PAYDAY 2

PAYDAY 2

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Making Assault G3 Great Again
Let's face it guys the assault kit for the G3 is just plain horrible. Aside from the ammo boost, you get reduced damaged per shot with a 20 rd mag capacity, lower ammo pickup and a horrible gun model that really does not look that different from the base gun.

Here are some of my suggestions that way help improve the gun. For starters, some of the stats need to be changed this would involve reducing the stability, increasing concealability, increasing the firerate, and buffing the ammo pickup rate. Secondly, I would make it so the assault kit changes the overall gun model, just as the DMR kit does by reducing the mag and increasing the barrel profile, this change would involve an overall increase in mag size and capacity by 20rds or 40rd total and have a reduced barrel profile comparable to the Compact-5 which would make it similar to a reallife version of a HK51 or HK53 (videos of examples posted below). Lastly, while the assault kit is used the gun has access to Compact-5 foregrip and stock normal mods and from all other DLCs, but is restricted from using regular G3 foregrips and stocks. To get a better visual concept I am advocating for, check out the videos below.


https://www.youtube.com/watch?v=BuLmcZF39Cs

https://www.youtube.com/watch?v=8Y49enBKsos

https://www.youtube.com/watch?v=Gowc3DT_nbQ

https://www.youtube.com/watch?v=Lh63SoYyEuA

https://www.youtube.com/watch?v=NptgWS2jVbU

https://www.youtube.com/watch?v=mYUiov-uim4

https://www.youtube.com/watch?v=pqV7tPufwzo
Zuletzt bearbeitet von Comnav45; 18. Dez. 2016 um 13:19
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[RAIDING] CAS (Ausgeschlossen) 23. Dez. 2016 um 2:40 
Ursprünglich geschrieben von Malidictus:
Ursprünglich geschrieben von Christmas Bowie:
Sorry read again, it has the same multiplier that a DMR kit has, you end up with less ammo pickup than the base rifle, unlees it was chneged with these last patches

Must have changed at some point. The Assault Kit current has the same ammo pick-up as the base gun, and is also affected by both Walk-In Closet and Fully Loaded Aced. Not that it helps - it's still very low pick-up as compared to what a Light or Medium rifle would have. In fact, the DMR kit for the Gewehr 3 also has similar pick-up numbers as the AK.762 DMR. I've often heard that one being criticised for having ridiculously low pick-up, but that must have also been fixed at some point.

The AMR-16 DMR still has more pick-up than both, but that's because it has an 0.8 modifier on its pick-up vs. the Gewehr 3 DMR and AK.762 DMRs, which have an 0.5 modifier.

Malidictus the AK rifle dmr now has a ammo pickup of 2.25, insane high and amazing. It has more ammo pickup than a stock ak762, amr16 which both do close to 90 damage and have a ammo pickup of 1.21 out of my head. I need to log in to check the real numbers and modify my post when needed.

ak762 stock ammo pickup 1.21, 4.12
ak762 dmr 0.45, 1.58
ak rifle stock non dmr 6.07, 11.14
ak rifle dmr 2.25, 4.13
little friend 7.62 0.54, 1.89
amr-16 stock non dmr 1.21, 4.25
amr16 dmr 0.72, 2.52
car4 non dmr 6.07,11.14
car4 dmr 2.25,4.13
amcar 8.91, 16.33
gecko 7.62 6.07, 11.14
m308 0.94, 3.31
gewehr 3 stock non dmr 1.35, 4.22
gewehr 3 dmr 0.50, 1.75
falcon stock 1.35, 4.72
Zuletzt bearbeitet von [RAIDING] CAS; 23. Dez. 2016 um 4:50
Ursprünglich geschrieben von Comnav45:
This suggestion for making the G3 great is very outlandish, but does really put the Little Friend to shame. A G3 with a 30 or 40 rd. mag and a 6 round grenade launcher, kiss aiming goodbye. Sorry no video only got an image on this version.

