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It's clear that Payday 2 was originally intended to have fairly tight, intimate maps, but that was nearly five years ago. The level design philosophy has changed, and it's long since time that some of the game mechanics adapted accordingly.
And reducing the goats to find maybe would be helpful. At most 10 or even less, not 15 scattered all over the bloody map.
And mayyybe day 1 could use some backup, hell I'd want Vlad's couriers back to act as bullet magnets and some cover fire.
-It’s all about goats
-Day 2 cause some players to crash(the crashes I witnessed always happen to Player 4 for some reason
-Because of the Diffiuclty Rebalance update, all 84 enemies can spawn on the highest difficulty mode
The only thing I like about the Goat Simulator Pack is the mod that replaces all the bags with Goats(I used that mod a few times after Crime Spree was introduced).
Other than that I actually like Goat Sim, it's a pretty unique scavenger hunt. The issue is more how difficulties are balanced than the map itself.
Day 2, cops spawn EVERYWHERE around EVERY cage spawn. It's honestly quite ridiculous and causes a lot of frustration when doing certain things on MH+. (Notably all goats at once to GTFO quickly, or Farmer Miserable.)
Don't get me wrong, I like the heist and all. I even became good at running it. It's just these are the main points I see that ruin games.
Although one thing I’m unsure of is whether or not in Day 2 the tear gased control room adds a second challenge to keep the bridge going, or just stupid hard.
As for the whole heist, yeah that one is problematic by design... There is cover but when you take into consideration spawn points and snipers nests.... It is kind of a painful map to navigate...
But I hate how it's a goatsim crossover, because did anyone actually like goat simulator?
And those snipers.... well yes, they're a problem especially on day 1, when sniper is so far you can't even see him, but it's sort of map feature and it's kinda funny trying to kill him. And btw he covers not all map, so you can get in cover, avoid him or come closer.