PlanetSide 2

PlanetSide 2

Gog Dec 22, 2024 @ 2:59am
2
Planetside 3 is doable without massive server
Take the Project Reality/Squad style of logistical aspect and combine it with the Planetside formula.

You could even attempt to do '3 opposing factions' per match too, which would be interesting to see on a Squad/Hell Let Loose scale if you can manage over 100 players per server.

The endless battle for PS2 is overrated imo. Having longer matches but ending matches that are wrapped up would be way more compelling and doable in terms of indie development.

Strip the Planetside formula into 100+ player servers like Squad/Hell Let Loose, and you guys would have a potential hit on your hands.

Make sure to include air combat, logistics, and whatnot. Perhaps even do some type of "super unit" that each opposing faction is gaining resources towards "calling" onto the battlefield.

Either way, the fact that no one, not even OWI, has attempted to do a sci-fi version of Squad. While mods like Star Wars: Galactic Contention get a lot of hype. There is no reason you couldn't take the Planetside name and apply the formula here.


I see the Assault mode and see the use of "tickets" so I feel like you guys know haha, but I still want to share my enthusiasm for seeing a new Planetside in this formula. It would be a blast.
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Showing 1-9 of 9 comments
Torchlight Dec 22, 2024 @ 8:40am 
"Match" The word does not compute in an MMOFPS.
Rägnar O'ock Dec 30, 2024 @ 3:25pm 
the distinctive feature of the planeside franchise is the huge fight at several hundreds of players... change it to a 100 player lobby and what you get is Battlefield.
Ryo Takagero Dec 30, 2024 @ 6:52pm 
nah, the massive fights is what i love so much in planetside. crushing everything down to 100 player lobbies would kill the identity of Planetside (we won't talk about Arena, okay?).
if i want smaller battles, i go to battlefield or other named games.
𓅃 スノ 𓅃 Dec 31, 2024 @ 9:03am 
is not planetside without massive battle period.
TbY Dec 31, 2024 @ 4:25pm 
♥♥♥♥ OFF NO YOU ♥♥♥♥♥♥♥ DOOM BRINGER.
Originally posted by TbY:
♥♥♥♥ OFF NO YOU ♥♥♥♥♥♥♥ DOOM BRINGER.
Dude, chill
I think they should ditch cloaking, bring the gun play closer to Battlefield and maybe update the graphics a little - Doesn't take more for a Planetside 3 to be successful to be honest.

PS2 already has a solid foundation, it's more the sevaral little things that dragged it down
Last edited by Black_Fox; Jan 1 @ 6:38am
Gog Jan 1 @ 1:35pm 
Originally posted by 𓅃 スノ 𓅃:
is not planetside without massive battle period.

I've seen some WIP indie games coming down the line that are going for over 100 player battles with UE5.

I know Battlebits has over 200+. That is enough for a PS3 without building a whole new engine from scratch. Who knows what you can achieve with UE5 if you built the game around a lot of people.

Either way, using the licences and achieving something in the middle is doable and would sell.

Who knows though, maybe they'll turn PS2 around outright.

WW2: Online is also trying to rebuild their game. I feel that is the same deal here though. WW2:Online suffers from the game just dragging on and on without you as a player feeling that you "won" anything. You just spawn, do as good as you can, die and repeat.

Actual matches that go for maybe 2 hours would be better imo. Even if it's only 2 factions.
Last edited by Gog; Jan 1 @ 1:40pm
Gog Jan 5 @ 12:08pm 
Originally posted by Zlodey:
Session-based game? 100 players matches? No open world, 24/7, never-ending action?

NO THANKS.

If I want all of this, I have plenty of choices already. I'am played PlanetSide 2 for more than decade just because I'am tired with session-based or arena-centered games. Tired since original DooM, Quake, Unreal and tons of other shooters.
Unique MMOFPS gameplay is main reason why I'am still here, aganist all odds and game's failures.

There really isn't a sci-fi one yet though. I mean something like Galactic Contention with an actual logistical element. Not just Battlefield, run/die/repeat.

And again, who knows how large the player numbers can be with current engines.
Last edited by Gog; Jan 5 @ 12:08pm
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