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You can enable the modifier on any difficulty, not just Death Sentence.
On the other hand, I always enable OD when stealthing. I suppose it just "looks" better?
Why would you take Nine Lives for a stealth heist though?
Besides, it is impossible for you to get revived when playing entirely Solo or with AI. Of course that is not the case when playing with atleast one more person.
If you want. It was just a suggestion for that really marginal problem. Personally, I don't recall ever going down in stealth, but then again, I don't ECM rush either, against bronco cops on DSOD...
And yes, you can't be revived in solo. But the guy complained about the screen being black and white, so he's got revived somehow. That point is moot.
Entire Shinobi tree, Jack of all Trades, drill (and trip mines) skills, saw skills, silenced weapon skills (and potentially pistol skills).
And even then I would see more relevant skills somewhere else than necessarily Nine Lives (and even the entire rest of the tree itself).
BUT then again, if we are already knee-deep...
That's all can be fit onto two loadouts. You don't need the saw in your 'everything' build, and don't need everything in your 'saw' build. Either you bring a saw or don't, and it's easier to set up an another profile to switch between stealth and stealth saw, than swapping equipment and making a full-full build.
And pistol skills? Why? Unalerted guards have 1HP. Anything kills them in one shot. It can be a slight problem when they are alerted, but then you already ♥♥♥♥♥♥ up stealth, so it's probably a restart anyways...
Bottom line: YES, you are right, Nine Lives is useless in stealth. But you still can spare the points for it, if you really want to.