PlanetSide 2

PlanetSide 2

Elsa Apr 17, 2015 @ 4:44pm
[IDEA] Helicopters
Am I the only one that thinks that helicopters would be a nice addition to PS2
?
Considering the Valkirie wasn't the new vehicle people really wanted I thought this was a cool idea.

Here is my Idea:
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BASIC STATS:
Faction Specific, Weapons and exterior look very different from each faction's.

Cost 300-375 Resources or Nanites.

All have Unique abilities/Strengths/weaknesses

Fly slower than ESF's and faster than Gals. Can float and have to point nose down to go faster/slower.

Can be damaged by Small Arms Fire (But little to not be destroyed instantly)

Air Bursters/Flak destroy Helis QUICKLY

Amount of missles is not to much to prevent billions of missles wrecking infantry.

Do NOT damage heavily armored targets without missiles (With the aception of the VS upgrade which is mentioned later.)
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TR:
Miniguns that shoot similar to TR maxes, High rate of fire, medium damage but a little more accurate and have small AOE damage (Like the 20 MM cannons on Battlefield 4)

Upgrade to get a FEW Hellfire missles. So that they can do bombing runs.

Upgrades for Chasis's (Dogfighting, Etc.)

Ammo upgrades for guns.

Other things that could be useful such as flares etc.

Possibly a Unique ability that increases ROF for a short amount of time. (100 Certs)

TR would have a Littlebird style look to it: http://www.pageresource.com/wallpapers/8339/little-bird-helicopter-hd-wallpaper.html (Littlebird)

TR Helis would be generally faster and have the minigun type weapons to gun down people and put lots of bullest down the field fast (Like Most TR Weapons/Vehicles). The TR upgrades like the speed chasis would be included. Good for MELTING infantry.
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NC:

Slower firing, More damaging with slightly higher AOE damage than the TR's variant. Not so fast but hit hard and are like mini explosions.

Upgrade to a FEW Missiles

Upgrade for guns

Flares etc.

Maybe have a unique ability for a Dome shield around the heli for a short period of time that absorbs damage, working similar to the HA's shield. (100 Certs)

Would have an Aparche look to it: http://www.slingshotforums.com/threads/slingshot-vs-boeing-apache-helicopter.1795/

NC Helis would be medium speed, Not slow but not fast and would hit hard and get the job done easy when it comes to harassers, infantry and things like that. Put less amount of bullets down the field than the TR and VS helis, but hit harder and kill with less bullets.
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VS:

Moderate fire rate, No bullet drop. Hit inbetween the damage of TR and NC helis with weapons that do lots of damage if hit directly and have very little AOE damage.

Upgrade for a FEW Photon missles or what ever.

Upgrade for guns

Flares Etc

Better manuverability to balance out the weaknesses compared to TR and NC helis (Similar to VS ESF's)

Maybe a Unique ability for a quick damage buff allowing the heli to do damage to Heavily Armored Vehicles (Main battle tanks, Gals etc.)

Would have a disign like this: https://www.flickr.com/photos/iampariah/6803081847/ (For the more Future look that the VS Generally hold.)
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Well there you have it, my idea for helicopters in PS2. I really love this game and want helicopters to be added really bad, so Hopefully this eventually in time will happen but we'll just have to wait and see. Tell me if you think any one of the helis I descibed sound OP or UP compared to the others and let me know how you think it can be changed.

Thanks! and please reply this took alot of time.
Last edited by Elsa; Apr 17, 2015 @ 4:51pm
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Showing 1-13 of 13 comments
Peter Grippin Apr 17, 2015 @ 6:05pm 
DBG is too incompetent to do anything other then sales and cash grabby stuff.
Johari Apr 17, 2015 @ 6:40pm 
There's literally no point to helicopters in a game where everything is VTOL.

Also, VS get a bird of prey and NC get a flying tank while TR gets a scout helo? Nice. Just nice.
Last edited by Johari; Apr 17, 2015 @ 6:47pm
Elsa Apr 17, 2015 @ 7:10pm 
Originally posted by HMRD Jehovah's Wetnesses:
There's literally no point to helicopters in a game where everything is VTOL.

