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Depending on the difficulty it can be hard to just go purely brain dead mode and just keep swinging & shooting. I'm playing Bulwark now & dropping the ability for them if they need to defend an area while I go out to deal with larger threats since I have a shield and can take more damage (since I'm relatively comfortable parrying now).
There's some strategy, but in large it's like 80% hack'n slay. You can think of a plan, but you gotta adapt & keep slaying regardless.
I assume playing coop is pure hack and slay with no time for tactics or true sniper gameplay
If you are a sniper then usually your primary focus will be on the bigger enemies behind the small enemies. Especially ranged. Some classes have some difficulties dealing with a lot of ranged enemies.
I like melee and find guns to be useful for softening a group up and then go into countering and striking with my melee of choice.
I also try to take aggro if I am meleeing so my gunner brothers can thin the herd at a safe distance, though sometimes there are too many enemies to draw all the attention to me, the fighting arenas can be quite big at times.