PlanetSide 2

PlanetSide 2

Billeeeboy Dec 27, 2017 @ 8:20am
Performance Issues in PS2
List of my PC Specs
  • i7-770K (oc'ed to 4.8 GHZ)
  • GTX 1080ti (oc'ed 2000 mhz core, 6000 mhz memory)
  • 1 TB HDD
  • 256 GB SSD (PS2 is installed here)
  • 16 GB DDR4 RAM
  • Z270 MOBO

I am desperately looking for help
Planetside 2 is a great game but I can never get a stable 60 FPS, 100% of the time.
I tried altering the useroptions.ini, set my settings to low, reduced render resolution, distance, shadows and etc. I tested, tried, experimented all solutions that I have found on the internet. I know planetside 2 is not properly optimized but is there any way to achieve 60 FPS during big fights? I watch youtbers like Wrel, who get smooth 60 FPS when in big fights. I already went through so many solutions but none of them could help me. 30-40 FPS is a good standard in PS2 but it isn't for me. I already get 190 ping (yes, I know its high) and add that to 30-40 fps, I literally cannot fight or even shoot, it becomes so annoying that I sometimes just leave the battle and just mine cortium. What should I do? Is there any more soultions? All suggestions would be appreciated :)
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Showing 1-15 of 15 comments
Armos Dec 27, 2017 @ 8:45am 
Do you have Windows 10 or Windows 7?

What's your average FPS during 24 ~ 48, compared to 96+ vs 96+ battles? 48 ~ 96 counts too if you want to add that.

That's some crazy low perf for a system like that. Mine's much worse in comparison.
i5 4690k @3.5 GHz (3.9 GHz Turbo) 16 GB DDR3 Corsair Vengeance RAM (1666 MHz XMP) MSi Geforce GTX 750 Ti Twin Frozr 250 GB Samsung 850 EVO ASRock Z97 Anniversary Motherboard

As you can see, it's a far cry from what you've got in there, yet... performs differently. As I've said to another with similar experiences before, the game is going to run differently for everyone due to game development limitations. Namely in the test system department. If they didn't test and optimize the game for a system with the same CPU and GPU control sets and architecture...results will vary widely.

It may be safe to say there is nothing we can do about it. Over-powering it may not even be enough anymore.
Last edited by Armos; Dec 27, 2017 @ 8:47am
Billeeeboy Dec 27, 2017 @ 8:56am 
Originally posted by Armos:
Do you have Windows 10 or Windows 7?

What's your average FPS during 24 ~ 48, compared to 96+ vs 96+ battles? 48 ~ 96 counts too if you want to add that.

That's some crazy low perf for a system like that. Mine's much worse in comparison.
i5 4690k @3.5 GHz (3.9 GHz Turbo) 16 GB DDR3 Corsair Vengeance RAM (1666 MHz XMP) MSi Geforce GTX 750 Ti Twin Frozr 250 GB Samsung 850 EVO ASRock Z97 Anniversary Motherboard

As you can see, it's a far cry from what you've got in there, yet... performs differently. As I've said to another with similar experiences before, the game is going to run differently for everyone due to game development limitations. Namely in the test system department. If they didn't test and optimize the game for a system with the same CPU and GPU control sets and architecture...results will vary widely.

It may be safe to say there is nothing we can do about it. Over-powering it may not even be enough anymore.

I have windows 10, and my average fps in 24-48 are usuallly 30-50 fps, while 48-96+ is 30-40 fps. I understand that there are game development limitations but is there a way I could at least reduec the performance drops? Because out of all the solutions I have tried, they only have a minor difference.
DedZedNub Dec 27, 2017 @ 12:53pm 
Like Armos, I'm surprised you are getting this low an FPS. I also run a 750 Ti like Armos. The 1080 Ti is supposed to be a beast compared, although IMHO if it doesn't run well on the 750 Ti, which is probably about the most compatible thing made, the game is not well optimized. I find that at customized settings, PS2 does run well -- but not Ultra.