Also, VS get a bird of prey and NC get a flying tank while TR gets a scout helo? Nice. Just nice.
I asked to tell me what to change, not to make scarcastic remakrs about it. Of course its not gonna be balanced on first try.

What do you suggest to change?
Computer Sheep Apr 17, 2015 @ 7:24pm 
Valkryie just recently got a buff. Im not sure that adding a new vehicle would help the balance in planetside 2, especially since this just sounds like empire specific valkryies or fighters, possibly valkryies manned by a single person. The valkryie is better with the recent changes, and with a crew, you can do some massive damage with it. Such as having heavy assaults with rocket launchers and having engineers to repair damage. The default turret isnt that bad either, with the VLG rocket being pretty good if you have it certed up and a gunner who knows how to use it
I dont have much terribly much experience in using the valkryie, but it does offer some things that you could be looking for, and the buff made it more viable and durable. If anyone has more experience in it, please correct me if im wrong!
Ishan451 Apr 17, 2015 @ 8:31pm 
I don't see how a helicopter would be different from the Valkyrie. The purpose of a vehicle is not to make other vehicles obsolete, as such the helicopter would never become better than an ESF at ground-pounding, and it would also not become better than a Liberator at Tank hunting.

What is left in that narrow window is what the Valkyrie is, a troop transport with a nose gun. If you want an Attack Helicopter, fly an ESF with Hover frame.
k0bra3eak Apr 17, 2015 @ 10:43pm 
The Valkyrie is our helicopter it handles sorta kinda like one, and is generally there for many of the same pruposes.
ThatCoolBird Apr 17, 2015 @ 11:05pm 
The Valkyrie is supposed to be the new heli. The Valkyrie relies on vertical thrust, as a helicopter does. Its a good idea to invest in the hover frame for increased vertical thrust and it helps you hover (duh) for stable gunner shots. No more vehicles unless artillery are added, or a Vanguard with a SAM site, or a Sunderer with a phalanx turret, or a battle horse with bionic enhancements and has body armor and laser vision, unless you're NC, then it gets shotgun vision.
Spring Roll Apr 17, 2015 @ 11:43pm 
Helicopters would be out of placed, this is a FUTURE warfare not a modern warfare, you wouldnt see helicopter fly around if theres a VTOL that serves as a jet and heli
Khan Apr 18, 2015 @ 4:42am 
I also have some ideas. Muskets and trains. TR could get a steamtrain, NC a blue train and VS a lasertrain.
Shank Apr 18, 2015 @ 5:08am 
The valk needs 1 or 2 sidearm slots - with light smgs or some kind of chaingun. Like some of the transport helicopters we have. I think you could add that and balance it.
Darius Apr 18, 2015 @ 7:11am 
Originally posted by Beidlon:
The valk needs 1 or 2 sidearm slots - with light smgs or some kind of chaingun. Like some of the transport helicopters we have. I think you could add that and balance it.

The valkyrie is a pretty awesome craft as is, adding even more to it would make it rediculously OP. The fact you can repair it in the air and respawn troops? Pshaw, what more could you possibly ask for?


Honestly, I find most of the fighter-types to be pretty well balanced - decent mix of firepower, speed and lack of overall durability. However, once you get past there I think things get a bit too skewed in favor of the tankiness of them. Not sure how everyone in PS refers to things, but I'm not talking offensively so much as just their ability to soak a ton of damage.
Flaim Apr 18, 2015 @ 9:38am 
@OP
so what you're asking for is kind of an imbalanced apache "helicopter" with factionspecific flavour.
well...that's already the role of esfs. they were designed to be jets, but turned out as a thing between helos and jets thanks to their vthrust.
the valkyrie fills the role of blackbirds - quick deployment of small groups.


therefore, no. there is no need for such a thing.
Muggins Apr 19, 2015 @ 2:59pm 
Wall of text is too OP, volvo plz nerf
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Date Posted: Apr 17, 2015 @ 4:44pm
Posts: 13