PlanetSide 2

PlanetSide 2

Creed 2020 年 6 月 13 日 上午 11:06
Planetside 2 is dying again :/
Before the escalation update planetside 2 usually averaged around 1800 players on an active day. After the update, usually about 4-7k players. Now we are back at around 2200 players and its decreasing, usually friday and saturday nights are very active times in eu but only 2200 players worldwide now. Rip
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正在显示第 136 - 150 条,共 264 条留言
Oku 2020 年 9 月 22 日 下午 7:12 
引用自 ER24 Zong
the game is dead give up already...it will never be like it once was 4-5 years ago.

And? Thousands still play the game and it’s still fun. Who cares if it’s not pulling in launch numbers. It has enough people playing to continue to have huge fights and be enjoyable.
Flip_Light 2020 年 9 月 22 日 下午 7:32 
引用自 grazr
引用自 Flip_Light

It literally had one of it's highest peaks this year. The game isn't dead. Even during quiet hours on every server there's 1-2 continents opener and battles of 200+ people in several tiles, with dozens of smaller skirmishes around the map. I have no idea why people act like ps2 is dead or dying.

Probably because within the 18 months leading up to Escalation it lost a third of its playerbase; and despite the fact that the aforementioned update peaked new player attention several fold the game is barely retaining any of those players and if you follow the trend of the population count even including the very latest (collosus) update the player base is diminishing to its pre-peak levels very, very quickly. Considering the performance of the latest update it looks like the first was just a fluke thanks to the international pandemic lock down sending millions of people escaping online for a few months.

I would be hesitant to call what easily constitute death throws a semblance of actual life. They're already talking about merging some of the servers to condense the player base.

5k peak players daily isn't dead. You are ridiculous.
eMYNOCK 2020 年 9 月 22 日 下午 8:08 
引用自 Flip_Light
5k peak players daily isn't dead. You are ridiculous.

is that all servers added up?

though... on Miller the usual Night shift is just about to end and the Morning shift slowly starts to take over... than it will become somewhat calm around midday... until the Prime Time Boys come online and Auraxis will burn for some hours... until the late evening... and the cycle begins again.


i honestly haven't seen Miller literally empty (unless for the updates) since 2013, when i started.
最后由 eMYNOCK 编辑于; 2020 年 9 月 22 日 下午 8:09
Flip_Light 2020 年 9 月 22 日 下午 8:56 
引用自 eMYNOCK
引用自 Flip_Light
5k peak players daily isn't dead. You are ridiculous.

is that all servers added up?

though... on Miller the usual Night shift is just about to end and the Morning shift slowly starts to take over... than it will become somewhat calm around midday... until the Prime Time Boys come online and Auraxis will burn for some hours... until the late evening... and the cycle begins again.


i honestly haven't seen Miller literally empty (unless for the updates) since 2013, when i started.

Even if it was all the servers added up (I believe there's a bit more if you actually do add all the servers up) 1k-2k players per server is not "dead" lmfao.

I've played actual dead/dying games. This isn't one of them.
最后由 Flip_Light 编辑于; 2020 年 9 月 22 日 下午 8:56
Pervy 2020 年 9 月 23 日 上午 9:34 
引用自 ER24 Zong
the game is dead give up already...it will never be like it once was 4-5 years ago.
https://ps2.fisu.pw/population/?world=0
Scroll down and look at the numbers.
http://prntscr.com/umkqn9

http://prntscr.com/umkqux
-0[]0- 2020 年 9 月 23 日 下午 12:37 
引用自 krut
Before the escalation update planetside 2 usually averaged around 1800 players on an active day. After the update, usually about 4-7k players. Now we are back at around 2200 players and its decreasing, usually friday and saturday nights are very active times in eu but only 2200 players worldwide now. Rip

My honest opinion is that as far as Connery [and even Emerald to some extent] the groups of high latency players ruin the game experience.

Even zergs can be worked around tactically.

But yesterday I saw heavies just disappear.

I was killed through several walls and through a crate.

My ping was 80.

Certain people are untouchable. Hitreg issues.

These are caused by unacceptable latency mechanics that distort gameplay and make it not even resemble what is really going on.

This isn't frigging Tenet guys.
eMYNOCK 2020 年 9 月 24 日 上午 7:17 
引用自 -00-
引用自 krut
Before the escalation update planetside 2 usually averaged around 1800 players on an active day. After the update, usually about 4-7k players. Now we are back at around 2200 players and its decreasing, usually friday and saturday nights are very active times in eu but only 2200 players worldwide now. Rip

My honest opinion is that as far as Connery [and even Emerald to some extent] the groups of high latency players ruin the game experience.

Even zergs can be worked around tactically.

But yesterday I saw heavies just disappear.