-----

NOTE: that 190 ms PING is probably going to go ballistic in larger fights. It can be indicative of other lag than just the ping. Even if you have 60 fps, you will be playing as if you don't because of that ping, which I bet you is going to increase in the larger fights. I run below 60 ms ping most of the time, just as a comparison point.

-----

I have to presume that you have either:

1) Not made certain that your rig is using the 1080Ti instead of a built-in Integrated Chip, such as an Intel HD GPU or some AMD integrated -- but usually Nvidia installs are pretty straightforward.

2) You are playing on Ultra thinking this is a good choice and match for your video card, but do not understand that Ultra is a poor choice in Planetside 2.

I'm going to presume it is option # 2. Check out a few of the Planetside YouTube videos on how to max out your performance by choosing the right video settings and other special settings in Planetside 2. You can get some good tips on iridar.net and he also will refer you to a few good videos on the subject.

There are some key settings that you need to fool with and try both them on and off and see which works better on your system. There seems to be little rhyme or reason to which setting works best on any system. It varies.

All of these settings are in the UserOptions.ini file which is in the Planetside 2 main directory where the game is installed. You can open the file and edit it like any textfile, just open it up with Notepad is good standard procedure.

UseLODa=0 Some do better with 1, some better with 0. 0 seems much better for me.

ReduceInputLag=1 This works better for me. But try =0 as well to see which works better.


UseLODa

-- controls the way Level of Detail management at ranges are handled. It should optimize things, but like is true with most concepts, it depends. It can also lead to hashing and lots of wasted computer effort on swapping out things, leading to less computer power to handle other things.

ReduceInputLag

-- works similarly to the concept of Hardware Mouse Cursor or not. It probably tries to put it in a different thread and give it more priority. But like above, this can work or not. It probably separates the Mouse into another thread and tries to prioritize that. But like all such concepts you have to synch the threads and with the wrong "rhythm" you waste more time to synch it all than makes it benefit you. This is why it varies so much per system. In effect, you can end up with interference and repeating of sends if the timing set up by the automatic systems don't gel. Best I can explain in a nutshell.

Basically other than that, you just want to customize the options. I suggest you check out iridar.net and his recommended videos. Then search YouTube from there.

If you are on Ultra or even High and using 1920x1080 or higher, you are going to run into issues in big fights. It won't really look better. Transparencies and effects will actually distract, confuse, and partially obstruct your vision more rather than less, plus any lost FPS will actually hurt you in battle. The game looks very clean and good with less effects and even on the Low Setting. The only thing is that some of the Low Settings don't give you as much feedback on things , like firing shells. This is why you should know what each setting does, what each of the numbers means on each setting (0 or 1 is not always lowest, sometimes 4 is, etc).

There is almost no benefit to the looks of Ultra, but a lot of negatives as a setting.

If you have fairly recent drivers you should not be having these issues. Make sure your Nvidia settings have the card on High Performance, and all that.
Last edited by DedZedNub; Dec 27, 2017 @ 12:57pm
rookie Dec 27, 2017 @ 6:27pm 
Are you running this game at 4k or some other high resolution? Is this a prebuilt system?

With those specs you should be getting higher fps even when running on ultra settings. A stable 60 fps is another matter as my systems fps does jump around alot.
Last edited by rookie; Dec 27, 2017 @ 6:27pm
Billeeeboy Dec 27, 2017 @ 6:51pm 
Originally posted by DedZedNub:
Like Armos, I'm surprised you are getting this low an FPS. I also run a 750 Ti like Armos. The 1080 Ti is supposed to be a beast compared, although IMHO if it doesn't run well on the 750 Ti, which is probably about the most compatible thing made, the game is not well optimized. I find that at customized settings, PS2 does run well -- but not Ultra.

-----

NOTE: that 190 ms PING is probably going to go ballistic in larger fights. It can be indicative of other lag than just the ping. Even if you have 60 fps, you will be playing as if you don't because of that ping, which I bet you is going to increase in the larger fights. I run below 60 ms ping most of the time, just as a comparison point.

