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How does the game factor decimal pickup amounts? And would the results be the same if we rounded down to whole numbers?
For example, if the pickup spread per ammo box is 6.77 MIN to 12.44 MAX,
IN-GAME is this effectively 6 to 12 bullets per ammo box, or is there a chance you could get 13 bullets on some boxes?
Secondly, are these partial decimals taken into account once skills are applied? So if you multiply the minimum in this example...
6 x 1.35 (Walk-In Closet) = 8.1
vs
6.77 x 1.35 (Walk-In Closet) = 9.14
I do enjoy a well laid-out, nicely formatted spreadsheet. :)
https://www.youtube.com/watch?v=vRBKkpUXDeo
As to why the numbers are a tiny bit off, I'm not sure. Probably because the two digit decimals displayed the More Weapon Stats mod aren't exactly what the game actually uses (since it likely does the percentages). The effect should be minimal though. Even just averaging the min and max isn't that far off after all.
Edit: akimbo ammo pickup is off. The ammo pickup for akimbos should be even number only. https://old.reddit.com/r/paydaytheheist/comments/falpcb/auto_pistol_ammo_pickup_and_updated_ammo/fj0ei3w/
Was not aware that of that. I'll update the link. When did the old site go down?
I'll look into the akimbo stuff.
Edit: I see it does. will have to get the simple updater
EDIT2: Akimbo stuff fixed on the sheet. Thanks again for pointing that out!
Thank you for continuing to update this!
Is there a list somewhere of all the weapons that have a DMR kit?