PAYDAY 2

PAYDAY 2

View Stats:
TheBlue22 Jul 12, 2017 @ 8:19am
Zeal Marksmen
They should either add lazers to their rifles or reduce their damage. They are extremely unbalanced.
< >
Showing 1-10 of 10 comments
Terminator01 Jul 12, 2017 @ 8:22am 
How so? They're like just normal snipers that run around through the map now. They don't even have their One Down HP, so they are easy to deal with.
TheBlue22 Jul 12, 2017 @ 8:23am 
Originally posted by Terminator01:
How so? They're like just normal snipers that run around through the map now. They don't even have their One Down HP, so they are easy to deal with.
They insta down the milisecond they see you and are hard to spot in a crowd
Terminator01 Jul 12, 2017 @ 8:24am 
Not really. Their acc is quite bad, even the normal drunken snipers hit me more than them and it's fairly easy to spot a Zeal unit out of the other cops.
Mango Jul 12, 2017 @ 8:25am 
Originally posted by TheBlue22:
Originally posted by Terminator01:
How so? They're like just normal snipers that run around through the map now. They don't even have their One Down HP, so they are easy to deal with.
They insta down the milisecond they see you and are hard to spot in a crowd
they are wearing zeal armor and the others are wearing gensec/fbi uniforms
Richkiller Jul 12, 2017 @ 8:27am 
tbh I agree with blue here
TheBlue22 Jul 12, 2017 @ 8:30am 
Originally posted by Terminator01:
Not really. Their acc is quite bad, even the normal drunken snipers hit me more than them and it's fairly easy to spot a Zeal unit out of the other cops.
I beg to differ. From my experience they insta-down me the second they spot me and on more darker maps with lots of spawns they do not really stand out next to the have gen-secs
Terminator01 Jul 12, 2017 @ 8:31am 
Shoot faster then. And the digital camo from the GenSecs looks way different than the ZEAL armor, even in darker maps you can see the difference.
TheBlue22 Jul 12, 2017 @ 8:35am 
Originally posted by Terminator01:
Shoot faster then.
Not really possible when there are 100 cops looking at me at the same time
Last edited by TheBlue22; Jul 12, 2017 @ 8:35am
Terminator01 Jul 12, 2017 @ 8:38am 
Then git gud. Crime Spree is all about that it gets harder the further you come.
Hoxi Jul 12, 2017 @ 8:58am 
It's badly implemented like the rest of the other unit modifiers. Zeal Marksmen are not supposed to deal the same damage as normal Snipers, they're supposed to negate armor gating while behaving like MFRs, except with a lower rate of fire.

Whoever coded them in just cloned the m14_sniper used by Sniper units (now with a different sound), which is not what was stated to be intended multiple times on the preview stream. They acknowledged it though, so we'll see what happens.

The low health they have also applies to the two new Dozers types, so that's a bug, they're intended to have OVERKILL base health, not Normal (the Minigun Dozers is supposed to have even more). Regardless, the fact that all of these issues + Captain Shields not counting towards Shield spawn limits and spawning up to 17 (?) remain unfixed is just stupid.
Last edited by Hoxi; Jul 12, 2017 @ 8:59am
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jul 12, 2017 @ 8:19am
Posts: 10