Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

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VelxraTV 4 sep, 2024 @ 16:13
Weapon attachments
Looking at weapon customization. I feel like it falls a little short with options. Instead of pre-determined skins and load-outs. I would have liked to select which attachments weapons to use individually to better mix-n-match the options.


This video shows everything for reference. (27:45)
https://youtu.be/rCe9GAKu0vw?t=1664
Senast ändrad av VelxraTV; 4 sep, 2024 @ 16:14
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StoneFrog24 4 sep, 2024 @ 16:16 
I hope we get some combi weapons like a combi-bolter, combi-melta for exemple just to name a few or even some new melee weapons like the xenophase blade or the claws.
Senast ändrad av StoneFrog24; 4 sep, 2024 @ 16:18
VelxraTV 4 sep, 2024 @ 16:33 
Ursprungligen skrivet av StoneFrog24:
I hope we get some combi weapons like a combi-bolter, combi-melta for exemple just to name a few or even some new melee weapons like the xenophase blade or the claws.

Maybe down the line its possible. But I wouldnt expect it. Seems they make a weapon model then a bunch of skins.
VelxraTV 5 sep, 2024 @ 8:51 
I do look forward to the laser bolter coming out down the line.
Aya 7 sep, 2024 @ 13:24 
Ursprungligen skrivet av StoneFrog24:
I hope we get some combi weapons like a combi-bolter, combi-melta for exemple just to name a few or even some new melee weapons like the xenophase blade or the claws.
Aren't combi-weapons only available for Firstborn Space Marines?

I feel like the having of combi-weapons would be a decent argument in favour of having a Firstborn Class to use in Operations, though I could see the OG Beakies having a higher skill floor than the Primaris counterparts, since you'd be trading durability for versatility.
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Datum skrivet: 4 sep, 2024 @ 16:13
Inlägg: 4