PAYDAY 2

PAYDAY 2

View Stats:
Can we please get suppressed revolvers yet?
I want to be able to use them in stealth, as a minor DLC I would buy them. Please Overkill, I have been wanting this for yeeeeeeaaaaaaars
< >
Showing 1-15 of 23 comments
TheUnchosen Feb 27, 2020 @ 8:08pm 
Uhh ... you can't exactly slap a suppressor on a revolver...

But then again, we already have the Judge, so I guess it wouldn't be that far of a leap to just slap suppressors on the rest of the revolvers available.
Cursed Hawkins Feb 27, 2020 @ 8:38pm 
Originally posted by A used 1996 mitsubishi eclipse:
Uhh ... you can't exactly slap a suppressor on a revolver...

But then again, we already have the Judge, so I guess it wouldn't be that far of a leap to just slap suppressors on the rest of the revolvers available.
Or as you pointed out, just use the Judge it has all the benefits to stealth a shotgun would give while being suppressed.
Copy & Cat Feb 27, 2020 @ 8:38pm 
Originally posted by A used 1996 mitsubishi eclipse:
Uhh ... you can't exactly slap a suppressor on a revolver...

But then again, we already have the Judge, so I guess it wouldn't be that far of a leap to just slap suppressors on the rest of the revolvers available.
Russians actually did few ones over hte years, so did US in the vietnam wars, but odd request anyhow
NovλSwλnk'd Feb 27, 2020 @ 8:55pm 
So I like using revolvers, and I like to play stealth. God forbid they allow the mere option of slapping a silencer on a revolver, revolutionary idea I know, the most odd of requests. Boggles ones mind to even think about the very concept.
KLEIN Feb 27, 2020 @ 8:58pm 
whoaaaa, it's going to be like a NERF Revolver....
Stormy Feb 27, 2020 @ 9:03pm 
Originally posted by NovλSwλnk'd:
So I like using revolvers, and I like to play stealth. God forbid they allow the mere option of slapping a silencer on a revolver, revolutionary idea I know, the most odd of requests. Boggles ones mind to even think about the very concept.

Literally not even accounting for silencer builds in loud but ok
NovλSwλnk'd Feb 27, 2020 @ 9:07pm 
Originally posted by Stormy:
Originally posted by NovλSwλnk'd:
So I like using revolvers, and I like to play stealth. God forbid they allow the mere option of slapping a silencer on a revolver, revolutionary idea I know, the most odd of requests. Boggles ones mind to even think about the very concept.

Literally not even accounting for silencer builds in loud but ok

Why does that matter, a bit more stability doesn't matter, the accuracy is already 100.
Z3r0_ Feb 27, 2020 @ 10:02pm 
Originally posted by A used 1996 mitsubishi eclipse:
Uhh ... you can't exactly slap a suppressor on a revolver...

But then again, we already have the Judge, so I guess it wouldn't be that far of a leap to just slap suppressors on the rest of the revolvers available.


Some can be suppressed irl, but none of the in-game revolvers can be suppressed except perhaps for the Judge (I'm not sure if you can irl).
Last edited by Z3r0_; Feb 27, 2020 @ 10:09pm
wavel54 Feb 27, 2020 @ 10:04pm 
There's no reason not to allow it. I doubt it would take lot to implement either.
Z3r0_ Feb 27, 2020 @ 10:11pm 
Originally posted by wavel54:
There's no reason not to allow it. I doubt it would take lot to implement either.


Yes there is. Most revolvers irl, including the ones in-game, aren't compatible with suppressors because of an air gap between the cylinder and the barrel, which makes any form of suppressor completely useless. SOME revolvers can create a gas seal, which allows suppressors to actually...you know...suppress their report. A good example of this is the Nagant M1895, which would create a seal between the cylinder and barrel when pulling the trigger to increase the muzzle energy of the bullet, but this had the added benefit later on of allowing it to be suppressed (making it the weapon of choice for NKVD and later KGB assassins until the suppressed variant of the Makarov pistol came along).
Aurola Light Feb 27, 2020 @ 10:15pm 
If you have EAC+ mod, you can install a suppressor on the Taurus Raging Bull. It's just OVERKILL don't want to add it as default.
wavel54 Feb 27, 2020 @ 10:16pm 
Originally posted by Z3r0_:
Originally posted by wavel54:
There's no reason not to allow it. I doubt it would take lot to implement either.