-----

I have to presume that you have either:

1) Not made certain that your rig is using the 1080Ti instead of a built-in Integrated Chip, such as an Intel HD GPU or some AMD integrated -- but usually Nvidia installs are pretty straightforward.

2) You are playing on Ultra thinking this is a good choice and match for your video card, but do not understand that Ultra is a poor choice in Planetside 2.

I'm going to presume it is option # 2. Check out a few of the Planetside YouTube videos on how to max out your performance by choosing the right video settings and other special settings in Planetside 2. You can get some good tips on iridar.net and he also will refer you to a few good videos on the subject.

There are some key settings that you need to fool with and try both them on and off and see which works better on your system. There seems to be little rhyme or reason to which setting works best on any system. It varies.

All of these settings are in the UserOptions.ini file which is in the Planetside 2 main directory where the game is installed. You can open the file and edit it like any textfile, just open it up with Notepad is good standard procedure.

UseLODa=0 Some do better with 1, some better with 0. 0 seems much better for me.

ReduceInputLag=1 This works better for me. But try =0 as well to see which works better.


UseLODa

-- controls the way Level of Detail management at ranges are handled. It should optimize things, but like is true with most concepts, it depends. It can also lead to hashing and lots of wasted computer effort on swapping out things, leading to less computer power to handle other things.

ReduceInputLag

-- works similarly to the concept of Hardware Mouse Cursor or not. It probably tries to put it in a different thread and give it more priority. But like above, this can work or not. It probably separates the Mouse into another thread and tries to prioritize that. But like all such concepts you have to synch the threads and with the wrong "rhythm" you waste more time to synch it all than makes it benefit you. This is why it varies so much per system. In effect, you can end up with interference and repeating of sends if the timing set up by the automatic systems don't gel. Best I can explain in a nutshell.

Basically other than that, you just want to customize the options. I suggest you check out iridar.net and his recommended videos. Then search YouTube from there.

If you are on Ultra or even High and using 1920x1080 or higher, you are going to run into issues in big fights. It won't really look better. Transparencies and effects will actually distract, confuse, and partially obstruct your vision more rather than less, plus any lost FPS will actually hurt you in battle. The game looks very clean and good with less effects and even on the Low Setting. The only thing is that some of the Low Settings don't give you as much feedback on things , like firing shells. This is why you should know what each setting does, what each of the numbers means on each setting (0 or 1 is not always lowest, sometimes 4 is, etc).

There is almost no benefit to the looks of Ultra, but a lot of negatives as a setting.

If you have fairly recent drivers you should not be having these issues. Make sure your Nvidia settings have the card on High Performance, and all that.
Okay, thanks for the suggestions. I will try and check if it helps me
Billeeeboy Dec 27, 2017 @ 6:52pm 
Originally posted by rookie:
Are you running this game at 4k or some other high resolution? Is this a prebuilt system?

With those specs you should be getting higher fps even when running on ultra settings. A stable 60 fps is another matter as my systems fps does jump around alot.
I'm just running the game at a normal 1080p and no, my system is not prebuilt. I did make some improvements but I still get 40-50 FPS in 48-96+ fights.
Crunktanium Dec 27, 2017 @ 10:31pm 
Winblows 10 seems to be part of the problem many face with older games.
rookie Dec 28, 2017 @ 6:48am 
Originally posted by Crunktanium:
Winblows 10 seems to be part of the problem many face with older games.
Thats what I've read in the past but it's not always the case. For example I just built a new system and put my old hard drive in just to see if the components were working.

This hard drive had win 8.1 installed. Turns out AMD doesn't make drivers for win 8.1 for my new video card. Somehow, which I don't understand, my videocard was using the Nvidia drivers for my old GTX 960.

