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Throw bag at bot
ezpz
Tell bot to hold
Conglaturations your bag is now safe and cops won't take it
Edit: And they do drop the bag if they get shot a couple times
Moving bags from the Diamond Store to the escape van, I was throwing bags one bag at a time from one location to another, moving my hoard of loot like a checkers piece moving across a board or a kid playing hopscotch.
Giving the bots a bag didn't seem to save me any time or frustration. For one reason, they kept dropping the bags seemingly for no reason. Nobody was getting downed, and I watched them get staggered and tazed without dropping them, so I dunno what was going on there. But even if they didn't and the bags were glued to their hands, it still didn't really save me any time.
By the time I got my hoard to the escape vehicle and was loading the bags in, the bots were still ~30m from me shooting at cops. I had to run over to them and take the bag, then run back to the van and throw it in. So in the end, I still needed to move the bag myself.
I have no issue with the feature. People have been asking for it for ages, so I'm glad they got it. I just don't think they really considered how useful it would be. Human players will take a bag and actually move it on their own to a location that's useful for the team, then go grab another bag and do it again.
Bots simply follow you. No time is really saved by throwing the bag at a bot rather than throwing it forward to your next hoard-spot.
Or just if you want to slow down bots and - for some reason - got bodybags laying around as they carry those to and bots are affected by the weight of the bag. But besides for the hell of it, there is no good reason to do so.
Because that'd be great
Hah! I couldn't come up with a better title that wasn't a mile long :) The first few replies confused me somewhat, since I didn't make the connection immediately. But yes, I'm asking for tips of using the system well, not merely how it works.
I haven't tested this extensively enough (need to lock a game and just experiment) but if that's true then the system is dead on arrival. The way the system works right now, you only really get use of the bots if you're carrying bags long-distance since they'll presumably let you carry several at once. With how slow and easily distracted they are I don't know if that's really the case, but in theory it should work.
If bots can drop bags from being shot, then that's a showstopper right there. Not only does it undermine what little use the system has, it's an actual liability since bots can end up dropping bags in bad spots away from my "hoard." That's just asking for bags to get repossessed. Is this something left over from copy/pasting cop bag-moving logic or is it intentional like the bot "hold" command's limited range?
See, I'm not bound by that limitation. By means of Keepers, I can actually order bots to go somewhere I'm not. Thing is, that really, REALLY doesn't help because there's no way to order the bot to drop the bag once he's actually arrived. Yes, bots will drop bags when you yell at them, but that only seems to work if you're within throwing range. So... No sending a bot with a bag across the garden on Scarface to drop the bag and come back for another. I mean granted, that would be sort of "cheaty" in terms of letting me do something the system was clearly intended to not do, but the bots move SO SLOWLY I may as well move the bags myself.
Anyone remember the ziplines on Transport: Train? The ones that move bags from the bridge all the way to the boat in complete safety? Yeah, they're pretty powerful, but they're also SO slow as to be impractical. Standard practice for people that I've seen is to move several bags by hand while waiting for the zipline. Bots seem to be a less convenient version of what was already pretty inconvenient.
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Again, I'm not saying "This sucks! Change it back!" I like the idea of it. I'm just struggling to come up with an actual practical use for the system that's better than doing it myself. I believe the point of adding this is to help solo players and small teams move bags, but I'm just not sure how to extract that help. About the coolest part of the system so far is bots "throwing" bags at me when I yell at them from close enough, since they're easy to catch :)
Example: When you are playing Mallcrasher alone you can escape with 3 bags of loot.