Yes there is. Most revolvers irl, including the ones in-game, aren't compatible with suppressors because of an air gap between the cylinder and the barrel, which makes any form of suppressor completely useless. SOME revolvers can create a gas seal, which allows suppressors to actually...you know...suppress their report. A good example of this is the Nagant M1895, which would create a seal between the cylinder and barrel when pulling the trigger to increase the muzzle energy of the bullet, but this had the added benefit later on of allowing it to be suppressed (making it the weapon of choice for NKVD and later KGB assassins until the suppressed variant of the Makarov pistol came along).
So here you've argued the reason to not implement it is that it in reality most revolvers can't use suppressors. Whilst I'm already aware of this, in Payday reality isn't observed. So this isn't a reason not to include it if I'm understanding what you've said correctly.
Z3r0_ Feb 27, 2020 @ 10:32pm 
Originally posted by wavel54:
Originally posted by Z3r0_:


Yes there is. Most revolvers irl, including the ones in-game, aren't compatible with suppressors because of an air gap between the cylinder and the barrel, which makes any form of suppressor completely useless. SOME revolvers can create a gas seal, which allows suppressors to actually...you know...suppress their report. A good example of this is the Nagant M1895, which would create a seal between the cylinder and barrel when pulling the trigger to increase the muzzle energy of the bullet, but this had the added benefit later on of allowing it to be suppressed (making it the weapon of choice for NKVD and later KGB assassins until the suppressed variant of the Makarov pistol came along).
So here you've argued the reason to not implement it is that it in reality most revolvers can't use suppressors. Whilst I'm already aware of this, in Payday reality isn't observed. So this isn't a reason not to include it if I'm understanding what you've said correctly.

There might also be some other reason for it, perhaps a deliberate balancing change on Overkill's part (likely dating back to the time when suppressors were basically a straight damage boost for any weapon that could take one, until the Sniper Rifle Update reworked the skill trees).
wavel54 Feb 28, 2020 @ 12:08am 
Originally posted by Z3r0_:
Originally posted by wavel54:
So here you've argued the reason to not implement it is that it in reality most revolvers can't use suppressors. Whilst I'm already aware of this, in Payday reality isn't observed. So this isn't a reason not to include it if I'm understanding what you've said correctly.

There might also be some other reason for it, perhaps a deliberate balancing change on Overkill's part (likely dating back to the time when suppressors were basically a straight damage boost for any weapon that could take one, until the Sniper Rifle Update reworked the skill trees).
I agree that's probably a reason it wasn't a thing. Though now that suppressor damage percentage skills are gone I see no reason not to include revolvers.
Originally posted by Z3r0_:
Originally posted by wavel54:
There's no reason not to allow it. I doubt it would take lot to implement either.


Yes there is. Most revolvers irl, including the ones in-game, aren't compatible with suppressors because of an air gap between the cylinder and the barrel, which makes any form of suppressor completely useless. SOME revolvers can create a gas seal, which allows suppressors to actually...you know...suppress their report. A good example of this is the Nagant M1895, which would create a seal between the cylinder and barrel when pulling the trigger to increase the muzzle energy of the bullet, but this had the added benefit later on of allowing it to be suppressed (making it the weapon of choice for NKVD and later KGB assassins until the suppressed variant of the Makarov pistol came along).

Real games barely use realism as a logical basis, mostly because life isn't a game. And such real world stuff don't need to concern themselves whether it's "balanced" or "fun".

For a pure game-balance standpoint there shouldn't be a reason to not include it. All weapons kill on cool enemies regardless of damage. The only bonuses for silenced weapons is The Professional and Optical Illusions and other weapons have similar base stats for the affect traits. No heists have more civilians and enemies than the base ammo of the weapons, meaning it wouldn't be a serious disadvantage to bring a revolver.

From a lore standpoint... the Judge a revolver already has a suppressor, meaning a base example already exists.

Which leaves us with just aesthetics reasons. Which often are highly subjective.

Back when they were originally released and Silent Killer (AKA Specialized Killing after the skills update) was a thing, I could understand from a game balance standpoint. But that skill no longer exists. So the barrier has been removed.
< >
Showing 1-15 of 23 comments
Per page: 1530 50

Date Posted: Feb 27, 2020 @ 8:01pm
Posts: 23