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A - Amerish, Hossin
D - Indar, Esamir
No F for me, just SAD. I can fairly enjoy most maps, though some more than others. Nothing stands out to be exceptionally terrible from my point of view.
A - Amerish
B - Indar
D - Oshur
F - Esamir
F - Everything else
A - Amerish, OLD Esamir
B - Oshur, Hossin
D - Current Esamir
rest is trash teir.
S -
A - Amerish
B - Hossin
C - Esamir / Oshur
D - Desolation
E - Sanctuary / VR Training
F - Indar
A - Amerish and Oshur
B - Esamir
D - Hossin
The old Esamir had more of an open feel to it with large armored battles, but it feels a bit lacking in uniqueness from Amerish and southern Indar after they did the whole Shattered Warpgate.
idk how this three lane pit stain of a map made it to live lol
Hossin/Amerish-A A decent amount of fights at all times. Probably the best for buildings making crucial blockade mini base fights.
Esamir-B Barley any natural land formations as obstacles. Most fights get ruined by any long range. As vehicles get massive amount of freedom, infantry suffers the most.
Oshur-C Could use more infantry focused bases. Its very clear its meant to be the best for vehicle fights and accomadation. Also the only one with boats and under water fights. I would proably rate it higher if i attempting boating. Could be a A in that point at best or a B atleast.
Dont tier maps you dont understand