PAYDAY 2

PAYDAY 2

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zombie Mar 30, 2016 @ 6:45am
Climbing in vents
I've ALWAYS wondered why Only cloakers can climb in vents.
It would be awesome if Characters with ANY Light Armour Could climb in vents.
Anyone agree?
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Showing 1-15 of 18 comments
Bindal Mar 30, 2016 @ 6:54am 
What would be the point? All you as player would see would be a dead end as the air ducts are cloaker-exclusive spawn points (except in Undercover, where Blue SWAT also spawn in there - but there, you can also close them with boards)
PaperMartin Mar 30, 2016 @ 6:58am 
Originally posted by Bindal:
What would be the point? All you as player would see would be a dead end as the air ducts are cloaker-exclusive spawn points (except in Undercover, where Blue SWAT also spawn in there - but there, you can also close them with boards)
I think he meant navigating through the map with vents. That would require modification to a lot of maps tho.
Nervatel Mar 30, 2016 @ 7:00am 
Originally posted by PaperMartin:
Originally posted by Bindal:
What would be the point? All you as player would see would be a dead end as the air ducts are cloaker-exclusive spawn points (except in Undercover, where Blue SWAT also spawn in there - but there, you can also close them with boards)
I think he meant navigating through the map with vents. That would require modification to a lot of maps tho.
And balancing so that you cannot be invincible inside of them, especially since the enemies would be unable to raycast you
Bindal Mar 30, 2016 @ 7:01am 
Originally posted by PaperMartin:
Originally posted by Bindal:
What would be the point? All you as player would see would be a dead end as the air ducts are cloaker-exclusive spawn points (except in Undercover, where Blue SWAT also spawn in there - but there, you can also close them with boards)
I think he meant navigating through the map with vents. That would require modification to a lot of maps tho.
That's what I meant: Right now, there is no reason to go in there as nothing IS in there. There isn't even a way for us to reach the vents as they all hang at the ceiling.
TonisGaming Mar 30, 2016 @ 7:01am 
To me it looks like Murky Station might have vent crawling
Cyberbeni Mar 30, 2016 @ 7:06am 
Beneath the Mountain with bots, they climb through the vent when you go in the airlock.
Peanits Mar 30, 2016 @ 7:34am 
It isn't just cloakers. Other enemies can use vents too. I'm not sure about all heists, but on Undercover at least, SWAT can.

If you're talking about players though, it's because it would be boring and make the game too easy. If I could avoid pushing through all of the enemies by just climbing through the vent, where's the challenge? I wouldn't mind a stealth heist that requires you to climb through the vents, though. That might be an interesting way to sneak into a room (camera room maybe?). But for loud, it's a bad idea.
Bindal Mar 30, 2016 @ 7:37am 
Originally posted by Peanits:
It isn't just cloakers. Other enemies can use vents too. I'm not sure about all heists, but on Undercover at least, SWAT can.

If you're talking about players though, it's because it would be boring and make the game too easy. If I could avoid pushing through all of the enemies by just climbing through the vent, where's the challenge? I wouldn't mind a stealth heist that requires you to climb through the vents, though. That might be an interesting way to sneak into a room (camera room maybe?). But for loud, it's a bad idea.
It is just Undercover and only Blue SWAT spawn there alongside Cloaker. Every other heist is Cloaker-Only.

And Undercover is also the only heist, where the vents are at the wall (not counting the bag-chutes in Framing Frame 3 and First World Bank), so they would be impossible to reach anyway. And pointless to use in most cases - the three vents in Bank Heist, for example, would at best connect with each other and then you had a way to slowly huddle from the back stairs to the copying room. While probably still having to deal with Cloaker spawning in your face.
And some heists like GO Bank don't even have them connect to anything.
Last edited by Bindal; Mar 30, 2016 @ 7:39am
NitroMachine Mar 30, 2016 @ 8:25am 
Originally posted by Bindal:
Originally posted by Peanits:
It isn't just cloakers. Other enemies can use vents too. I'm not sure about all heists, but on Undercover at least, SWAT can.

If you're talking about players though, it's because it would be boring and make the game too easy. If I could avoid pushing through all of the enemies by just climbing through the vent, where's the challenge? I wouldn't mind a stealth heist that requires you to climb through the vents, though. That might be an interesting way to sneak into a room (camera room maybe?). But for loud, it's a bad idea.
It is just Undercover and only Blue SWAT spawn there alongside Cloaker. Every other heist is Cloaker-Only.

And Undercover is also the only heist, where the vents are at the wall (not counting the bag-chutes in Framing Frame 3 and First World Bank), so they would be impossible to reach anyway. And pointless to use in most cases - the three vents in Bank Heist, for example, would at best connect with each other and then you had a way to slowly huddle from the back stairs to the copying room. While probably still having to deal with Cloaker spawning in your face.
And some heists like GO Bank don't even have them connect to anything.

There's also the issue that we currently don't have a prone/ crawling machanic.
Pawnstar (Banned) Mar 30, 2016 @ 8:57am 
The cops used to do that in PDTH. Hell, you even wonder how a Bulldozer got in.
Peanits Mar 30, 2016 @ 9:07am 
Originally posted by NitroMachine:
Originally posted by Bindal:
It is just Undercover and only Blue SWAT spawn there alongside Cloaker. Every other heist is Cloaker-Only.

And Undercover is also the only heist, where the vents are at the wall (not counting the bag-chutes in Framing Frame 3 and First World Bank), so they would be impossible to reach anyway. And pointless to use in most cases - the three vents in Bank Heist, for example, would at best connect with each other and then you had a way to slowly huddle from the back stairs to the copying room. While probably still having to deal with Cloaker spawning in your face.
And some heists like GO Bank don't even have them connect to anything.

There's also the issue that we currently don't have a prone/ crawling machanic.
Those vents are totally big enough to crouch through. But that's aside from the fact, it still wouldn't work well in a loud heist. It would only really work in a stealth only heist because the loud AI would be too dumb to deal with it. They got stumped by us standing under a table.
Cyanide Addict (Banned) Mar 30, 2016 @ 9:56am 
I feel like crawling through vents/manholes should be a skill that replaces moving target.
when aced, you can shoot while in the vents, meaning you could fight back against vent cloakers when the heist goes loud.
zombie Mar 31, 2016 @ 9:45am 
I meant it like A preplanning asset for stealth where you could gain access to vents to access a room
Zeitmeister Mar 31, 2016 @ 10:11am 
well the idea has something good to it but it wont work on existing maps.
Because what advantage would it give you?

From my point of view this could be an amazing feature for stealth only heists.


Originally posted by TonisGaming (Dead Man Walking):
To me it looks like Murky Station might have vent crawling
Like he said.
Sugoi Mar 31, 2016 @ 2:52pm 
I love how this was added in one of the new maps right after he asked for it.
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Date Posted: Mar 30, 2016 @ 6:45am
Posts: 18