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Ok, my build utilizes a minigun and ictv tank build with the armorer perk deck. I just want to find a way how to increase the damage output on my minigun for higher difficulties like dw or 1d. I generally try to use as much cover as possible for my playstyle on these difficulties. What would be the best reccomended skills to achieve a higher damage output?
Anything above 2 (aka every enemy on Very Hard and above) and it doesn't work properly.
You also get 5x damage against Dozers and 4x damage against Swat Turrets, and Body Expertise doesn't work on either.
try this build out for a decent body expertise build.
http://steamcommunity.com/sharedfiles/filedetails/?id=779423989
Here's a little something from the PD2 wiki off of the Low Blow page:
"If the player scores a critical hit on a shot that would otherwise be a headshot, the headshot damage multiplier is applied twice. For Bulldozers, a special multiplier of 11.5 is used instead of the standard headshot multiplier."
Even though the wiki is kind of outdated, it still applies.
I was kind of right.
It's possible to build for Low Blow (aced) crits *and* Body Expertise for high theoretical DPS, and to also toss in Shock and Awe aced to deal with shields, but
1) that eats a lot of skill points,
2) basically constrains you to use a suit and high-concealment pistol, and
3) also results in the minigun having extra-low accuracy making it pretty poor at hitting anything outside point-blank, which also means poor ammo sustainability
so I can't really recommend it unless you really want the novelty.