PAYDAY 2

PAYDAY 2

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"Blank Slate" kind of mask?
First off - most of the masks we have are good. Great, even. They look nice, there's various styles to choose from, they're sweet. Really.

Only, a great many of them do not really take well to having patterns applied to them. The pattern might sit at an odd place, or get distorted by the mask shape, or have parts of it blocked out... so, would it perhaps be possible to add a mask (ideally one that could drop multiple times) to use as a sort of blank canvas, simply to show off what folks can do with materials, patterns, and paints?

Just a sort of smooth, vaguely oval face mask, without any features to break up the patterns. No eye holes, or any of that stuff. Think that alienware mask, but even smoother. Don't ask how we'll see out of it with no eye holes, seeing is not important, BEING STYLISH is.

On a related note, I'm gonna go nick an idea from a friend and toss it in here as well - perhaps include a "blank" pattern as well, something that won't have any actually visible elements, but will simply allow for recolouring of a mask's existing elements (the ones that allow it) with paints?
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Showing 1-9 of 9 comments
Toastie Buns (Banned) Dec 4, 2016 @ 1:27pm 
Doesn't the whole 'don't select a material and it'll apply' glitch still work?

I may be wrong, but I DO know that you can leave 1 of the 3 steps blank and the game shrugs and allows you to finalise the mask. Hopefully this soothes a little pain for you.

+1 for the thread too. Customisation never really works on masks designed with a 'certain look' in mind.
Bindal Dec 4, 2016 @ 1:27pm 
Hockey Heat. Gage Blade. One of the new ones from the Spec Ops Pack. To a lesser extend the Alienware Mask.

How more "blank" do we need? A plain, white ball?
Kunovega Dec 4, 2016 @ 1:32pm 
There are far more than just the alienware that are pretty smooth. I don't think they would ever be stupid enough to put in a mask without either eye holes or a visor of somekind to see through

And there are several masks that are plain white or just apply the default plastic material to blank them out
Pyro Fennec Dec 4, 2016 @ 1:37pm 
Originally posted by Bindal:
How more "blank" do we need? A plain, white ball?

Oval, but yes, that is precisely what I'm asking. If you'd kindly take the time to read - I suggested a perfectly featureless surface for the mask, without even eyeholes to break up the pattern. Because those eyeholes DO break up plenty of patterns.

And we already have at least one mask without apparent eyeholes - Boom Box from the Alesso Heist set.

There's semi-smooth masks in-game, but all of them have SOMETHING to mess with pattern positioning and display. I'd just like at least ONE that would not disrupt the pattern on it in any way.
Toastie Buns (Banned) Dec 4, 2016 @ 1:46pm 
Originally posted by Bindal:
Hockey Heat. Gage Blade. One of the new ones from the Spec Ops Pack. To a lesser extend the Alienware Mask.

How more "blank" do we need? A plain, white ball?

They're the old maks, built with customisation in mind which is why they work. The newer ones suck and I get exactly what OP means. Take a pattern with 'eyes' in it and you'll be fortunate if they line up with the masks eyes. One with a smile? You'll be fortunate if it outlines the masks grin.

A perfectly blank canvas is what OP wants, an oval dome over the face, paper bags would provide a flat surface, you get the idea. As featureless as possible. Sure, we have a few (in the plethora of many) so why not add a couple more that ACTUALLY WORK WITH THE SYSTEM as opposed to rallying against it ala new masks?
Last edited by Toastie Buns; Dec 4, 2016 @ 1:46pm
Malidictus Dec 4, 2016 @ 2:42pm 
Originally posted by Toastie Buns:
I may be wrong, but I DO know that you can leave 1 of the 3 steps blank and the game shrugs and allows you to finalise the mask. Hopefully this soothes a little pain for you.

You can leave categories blank, yes. However, that doesn't really work. If you select a colour but not a patter, that colour will not be applied at all. What I wanted when I broght that idea up to Pyro was a way to not use a pattern whatsoever and use only the mask's inherent colouring. Most of the newer masks have props on them which take either a primary or a secondary colour regardless of what pattern you use. As a resuly, I've had to look for the smallest, leas obvious patterns I could in order to use a "plain" mask. The three tears are a good example.

Take, for instance, the Iron Man / Cyberman mask. If you pick white and green, the glowing eyes and pot handle on the top will be white, while certain details will be green no matter which pattern you choose. I like that colour distribution on its own, but I HAVE to apply a pattern of some kind otherwise the colours won't apply to the mask at all. Selecting the "none" pattern doesn't fix that - it just hides the colours and defaults all special pieces to whatever material you picked.

Originally posted by Bindal:
How more "blank" do we need? A plain, white ball?

Why not? It worked for the Joker as Red Hood[www.gamearthub.net]. On a scale of 1 to Doge, this would be far, far from the dumbest mask in the game, either. Far from the hardest to see out of, too.
facehitconcreat Dec 4, 2016 @ 3:23pm 
Originally posted by Pyro Fennec:

There's semi-smooth masks in-game, but all of them have SOMETHING to mess with pattern positioning and display. I'd just like at least ONE that would not disrupt the pattern on it in any way.
the top of the chef's hat.
Malidictus Dec 4, 2016 @ 3:24pm 
Originally posted by facehitconcreat:
the top of the chef's hat.

Is the UV aligned to paste patterns on the top, though? Most masks with a "top" have severe distortions for patterns there.
facehitconcreat Dec 4, 2016 @ 3:27pm 
Originally posted by Malidictus:
Originally posted by facehitconcreat:
the top of the chef's hat.

Is the UV aligned to paste patterns on the top, though? Most masks with a "top" have severe distortions for patterns there.
yes but it is the best one to have the full pattern with not too bad of distortion.
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Date Posted: Dec 4, 2016 @ 1:23pm
Posts: 9