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but what's more egregious is when we execute them there is absolutely no gore. it's just like destroying dummy armor, so unsatisfying
Well in lore there made from sand because of something to do with the warp thats why theres no blood/gore but the basic snipers are also a bit much in that game mode too there DMG is way too high.
It did, but with the unfortunate side-effect that every non-psyker in the legion turned to warp dust in their armor, essentially becoming unthinking automatons locked forever in their armor. They're in a way like the undead armies of a lich, only capable of movement at the direction of their Chaos Sorceror overlords.
Despite being servants of a god of backstabbing, the Thousand Sons sorcerors are constantly on the lookout for a cure, as the Thousand Sons are still an Astartes legion, and the bonds of brotherhood are still, to some degree, there.
Ye but as for the aspect of the game they need too be balanced the Chaos SM and the cultist. there DMG output and DMG resistance its crazy unbalanced .
Doesn't help they blend into the background and are all over the place. The one operation where you go down the elevator my entire team got sniped because there were so many of them poking at us while the a squad of CSM and a terminator was tossing us around.
You can't approach them the same way you do nids, its not going to work and they'll destroy you.
Bet you're real fun at parties. You like ultramarines and white bread too?
On Fall of Atreus in the tunnels there is no cover. Tzaangors tarpit , flamethrowers flamethrow and rubrics shoot and the traitor guardsmen shoot.
Literally no way to avoid damage unless you have a heavy with the shield.
Too much damage from all sides.
Is there only 2 Tyrannid mission in operations?