Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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Assault
half of the perks and weapon perks are of little value.
reduced spread, and recoil for a pistol, man, wtf

and signature perk that reloads my pistol when I use my ability. The reload animation of it is 0.6 seconds btw.

then two perks that require me to use my ability for dodging, instead of spacebar dodging.

the only good perk is level 18 for restoring armor and one more at 23 for recharging my ability, completely game-changing.

once you are comfortable with dodge and parry, it becomes a decent class, but damn do those perks ♥♥♥♥♥♥♥ suck. Still have to use fencing melee or you're simply ♥♥♥♥♥♥
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Showing 1-3 of 3 comments
Jet Magnum Sep 30, 2024 @ 3:25pm 
Yeah...once I learned to ignore Assault's "starting perk" of 50% bonus dodge window and stopped trying to play it like a dodge class with block weapons, and switched to playing it like every other class with a focus on parrying...it started working a lot better. Which says terrible things about their seemingly intended design.

The key issue is that parrying can interrupt almost any animation and dodging can not. Add in the fact that with this latest patch you're rewarded with an easy armor block for parrying any attack a minoris does, and there's just no real incentive to play a dodge-focused class. Assault's identity should be reconsidered and adjusted, the game is clearly focused on the parrying with occasional dodging. Dodge windows are all kinds of wonky anyway, especially if you're trying to fight a Carnifex or Hive Tyrant.
Cyrus Sep 30, 2024 @ 3:30pm 
Originally posted by Welbert Asker:
half of the perks and weapon perks are of little value.
reduced spread, and recoil for a pistol, man, wtf

and signature perk that reloads my pistol when I use my ability. The reload animation of it is 0.6 seconds btw.

then two perks that require me to use my ability for dodging, instead of spacebar dodging.

the only good perk is level 18 for restoring armor and one more at 23 for recharging my ability, completely game-changing.

once you are comfortable with dodge and parry, it becomes a decent class, but damn do those perks ♥♥♥♥♥♥♥ suck. Still have to use fencing melee or you're simply ♥♥♥♥♥♥

u can infinitely jumpack dodge and destroy a horde by never ever hitting or shooting your weapons.

yeah some perk are bad but some perks are just the playersbase are too stupid to understand and use
Logen Neuf-Doigts Sep 30, 2024 @ 3:41pm 
i tune it like this
222 2 321 3 for the perk tree , full lower branch for fencing hammer
to open fights either land on a majoris , light + double heavy , execute then take off and one shot the next majoris ( or more if they're bunched up )
alternatively you can grab a gaunt to activate your landing damage boost
pistol is there to stun sentinels when you're out of fuel or pretend to help when there's a neurothrope
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Date Posted: Sep 30, 2024 @ 3:15pm
Posts: 3