I was killed through several walls and through a crate.

My ping was 80.

Certain people are untouchable. Hitreg issues.

These are caused by unacceptable latency mechanics that distort gameplay and make it not even resemble what is really going on.

This isn't frigging Tenet guys.

i feel your pain over here... EU also has issues with those high latency players.

but i must admit, some of them are not even responsible... they got merged in without even knowing.

and some just have an awefull ISP...
Kai 2020 年 9 月 24 日 上午 7:20 
引用自 Coryphæus
I think that the population increase was mostly due to the lockdown and had very little to do with the update. Now that the lockdown is partly over, the population is returning to normal. I'm new myself but it's sad that many others didn't choose to stay. I think it's because the game has quite a learning curve. I'm absolutely terrible at it but I don't mind. Others might find it too frustrating, though.
It's going to kick into overdrive again with the lockdown, but it's not because the lockdown is over, it's because people are fed up with being stuck at home with nothing to do.

This is why there are rising cases that's accelerating day by day because people started throwing 50-200 person sized parties.

11k of the cases are from infection by delivery drivers that cross-border between USA and Canada btw.
最后由 Kai 编辑于; 2020 年 9 月 24 日 上午 7:21
grazr 2020 年 9 月 24 日 上午 9:02 
引用自 Flip_Light
引用自 grazr

Probably because within the 18 months leading up to Escalation it lost a third of its playerbase; and despite the fact that the aforementioned update peaked new player attention several fold the game is barely retaining any of those players and if you follow the trend of the population count even including the very latest (collosus) update the player base is diminishing to its pre-peak levels very, very quickly. Considering the performance of the latest update it looks like the first was just a fluke thanks to the international pandemic lock down sending millions of people escaping online for a few months.

I would be hesitant to call what easily constitute death throws a semblance of actual life. They're already talking about merging some of the servers to condense the player base.

5k peak players daily isn't dead. You are ridiculous.

PS2 is an MMO with an average pop across the past 30 days of 1.75K split between 7 severs which means most of the time it's even less than that, at a couple hundred players, and falling every month. Besides, you cannot measure an MMO by the same standards as other games that can offer a balanced and meaningful experience with only 6-32 players or even as much as 64 in the case of games like Battlefield. A 12 vs 12 even at a minor base is not a great experience in PS2.

The devs literally said the Escalation update with a prior 3K population was literally make or break for the game and whether it would be worth continuing its existance.

Yeah i guess i could concede that 5K peak for 2-3 hours at the weekend offers a viable gaming experience (for the modern person that actually consistently gets weekends off this must be convenient) and you could argue in the short run that's the most important metric if you as an individual are satisfied, but such a brief snapshot of the games health doesn't offer any information for deducing where it's going or where it came from.

The game had new life breathed into it in February and it's almost impossible to tell to what extent that is a result of the update(s) and game itself or the millions of people out of work trying out a free game. But one thing is certain, the game is not managing to retain the players it has. The Colossus update only increased the average player count by 200 people. For an MMO that is pretty damning for the "state of the game" that is supposed to sustain several thousands at minimum.
dodokilleurs 2020 年 9 月 24 日 上午 9:21 
引用自 krut
Before the escalation update planetside 2 usually averaged around 1800 players on an active day. After the update, usually about 4-7k players. Now we are back at around 2200 players and its decreasing, usually friday and saturday nights are very active times in eu but only 2200 players worldwide now. Rip
no die just clean up fan lol
最后由 dodokilleurs 编辑于; 2020 年 9 月 24 日 上午 9:22
dodokilleurs 2020 年 9 月 24 日 上午 9:22 
引用自 krut
Before the escalation update planetside 2 usually averaged around 1800 players on an active day. After the update, usually about 4-7k players. Now we are back at around 2200 players and its decreasing, usually friday and saturday nights are very active times in eu but only 2200 players worldwide now. Rip
https://forums.daybreakgames.com/ps2/index.php?threads/extended-pc-downtime-september-24-2020.255364/
Mr.Kotsos 2020 年 9 月 24 日 上午 11:40 
im a new player i play around one week the game is fun.
Bozwai 2020 年 9 月 24 日 上午 11:59 
Planetside 2 ded?

Like Planetside Arena?

*hides*
dodokilleurs 2020 年 9 月 24 日 下午 12:56 
引用自 Xritav
引用自 Jewstorm
My god... it'll be a massacre

Exactly as planned...

But really though, there are plenty of cross platform shooters at this point. If it were possible, it would alleviate the population issue for a good long time.
the real problem is pc player vs console player hahaha console player gamepad in TV and kid cry in mic
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发帖日期: 2020 年 6 月 13 日 上午 11:06
回复数: 264