http://www.imfdb.org/images/thumb/2/24/MIA3_14.jpg/800px-MIA3_14.jpg

That cylinder though...
But it's like that OVK would rather boost assault kit mag size rather than add in this evil toy.
Comnav45 24. Dez. 2016 um 21:55 
Ursprünglich geschrieben von Malidictus:
Ursprünglich geschrieben von Christmas Bowie:
Seeing as overkill is very restrictive on adding content to old DLC i find the odds of they adding a new underbarrel GL just for the G3 very very unlikely, while i do hope they buff the mag size and give better stats to it's mod for variety sake

I don't expect to see new content for old DLCs. I do, however, expect to see numbers rebalances for old DLCs as we saw with the Broomstick... And as we're presumably going to see with the Broomstick again once Overkill QA realise they've forgotten to adjust its ammo pick-up.


They really do not have to make new content, only make new code so you can use the mods for other guns. The assets are in the game. If Overkill wanted to make a G3A4 or HK 51, they could code it so X part from the Compact-5 or Brenner-21 could fit on a G3. Think of how the Chimano 88 has evolved in the game. When the game was first released the Chimano only had barrel extension and gadget mods available, and now have access to the pistol sight, stryke mag, grip, and boost mods. No matter how good or bad this gun is, it does show it is possible to do with existing mod assets from the gane.
Comnav45 27. Dez. 2016 um 13:19 
Let's make the G3 assault kit great for 2017.

https://www.youtube.com/watch?v=onT4SdHLCMQ
Zuletzt bearbeitet von Comnav45; 27. Dez. 2016 um 13:19
Time we make the G3 assault kit great for 2017! Chuck has some solutions in the video below at 0:39.

https://www.youtube.com/watch?v=-f4jTjWaUwE
yamaci 1. Jan. 2017 um 14:37 
well i tried some build. it seemed work but...

i have an alternative build. which has inspire, in this build, i sacrifice 270 armor and downgrade to 15, and also sacrifice %25 dmg reduction and downgrade to %10

i switched inspire to fully loaded

pickup increased, works like a normal 40 dmg assault rifle now.

but.. inspire gone. that's that :)
Ursprünglich geschrieben von Sergeant Duffin:
well i tried some build. it seemed work but...

i have an alternative build. which has inspire, in this build, i sacrifice 270 armor and downgrade to 15, and also sacrifice %25 dmg reduction and downgrade to %10

i switched inspire to fully loaded

pickup increased, works like a normal 40 dmg assault rifle now.

but.. inspire gone. that's that :)
Forcing player to take skills to fix a bug in the game shouldn't be the awnswer to this game problems
Ursprünglich geschrieben von Fookin' Christmas:
Ursprünglich geschrieben von Sergeant Duffin:
well i tried some build. it seemed work but...

i have an alternative build. which has inspire, in this build, i sacrifice 270 armor and downgrade to 15, and also sacrifice %25 dmg reduction and downgrade to %10

i switched inspire to fully loaded

pickup increased, works like a normal 40 dmg assault rifle now.

but.. inspire gone. that's that :)
Forcing player to take skills to fix a bug in the game shouldn't be the awnswer to this game problems

Have to agree with this guy. If you have to sacrifice a build to make a gun just good enough, it probably needs some rework.

There are plenty of ideas on how to redo the assault kit. Overkill could just make it so you could use AR mag mods, so it more like a HK 41.


https://www.youtube.com/watch?v=88UQUfGaQXc


https://www.youtube.com/watch?v=wsv5Jb6Hj3o
The good olde G3 assault kit could be made into a drum mag mod.

https://www.youtube.com/watch?v=Bgu6SXCuOss
Comnav45 18. Jan. 2017 um 10:34 
After all the info found on the different variations on this weapon, I am surprised Overkill lets it die a silent death. You would think, if they wanted to sell more DLC Overkill would make improvements on the older stuff to keep up-to-date with current releases so they both interact.

https://www.youtube.com/watch?v=FC9hsqK3z84
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Geschrieben am: 18. Dez. 2016 um 13:13
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