PlanetSide 2

PlanetSide 2

Kareekoe 2016 年 12 月 20 日 上午 6:23
gun accuracy rng is too much....
is it alot to ask to have guns in your game that actually shoot alot more closer to where you are actually aiming? i mean... im good in other games.. that have a more realistic accuracy to their guns when aiming... i mean... why is it that the guns (minus the modern ps2 snipers) have just... worse accuracy than guns in WW2 -.- ..... i mean this is a game that takes place in the future right? so there should be no reasion the accuracy rng of this game makes Battlefield with its bullet drop and all... cry itself to sleep at night with how bad it is and give CoD and Halo nightmares... i mean... when i suck at a game and have a crappy time hitting some one i want more than just 20% of the time as my fault in aim and 80% of the crappy rng's fault.... i would like it to have those numbers be swapped around that way i know i need to improve and that its not the games fault... cause in every other game... that has less horrificly bad rng accuracy i can actually hit targets and get kills.... and the last game ive played that has crappy rng accuracy before this game... is World of Tanks..... but at least that game was fun. and wasnt a constant, die and respawn simulator... you had 1 life each round and actually had to think about what you were doing and be tactical and make use of the tank you were, this game on the other hand... is just... sprey and prey to rngesus that he lets you hit the crap you are aiming at... (unless its a gun thats very close to 100% accuracy... like anti vehicle turrets.. i can cross map head shot infantry and snipers with that... while also knowing the bullet drop... so no... my aim isnt the problem) this game could be alot better... provided they actually make the accuracy for ALL the guns as good as the guns in other FPS games and buff the ever living hell out of the accuracy so its not almost pure rng anymore.
最後修改者:Kareekoe; 2016 年 12 月 20 日 上午 6:26
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目前顯示第 1-15 則留言,共 33
rookie 2016 年 12 月 20 日 上午 6:31 
OK stopped reading after the first two sentences. I got blocked by the wall of text. You work for Trump? He's building a wall too.

Anyway don't expect any realism or common sense in this game. It uses its own mechanics to supposedly provide fair play. Go figure.
Kareekoe 2016 年 12 月 20 日 上午 6:40 
引用自 rookie
OK stopped reading after the first two sentences. I got blocked by the wall of text. You work for Trump? He's building a wall too.

Anyway don't expect any realism or common sense in this game. It uses its own mechanics to supposedly provide fair play. Go figure.
the only fair part about this game as far as ive seen, and as far as ive actually had fun with, is sniping infantry with antivehicle turrets and base building with ants and stuff... at least thats what i do on a good day... when i dont want to actually do anything besides hive and turrets or tanks.

playing infatry is when i purposely want to make my time in planetside 2 a complete nightmare. i keep telling myself... "playing infantry will get better, you'll see" as i slowly forget and then quickly get reminded how terrible the infantry combat is in this game...

also another thing worth pointing out... is that max is fun to play and seems to suffer alot less from the rng accuracy non-sence and actually feels like i need to improve my aim on it.. and not the other way around like all the other infantry units.. but my favorite infantry costs 450 nanites.... which is annoying -.-
最後修改者:Kareekoe; 2016 年 12 月 20 日 上午 6:44
Imperialus 2016 年 12 月 20 日 上午 6:44 
What gun are you trying to use? Are you compensating for recoil and COF bloom? What is your actual accuracy on planetside 2 player stats? If it's an automatic weapon and you're around 20% then honestly it isn't too bad.
Kareekoe 2016 年 12 月 20 日 上午 6:48 
引用自 imperialus
What gun are you trying to use? Are you compensating for recoil and COF bloom? What is your actual accuracy on planetside 2 player stats? If it's an automatic weapon and you're around 20% then honestly it isn't too bad.
aim =/= acuracy... i could be aiming at people directly and wether or not my bullets hit the guy is purely up to rng... unless im like VERY CLOSE to them to the point of the acuracy not being a problem... which then at that point... removing the accuracy i have a decent chance... except for when there is the times of a few of my bullets not registering..

