PAYDAY 2

PAYDAY 2

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PS4 & Xbox One - Controller Dead Zone
Aiming feels so off on consoles. There must be deadzone issues or something. It just doesn't seem like it's as precise as other shooters. I've seen multiple people complaining about this on all consoles.
最近の変更はI CrossBones Iが行いました; 2015年6月16日 18時14分
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When I zoom in I find it hard to target people. Was easier on 360, and much better on PC with 360 controller.
Playing with a keyboard and mouse is much more natural and fluid. It always will be on FPS's in comparison to consoles. I pre-ordered the crimewave edition for my Xbox One and yes, the aiming was difficult for me. I turned off the aim assist in the options and found that helped me greatly. Since I was used to the Pc version not having that feature. The aim assist on consoles snaps to the center of the target, when we all know we want to keep those helmets flying!
SHOOT N' SCOOT の投稿を引用:
Playing with a keyboard and mouse is much more natural and fluid. It always will be on FPS's in comparison to consoles. I pre-ordered the crimewave edition for my Xbox One and yes, the aiming was difficult for me. I turned off the aim assist in the options and found that helped me greatly. Since I was used to the Pc version not having that feature. The aim assist on consoles snaps to the center of the target, when we all know we want to keep those helmets flying!
Yes a lot of people say autoaim off, does help but that cant be the solution they need to fix this. That would be like them pulling the "buy a pc" thing they did to console playerw on ps3 and 360. If we have complaints, they need to fix it!

Also the weird acceleration is also weird. I'm just popped in Hardline and man the aiming feels so much more precise. Playing Payday 2 with its weir aiming degrades my aim on other games like Hardline. Not good. Please fix this Overkill!
最近の変更はI CrossBones Iが行いました; 2015年6月16日 20時56分
John 2015年6月16日 22時37分 
I feel like the dead-zone is way too huge. When given the option, I typically like to have it turned the lowest I possibly can. The aim-acceleration is also completely overbearing, and one of my main gripes. What I think it needs the most, is the ability to set your hip-fire sensitivity, and iron sights sensitivity, to two different speeds. Right now, the aiming feels unnecessarily difficult, and has probably gotten me killed more than a Bulldozer.

I really, really hope that Overkill releases a patch to address this, and have more customization settings for aiming. It would be a shame if they treated the current-gen of consoles with the same neglect that was shown to the X360/PS3, in the past.
What I've been asking for since the release of the 360/PS3 versions of the game, was for a separate aiming, and looking sensitivity slider, like they have on PC. As it stands now, (and as it stood before) you either have to choose between being able to aim your weapon properly, or being able to move/look around properly. You set the sensitivity to high, and you can look and move properly, but you'll be damned if you can pull anything more than an aim-assisted body shot, or the other way around, proper aiming, but taking 2-3 seconds to turn your character around. It's very clumsy. :S Been asking for a fix for years, and have never gotten a response from ANYONE at OK. Not through here, not through twitter, no where.....
NeferiusX の投稿を引用:
What I've been asking for since the release of the 360/PS3 versions of the game, was for a separate aiming, and looking sensitivity slider, like they have on PC. As it stands now, (and as it stood before) you either have to choose between being able to aim your weapon properly, or being able to move/look around properly. You set the sensitivity to high, and you can look and move properly, but you'll be damned if you can pull anything more than an aim-assisted body shot, or the other way around, proper aiming, but taking 2-3 seconds to turn your character around. It's very clumsy. :S Been asking for a fix for years, and have never gotten a response from ANYONE at OK. Not through here, not through twitter, no where.....
I've asked 3x on Twitter this week with no response. I emailed them Monday and no reply so far. I hate that we have no way to contact them.
I CrossBones I の投稿を引用:
NeferiusX の投稿を引用:
What I've been asking for since the release of the 360/PS3 versions of the game, was for a separate aiming, and looking sensitivity slider, like they have on PC. As it stands now, (and as it stood before) you either have to choose between being able to aim your weapon properly, or being able to move/look around properly. You set the sensitivity to high, and you can look and move properly, but you'll be damned if you can pull anything more than an aim-assisted body shot, or the other way around, proper aiming, but taking 2-3 seconds to turn your character around. It's very clumsy. :S Been asking for a fix for years, and have never gotten a response from ANYONE at OK. Not through here, not through twitter, no where.....
I've asked 3x on Twitter this week with no response. I emailed them Monday and no reply so far. I hate that we have no way to contact them.
I asked again yesterday, no response. Siiiigh. Years later, still getting ignored about it. They answered my other tweet about the gamebreaking bug, but won't ever answer this one.
NeferiusX の投稿を引用:
I CrossBones I の投稿を引用:
I've asked 3x on Twitter this week with no response. I emailed them Monday and no reply so far. I hate that we have no way to contact them.
I asked again yesterday, no response. Siiiigh. Years later, still getting ignored about it. They answered my other tweet about the gamebreaking bug, but won't ever answer this one.
I hate not having a direct way to contact them. Where do PC players go to report bugs and ♥♥♥♥?
I CrossBones I の投稿を引用:
NeferiusX の投稿を引用:
I asked again yesterday, no response. Siiiigh. Years later, still getting ignored about it. They answered my other tweet about the gamebreaking bug, but won't ever answer this one.
I hate not having a direct way to contact them. Where do PC players go to report bugs and ♥♥♥♥?
I've gotta wonder, do they even read these boards?
Zdann 2015年6月17日 14時40分 
Yeah, the deadzone issues are pretty ridiculous. There really needs to be an option for them because it makes aiming such a pain.
NeferiusX の投稿を引用:
I CrossBones I の投稿を引用:
I hate not having a direct way to contact them. Where do PC players go to report bugs and ♥♥♥♥?
I've gotta wonder, do they even read these boards?
This and the other payday 2 steam forums are dead. All I see is a mod guy coming in and locking threads. That's it.
最近の変更はI CrossBones Iが行いました; 2015年6月17日 20時50分
John 2015年6月18日 10時02分 
The dead-zone makes it impossible to precision aim. The dead-zone is so huge, once you're scoped in, you'll move your stick too quickly, because of pressure applied, that'll just move right over your target. I don't know if I can continue playing, if this issue isn't addressed.
Ezra Pound の投稿を引用:
The dead-zone makes it impossible to precision aim. The dead-zone is so huge, once you're scoped in, you'll move your stick too quickly, because of pressure applied, that'll just move right over your target. I don't know if I can continue playing, if this issue isn't addressed.
Post in the bug reporting forum. Gotta get seen about this :)
Im actualy getting used to it.
But i do see the problem, seems that emptying the Loco on a dozer is slower then it was on ps3
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