • 1: Interior crates, or "boxes", that require a crowbar to open.
  • 2:The Murkywater Helicopter artifact drop.

Four minutes and fifty seconds (4m50s) after Bain first tells you to "check the containers" (as in, the seven or so exterior red Murkywater containers), a helicopter will be called in to either dispatch four more mostly patrolling Murkywater PMCs (aka guards) OR, generally if you "block" the chopper, an artifact in the "middle" of the main yard. Note that most of Bain's lines will not play if you have muted contractor voices.

I recall changing my profile picture to a screenshot of the Shadow Raid yard and my username to "Shadow Raid is the best heist :D" approximately 20 months (1 year and 8 months) ago. Ah, good times. I think I had around 30 or 40 One Down completions back then. Yes, One Down, not Death Sentence, because DS wasn't even released then; it was released in March 2018, if I recall correctly.

:soviet::awkward::soviet:
Angel Feb 24, 2019 @ 5:09pm 
Shadow Raid is one of my favourites and I believe I have it down. I play solo on DS and get the safe armor just fine.

My tip is to use C4 sensors, I only take out cameras (for card) by jumping on the roofs to gain access. The vaults on solo is all about timing, I get the civilian taken out near the vaults so I can access the vaults by running to collect the second key (i.e. within 10 seconds). Dumping all the bags into the sewers help hide them, otherwise without thermite, I hide them behind boxes nearest to the walls.

Some sneaky access:
1. Heading right to begin with, you can jump from the roof top to the top of the cargo box.
2. On the rooftop of the warehouse, you can drop from the lower point onto the cargo box below (near the water bin) without downing.
TSense Feb 24, 2019 @ 5:24pm 
Walk Shadowraid every time:
Go over left ladder, roof
Open the door on the right to open the path
burn waterside gate
Leave camguy alive, kill the other inside murky guards near vault
stay on helipad to block new guards
CLEARED THE WHOLE INSIDE
hunt down VIP civ
use VIP civ keycard and random inside guard keycard to open vault
drop everything from the inside in manhole
carry it all to water side and then shortcut ship
keep ecms ready while looting yard
(remember that bags full of money are totally worthless in this game and just leave with the stone stature dropped by the coppar)

Solo, 30min, every time
Seal Feb 24, 2019 @ 5:26pm 
Originally posted by Angel:
My tip is to use C4 sensors, I only take out cameras (for card) by jumping on the roofs to gain access. The vaults on solo is all about timing, I get the civilian taken out near the vaults so I can access the vaults by running to collect the second key (i.e. within 10 seconds). Dumping all the bags into the sewers help hide them, otherwise without thermite, I hide them behind boxes nearest to the walls.
Tripmines are, without a doubt, the best gadget for stealth, especially while solo stealthing. On blue (not comrade red, or else an explosion), they'll spot guards and civilians every time they pass through the laser; followed by a beep and you get 14 of them.

I don't advise placing them all in one compact area, as that'd be a waste. Try placing them around corners and stairwells. Definitely do not plant mines on loot and/or openable doors/gates/anything else that was, originally, a stationary object. That is, of course, unless you intend to do just that: Wait for the host to open the door and then leave when the mine causes a loud bang, therefore confusing everyone as to why 30 red exclamation marks popped up on everyones' HUDs all of a sudden.

Besides, Shadow Raid with ECM Jammers is overrated. If you do end up making a mistake, you only get 60 seconds in Point of No Return (PoNR/PONR) to escape anyway. Additionally, you need a bare minimum of 12 loot bags on Mayhem and above in the van, ship or dumpster to escape.

