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I'm mostly spitballing to try and improve the pistols. Most are pretty crappy right now, and there isn't anything we can do about it because of Overkill's "balance."
Sure, most pistols are mag fed, but it would at least be something for the poor singular pistol that everyone seems to hate.
It seems like you suggested this as a buff to the peacemaker but put it in a pistol skilltree. I don't really think it's right to change a whole skill for just a single weapon, especially when it can make other pistols ridiculously more powerful
See my previous bit. Skill would function the same as Aggressive Reload ace.
If it's just a 50% bonus on headshot kill, it's pretty much a direct downgrade, while being a stack would make it too powerful
If you're looking to buff the Peacemaker, buff the gun itself, don't change the skills
Unless , all good ammo pick up rate weapons are nerfed , no matter how you change the pistol skill tree , less than 10% would like to use pistol as main weapon.
Well, the skills themselves are pretty crappy anyway. The only actually good ones are Equilibrium, Gunslinger, and Trigger Happy. And as I said, it works like Aggressive Reload ace. No kill, no bonus. Stacks, and has a set duration.
Shotguns have a 50% bonus for aced shotgun cqb which is only a tier 2 skill.
Still, most shotguns have horrendously slow reload times, unlike pistols
Oh well. Back to the drawing board of ideas.
I think the Deagles and 60 damages could use a pickup tweak, the Deagles share a similar problem with Revolvers in the same way Battle Rifles and DMRs share a problem, one has exceedingly higher damage while not sacrificing much pickup rate