PlanetSide 2

PlanetSide 2

zeral_storm Dec 4, 2021 @ 11:04am
Experienced players advice on implants?
Read the wiki, but still find it hard to say, I mostly play medic/engine tank driver, but also switch to heavy and max, Already got mending field maxed out for medic but kinda at a loss for what to focus on next, got Athlete 3 and seems like a good choice for the anti screen shakes? Like Heavy weight?
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Showing 1-11 of 11 comments
Youngling Slayer Dec 4, 2021 @ 12:04pm 
Athlete is a nice implant to have, especially once you get it max level. Heavy weight isn’t the greatest implant due to its detrimental effect on your movement speed. I’d recommend instead to go for Battle Hardened as it reduces screenshake from explosions as well as flinch from getting shot.
Shortpower Dec 4, 2021 @ 12:20pm 
Originally posted by Youngling Slayer:
Heavy weight isn’t the greatest implant due to its detrimental effect on your movement speed.
iirc heavy weight got buffed to remove the movement loss.
Survivalist is a good general pick for infantry, as it requires no additional thought/effort from you to be useful.

Turret jockey engineer with Jockey + Robo tech makes a good turret monkey for engineer.

Combat Surgeon makes medic incredibly durable.

Logistics Specialist is good if you like pulling MBT's/Harassers/Combat ANTs since it allows squad spawns

Sweeper Hud is basically useless until T5 because it can't quite save you from mines consistently until then.

Ammo Printer untethers you from ammo towers/ammo sundies as a tanker and I run it a good chunk of the time for that reason.

Assimilate is an excellent implant on most classes if you can maintain a decent head shot ratio and makes Heavy Assault up time nearly 100% if you win those 1v1's.
Last edited by Shortpower; Dec 4, 2021 @ 12:23pm
DC| TehAgent Dec 4, 2021 @ 1:25pm 
Combat Surgeon is a must have if you use the regen capacitor. Assimilate is also very nice. I run Combat Surgeon and Carapace, but if I didnt have Carapace id run Assimilate since Medics get ARs and those are excellent weapons.

Engineer I use Sweeper HUD and Ammo Printer as a driver. I use Target Focus as a Gunner and dont really have a preferred second implant. Sweeper HUD if your driver doesnt have it is standard though.

Also, as a Battle Engineer Survivalist and ASC work wonders. I dont have a 'normal' preference on second implant outside of Assimilate, because I am usually running Infravision as infantry. I do also have Bionics and have a loadout that uses that with Survivalist and ASC. Your shield regen is amazingly good compared to other classes. People often rush me as Battle Engie thinking Im hurt only to get there and Im back at full health/shields. And when you ASP, it gets even better. Give yourself AR access and Shotgun Secondary to equip a PA shotty and youre damn near untouchable as an Engineer.
Nokta Dec 4, 2021 @ 2:38pm 
Combat surgeon is S tier for Medic.

If you can kill consistently with headshots, Assimilate is great.

Combat surgeon + assimilate is great for aggressive medics, great upkeep since killing with HS restore your, shields and gives you nanite healing charge back for even more self-healing.

If you manage to get your hands on Carapace, Combat Surgeon + Carapace is God Tier combo for Medic. Just beware of chip damage, it's your worst enemy. Take nanite healing, resto kits and maybe even healing nades and you become super tanky. Like a mini-heavy.

For more creative players, Catlike 5 is also fantastic, allows you to attack from crazy angles and bypass a lot of map restrictions.

Personally I run my medic with Combat Surgeon + Assimilate. Once I got Carapace, Combat Surgeon + Carapace and never looked back.

Survivalist is ok too if you don't have much ISO to invest in other implants.

Can't speak for engi because in my 8000+ hours I barely played it lol.
Last edited by Nokta; Dec 4, 2021 @ 2:42pm
Get assimilate. Also minesweeper and ammo printer for when you're tank/harasser. I still personally run survivalist a lot, but that's mainly just because I'm used to when it used to be strong. Now it's been nerfed.
Last edited by NegativeZero; Dec 4, 2021 @ 11:49pm
Duuvian Dec 4, 2021 @ 9:48pm 
I usually use the invis on revive for sure on my medic. I can't remember what I switched Symbiote out for after that was changed; maybe Safeguard?

The invis on rez can be useful on occasion; for instance my team died to a max crash and I throw out a rez nade before the wipe, and the now invisible team mates might have an extra second to chuck a C4 in the max's general direction.
Gundalf Dec 5, 2021 @ 5:36am 
If you can shoot headshots Assimilate 5 + Survivalist 5 and combined with nanoweave turns you into a tank.
I find regeneration also useful for loadouts where I won't have medkits.
FCVfff Dec 6, 2021 @ 6:58am 
depends on your skill(kd). If you manage to kill only 1 guy per respawn on average then I'd concentrate on implants that help you to survive. It also depends on your play style. If you run around with a group or if you are solo, if you prefer to be at the front or in the back lines, etc. Implants that you have to use while learning could be not the same that you use when you know how to play.
TLDR The choice is situational and skill dependant. Just look at implants and gear used by people who constantly kill you. I personaly love sensor shield when playing grunt because it lets me jump unsuspecting people. I used it in ps1 too
Dec 6, 2021 @ 9:39am 
Catlike 5 + Athlete 5 for SMG Infiltrators is wicked fun

Aerial Combatant 5 + Paratrooper 4 (or 5), for Light Assaults using drifter jet is also wicked fun

Robotics Technician 5 + Electrotech 5 on Engineers with maxed out Anti-infantry Turrets makes you a nuclear powered murder machine on point holds

Mobility Mesh 5 + Nanomesh Specialist 5 on Heavy Assaults make you a fast walking tank IMO

Combat Surgeon 5 + Phylactery on Nano-Regen SMG Medic is amazing

Battle Hardened 5 + Heavy Weight 5 on MAXs for MAX Crashes is pretty slick, or slap on Phylactery in place of Heavy Weight for some fun too

Lots of different styles of play can be mixed and matched from the implants though, so in reality your goal should be to collect them all... like collecting Poki-mon. I'm still collecting my last four (until more are added probably). Scavenger, Berserker, Bionics and Firewall.
-0[]0- Dec 6, 2021 @ 9:42am 
Originally posted by zeral_storm:
Read the wiki, but still find it hard to say, I mostly play medic/engine tank driver, but also switch to heavy and max, Already got mending field maxed out for medic but kinda at a loss for what to focus on next, got Athlete 3 and seems like a good choice for the anti screen shakes? Like Heavy weight?

As someone who likes to be a 'counter-operative' to whatever I consider the biggest threat to the macro of my team's fight at the moment - I find people who run 'counterintelligence' and 'sensor shield' to be the most difficult to kill.
Last edited by -0[]0-; Dec 6, 2021 @ 9:43am
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Date Posted: Dec 4, 2021 @ 11:04am
Posts: 11