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"Working as intended...."
http://steamcommunity.com/app/218620/discussions/10/1473095331511370734/
Hope Overkill does something to make it worth the point investment.
I play my builds aggressively so I get shot often enough to proc, but probably lose the buff a lot too. It is still definitely broken.
On another note, the skill is a broken mess they like to ignore and pretend that works, if there isn't 50 threads about screaming how meta it is overkill will most likely ignore the issue, case in point peacemaker
1. Start heist get 'x' duration of crits.
2. Get hit and not die.
3. Dodge or hide behind cover for 'x' duration.
4. Get 'x' duration of crits.
5. Repeats steps 2 to 4.
The challenge is to learn how to quickly get into and out of a firefight.
Get hit to reset pretty reasonable, but the nullified by hit is what put me off.
You don't get hit at the beggining of the heist for 4 seconds and you get the bonus, while the bonus is active you get the crit chance for the 6/18 seconds depending if you aced the skill or not, the effect ends and the cooldown doesn't restart. If you get hit during any moment, the skill resets, you lose the crit chance, and the 4 second period of not getting hit to get the bonus restart