all and all i have to admit, sometimes it is my aim on those more close quarters encounters... but there should be no reasion to get screwed over by rng acuracy when your aim is spot on.. but then i forget... rngesus has to bless your aimed sprey and prey...

so basicly what im saying is that planetside 2 stats are meaningless if you get super unlucky when most of your encounters are at decent ranges a Riffle of anysort should be able to easily shoot someone from...

also most of my stats were screwed over by rng acuracy anyways... so they probably arnt even worth looking at anyways.. i mean i might have some decent stuff.. but you will probably end up seeing patato crap.

(on a side note if i could play this game with a controller it might sooth my hardships with dealing with rng crap... at least with infantry gameplay... everything else is fun with mouse and keyboard cause there is little to no rng involved with the aim and acuracy of the other stuff i have fun with

Basicly im saying, i dont want to move to the ps4 version cause that one is swamped with children with loud mics, and cause i have all my progression on this one and cause controlers feel more comfertable using in intence situations and alot less specificly precision based and more "just do it" type game play... while on the other hand i like using the keyboard and mouse for vehicles and more precise non-infantry, "push it and hold it and base it" type game play...)
最後修改者:Kareekoe; 2016 年 12 月 20 日 上午 7:00
Imperialus 2016 年 12 月 20 日 上午 7:01 
all and all i have to admit, sometimes it is my aim on those more close quarters encounters... but there should be no reasion to get screwed over by rng acuracy when your aim is spot on.. but then i forget... rngesus has to bless your aimed sprey and prey...

Still not knowing what guns you are trying to use isn't helping but I'll try.

First figure out your gun's recoil pattern. Some guns, (like most the NS weapons) have a very predictable up and left pattern. Some guns, like the Lasher and the most of the TR LMG's for example are all over the damn place. Forward grips will help with unpredictable horizontal recoil, and from there it is just a matter of figuring out how hard you need to pull down on the mouse to stay on target.

Next figure out how much your gun is going to bloom, and how quickly. Once you have that figured out start trying to burst your weapon. This lets the COF reset, which will increase your accuracy.

Spray and pray is generally a bad idea unless you are in knifefight range anyhow.
最後修改者:Imperialus; 2016 年 12 月 20 日 上午 7:05
Kareekoe 2016 年 12 月 20 日 上午 7:08 
引用自 imperialus
all and all i have to admit, sometimes it is my aim on those more close quarters encounters... but there should be no reasion to get screwed over by rng acuracy when your aim is spot on.. but then i forget... rngesus has to bless your aimed sprey and prey...

Still not knowing what guns you are trying to use isn't helping but I'll try.

First figure out your gun's recoil pattern. Some guns, (like most the NS weapons) have a very predictable up and left pattern. Some guns, like the Lasher and the most of the TR LMG's for example are all over the damn place. Forward grips will help with unpredictable horizontal recoil, and from there it is just a matter of figuring out how hard you need to pull down on the mouse to stay on target.

Next figure out how much your gun is going to bloom, and how quickly. Once you have that figured out start trying to burst your weapon. This lets the COF reset, which will increase your accuracy.

Spray and pray is generally a bad idea unless you are in knifefight range anyhow.
im trying to use all of the TR infantry starting guns pritty much... and they all have really bad acuracy RNG and the most tollerable RNG seems to be located with medic... the least crappiest of the starting gun acuracy rng...
最後修改者:Kareekoe; 2016 年 12 月 20 日 上午 7:08
Imperialus 2016 年 12 月 20 日 上午 7:30 
im trying to use all of the TR infantry starting guns pritty much... and they all have really bad acuracy RNG and the most tollerable RNG seems to be located with medic... the least crappiest of the starting gun acuracy rng...

Ok, now we're talking. I say this as someone who spends 95% of my time as the poor bloody infantry, and have most my hours sunk into TR.

