PAYDAY 2

PAYDAY 2

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Surikato Oct 31, 2018 @ 8:49am
List of problems with No Mercy
-Un-alerted civi pushing the alarm button
-Random crashes
-Huge spawn rate for the cops
-Crew AI pathing to follow you to elevator
Put more problems with No Mercy that i didn't putted
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Showing 1-14 of 14 comments
Matt2417 Oct 31, 2018 @ 8:50am 
i dont get those problem
Weird because at least three of those happen a lot.

There is at least one civilian who just decides out of nowhere to run for a button and you have to alert them yourself before you can even shout them down. This happens every single time.

Everywhere is a spawn point thanks to about 20 holes in the ceiling.

Your bots have to get into the elevator before it closes. As always, there's a good chance they'd rather shoot things than ever listen to you.
Last edited by Meredith K Pseudonym; Oct 31, 2018 @ 8:58am
drewbstar Oct 31, 2018 @ 9:06am 
Still can't place turrets right away for some reason.
Triggering doctor lines still annoying.
Pay is pretty bad, lol.

WAY too much RNG. Cam location, valid vials, and so on.

Can't fully stealth it, this I understand a little. But FWB, come on.

Can't call elevator until first valid vial is found(? iirc)
NIKFS Oct 31, 2018 @ 9:14am 
might it be that valid vials are timed instead? at a point i only got valid ones all after another
adR- Oct 31, 2018 @ 9:46am 
Originally posted by drewbstar:
Still can't place turrets right away for some reason.
Triggering doctor lines still annoying.
Pay is pretty bad, lol.

WAY too much RNG. Cam location, valid vials, and so on.

Can't fully stealth it, this I understand a little. But FWB, come on.

Can't call elevator until first valid vial is found(? iirc)
actually the pay is very good,6 continental coins at first and a 1.520.600 exp doesn't seem low for me
Tahia Oct 31, 2018 @ 10:02am 
i don't have your problem
I keep getting the civvie who immediately pushes the button :/
Copy & Cat Oct 31, 2018 @ 2:25pm 
If you believe something is broken please report it in the bug reporting subforum
IN OPTIONS Oct 31, 2018 @ 2:29pm 
First problem mentioned was really annoying first 10 replays. After that i got used to it. Havent encountered the rest of the listed. It is nice to have No Mercy back.
Gonxaleo Oct 31, 2018 @ 8:22pm 
Actually fully "stealthed" No mercy thanks to a bug with the alarm not going off. https://steamcommunity.com/sharedfiles/filedetails/?id=1553278747
Gonxaleo Oct 31, 2018 @ 8:26pm 
I went fully loud with stockholm with loud shotguns and the guards alerted but the stealth didn't break and i could kill the guards from the door.
Very strange.
Gonxaleo Oct 31, 2018 @ 8:26pm 
btw, the guards called the police but nobody appeared and when I cutted the cable, the doors didn't close but there was still an invisible wall blocking the other doors.
Last edited by Gonxaleo; Oct 31, 2018 @ 8:30pm
Unknown Knight Oct 31, 2018 @ 8:33pm 
Originally posted by Surikato Myers:
-Un-alerted civi pushing the alarm button
This is actually scripted. 8 seconds after masking up, 2 civis will be sent to press the panic button. One at the reception and one at the corridor. Since it’s an objective assigned, the alert status shouldn’t matter. Odd but yeah.

Originally posted by NIK_F_S:
might it be that valid vials are timed instead? at a point i only got valid ones all after another

It’s RNG. 28% chance for a valid vial.
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Date Posted: Oct 31, 2018 @ 8:49am
Posts: 14