Minimum loot required for escaping from Shadow Raid:
Normal: 3
Hard: 5
Very Hard: 7
Overkill: 9
Mayhem and above: 12

:soviet::awkward::soviet:
Last edited by Seal; Feb 24, 2019 @ 5:28pm
marijn211 Feb 25, 2019 @ 1:48am 
It's bad :lunar2019deadpanpig:
Play Murky Station, XP
Yuurai Feb 25, 2019 @ 3:13am 
Originally posted by marijn211:
It's bad :lunar2019deadpanpig:
Play Murky Station, XP

Shadow Raid is awesome gameplay wise though, even if the exp is low. I think Shadow Raid is just as good as Murky Station. I like listening to the Radio while "Im a wild one" plays on Murky Station, definitely one of my favorites this game has and I fell in love with it. Sometimes when I'm tired or a little bored, I just play Murky Station on Normal, kill a few patrols and just listen to the music (i.e. I will give you my all, et al.)
Zero [HU][VR] (Banned) Feb 25, 2019 @ 3:30am 
Originally posted by Yaya:
Originally posted by marijn211:
It's bad :lunar2019deadpanpig:
Play Murky Station, XP

Shadow Raid is awesome gameplay wise though, even if the exp is low. I think Shadow Raid is just as good as Murky Station. I like listening to the Radio while "Im a wild one" plays on Murky Station, definitely one of my favorites this game has and I fell in love with it. Sometimes when I'm tired or a little bored, I just play Murky Station on Normal, kill a few patrols and just listen to the music (i.e. I will give you my all, et al.)
Jeez, man, if you get THIS bored with a game, you'd need to find another one to play. There are other games, you know...
Sachaan san Feb 25, 2019 @ 4:35am 
one of the best but i prefer yacht heist, golden grin on stealth, murky station or white house
Yuurai Feb 25, 2019 @ 5:49am 
Originally posted by Zero HUVR:

Jeez, man, if you get THIS bored with a game, you'd need to find another one to play. There are other games, you know...

Yeah Im currently playing other games. I don't think I'll be able to hit all achievements on Payday 2 anymore anyway since players are becoming more less than what it used to be for the past months. Although I would like to, that seems nearly if not, impossible to fullfill that dream I once had now.

Also yeah, I get 'that' bored... Unmotivated to be exact.
Last edited by Yuurai; Feb 25, 2019 @ 5:50am
Sachaan san Feb 25, 2019 @ 5:59am 
Originally posted by Yaya:
Originally posted by Zero HUVR:

Jeez, man, if you get THIS bored with a game, you'd need to find another one to play. There are other games, you know...

Yeah Im currently playing other games. I don't think I'll be able to hit all achievements on Payday 2 anymore anyway since players are becoming more less than what it used to be for the past months. Although I would like to, that seems nearly if not, impossible to fullfill that dream I once had now.

Also yeah, I get 'that' bored... Unmotivated to be exact.

you can complete them, just need to be motivated for them, many players are waiting others players for complete achievements
Jostabeere Feb 25, 2019 @ 10:00am 
What is open ended about it? You just get some random loot and even more random loot with 2 keycards. Sewer is boring and takes much more time. I never got why people hype SHadow Raid so much. There is no strategy at all involving clearing the warehouse out since there are only 4 guards. You do that in 3-4 minutes and then you do 20 minutes of hauling bags around. Or you use the zipline. There are so many better stealth heists out there since Shadow Raid isn't even "stealth". It's en par with Jewelry Store or Diamond Store. Just more annoying for a bit of payout.
Originally posted by marijn211:
It's bad :lunar2019deadpanpig:
Play Murky Station, XP
Also this.
Last edited by Jostabeere; Feb 25, 2019 @ 10:00am
Lammah Feb 25, 2019 @ 11:51am 
It's one of the most enjoyable due to its openness and many ways to complete it. It's also great to learn how to avoid guards and stealth in general.
CordedUberator Feb 25, 2019 @ 3:13pm 
Originally posted by TSense:
Walk Shadowraid every time:
Go over left ladder, roof
Open the door on the right to open the path
burn waterside gate
Leave camguy alive, kill the other inside murky guards near vault
stay on helipad to block new guards
CLEARED THE WHOLE INSIDE
hunt down VIP civ
use VIP civ keycard and random inside guard keycard to open vault
drop everything from the inside in manhole
carry it all to water side and then shortcut ship
keep ecms ready while looting yard
(remember that bags full of money are totally worthless in this game and just leave with the stone stature dropped by the coppar)

Solo, 30min, every time

Why is it taking you 30 mins to solo a map that's super easy to do in 10?
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Date Posted: Feb 24, 2019 @ 7:51am
Posts: 16