I upgraded to win 10 and downloaded the proper drivers and it doubled my fps in some instances. Like at the warpgate my fps went from 60 to 120fps. This is all on just the regular ultra settings not the ultra 2.0 settings. My system fps still fluctuates alot during the game.
Last edited by rookie; Dec 28, 2017 @ 6:49am
Crunktanium Dec 29, 2017 @ 3:37pm 
It matters if the 8.1 OS you were running was 64 bit too keep in mind. Many OEM's during the 8.1 era were still installing 32bit as 64bit drivers for lower end hardware were still lacking. It was not until a few years ago that 64bit became fairly standard. As for 8.1 drivers it's hard to justify spending the money on a market segment that has less than a 5% gaming market share. As most of the people using that version got the free upgrade to 10 long ago. The rest are likely not gaming with their systems and likely use intregrated video anyway. In fact 8 was never a gaming OS and most gamers for that reason stuck to 7. I personally just can't get my head around the mess that Microsoft created by trying to push their Metro UI on the desktop. They caused so much greif simply to save money while trying to become relevant in the mobile space.
Xilo The Odd Dec 29, 2017 @ 3:47pm 
i find OC can hinder more than it helps in some cases, i tried similar OC settings on my 7700k and it flopped horribly. i get the feeling now that it was undervoltage needs for the power i was asking. but on a stress test for the CPU, it crashed within seconds of starting it.

i'd take off the OC settings and try then to see if the issues persist. its an old game, it doesn know what to do with all that power lol.
☠AK907☠ Dec 29, 2017 @ 4:01pm 
Originally posted by Sgt. Ryan:
Originally posted by rookie:
Are you running this game at 4k or some other high resolution? Is this a prebuilt system?

With those specs you should be getting higher fps even when running on ultra settings. A stable 60 fps is another matter as my systems fps does jump around alot.
I'm just running the game at a normal 1080p and no, my system is not prebuilt. I did make some improvements but I still get 40-50 FPS in 48-96+ fights.

this is normal..The bottleneck is planetside 2 it doesnt handle new hardware good. (not Optimized).
Last edited by ☠AK907☠; Dec 29, 2017 @ 4:03pm
Crunktanium Dec 29, 2017 @ 4:25pm 
Originally posted by Xilo The Odd:
i find OC can hinder more than it helps in some cases, i tried similar OC settings on my 7700k and it flopped horribly. i get the feeling now that it was undervoltage needs for the power i was asking. but on a stress test for the CPU, it crashed within seconds of starting it.

i'd take off the OC settings and try then to see if the issues persist. its an old game, it doesn know what to do with all that power lol.

You should let a program like OC Geneie do the Overclock if you don't know how. Once you hit the sweet spot on a proper overclock games should run like butter. I have never heard of any harcore overclocker dowclocking a gaming rig because it underperformed in games. But keep in mind the more voltage the more heat and the more heat the more cooling is needed. Stability is not just a matter of voltage it requires proper cooling too.
Xilo The Odd Dec 29, 2017 @ 5:07pm 
to be fair, the first time i tried to OC the CPU in my rig, i used the motherboard internal overclock setup. it was only aiming to boost it by 17%. and heat shouldnt be too big an issue, i got a 120mm by 240mm liquid cool radiator, on my old 4th gen i7 it barely touched 60c without overclock. 7th gen without OC sits closer to 70c. during the OC tests it stayed cool jsut fine, my issue was likley jsut voltage as the CPU shut off completley. temps barely went past 75c. so it wasnt that.

honestly though for a game like PS2, when it was designed, 4.5ghz quad core CPU should be PLENTY on that end.
Castade Dec 31, 2017 @ 1:34am 
this game uses no more than 4 threads, and if there are alot of players on it will max out all 4, the cpu also renders the shadows in this game, so it doesnt matter how powerful your rig is, any more than a 4 threaded cpu is not being used in this game
Kelvin Dec 31, 2017 @ 12:09pm 
double check all drivers even drivers for a ssd, of wifi card, little things like this can throttle your performance because theres an "issue"
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Date Posted: Dec 27, 2017 @ 8:20am
Posts: 15