Burst discipline with TR weapons is practically a must. The fire rates cause major bloom issues. I'd suggest going to VR training. Get a feel for how quickly each weapons cone of fire expands and how long it takes for the COF to reset. The Cycler for example takes about 6 bullets before the COF is maxed so after shooting that many, let off the trigger for a fraction of a second and then shoot again. Same holds true for the Trac 5, though this is one of the few cases where the Jaguar is a straight up better weapon than the starter gun. Some weapons like the CARV rely on their bloom to be effective though. You can lock down a door pretty effectively just holding down the LMB and moving your reticle over anyone dumb enough to stick their head through. Can't really comment on the sniper rifles since I just plain don't play as an infil.
最後修改者:Imperialus; 2016 年 12 月 20 日 上午 7:31
Kareekoe 2016 年 12 月 20 日 上午 7:45 
引用自 imperialus
im trying to use all of the TR infantry starting guns pritty much... and they all have really bad acuracy RNG and the most tollerable RNG seems to be located with medic... the least crappiest of the starting gun acuracy rng...

Ok, now we're talking. I say this as someone who spends 95% of my time as the poor bloody infantry, and have most my hours sunk into TR.

Burst discipline with TR weapons is practically a must. The fire rates cause major bloom issues. I'd suggest going to VR training. Get a feel for how quickly each weapons cone of fire expands and how long it takes for the COF to reset. The Cycler for example takes about 6 bullets before the COF is maxed so after shooting that many, let off the trigger for a fraction of a second and then shoot again. Same holds true for the Trac 5, though this is one of the few cases where the Jaguar is a straight up better weapon than the starter gun. Some weapons like the CARV rely on their bloom to be effective though. You can lock down a door pretty effectively just holding down the LMB and moving your reticle over anyone dumb enough to stick their head through. Can't really comment on the sniper rifles since I just plain don't play as an infil.
on an unrelated note i had to report some idiot just right now... for exploiting a the part of the game i like -.- the base building and ant stuff... he made parts of his base invincible by essentially placing a repair module inside another construct or inside a map based object im not sure which... but its unkillable and the douche tried playing it off like its a normal thing you can do in the game "its its built right" heh yea sure... more like if its exploited right...
最後修改者:Kareekoe; 2016 年 12 月 20 日 上午 7:45
Nokta 2016 年 12 月 20 日 上午 7:46 
aim =/= acuracy... i could be aiming at people directly and wether or not my bullets hit the guy is purely up to rng... unless im like VERY CLOSE to them to the point of the acuracy not being a problem... which then at that point... removing the accuracy i have a decent chance... except for when there is the times of a few of my bullets not registering..

all and all i have to admit, sometimes it is my aim on those more close quarters encounters... but there should be no reasion to get screwed over by rng acuracy when your aim is spot on.. but then i forget... rngesus has to bless your aimed sprey and prey...

so basicly what im saying is that planetside 2 stats are meaningless if you get super unlucky when most of your encounters are at decent ranges a Riffle of anysort should be able to easily shoot someone from...

also most of my stats were screwed over by rng acuracy anyways... so they probably arnt even worth looking at anyways.. i mean i might have some decent stuff.. but you will probably end up seeing patato crap.

(on a side note if i could play this game with a controller it might sooth my hardships with dealing with rng crap... at least with infantry gameplay... everything else is fun with mouse and keyboard cause there is little to no rng involved with the aim and acuracy of the other stuff i have fun with

Basicly im saying, i dont want to move to the ps4 version cause that one is swamped with children with loud mics, and cause i have all my progression on this one and cause controlers feel more comfertable using in intence situations and alot less specificly precision based and more "just do it" type game play... while on the other hand i like using the keyboard and mouse for vehicles and more precise non-infantry, "push it and hold it and base it" type game play...)

The "RNG" in planetside weapons is consistent with other FPS. If you hold down your trigger, your bullets start flying anywere. It's called recoil and bloom. Each FPS has it. Planetside is no different.

And like in any other FPS out there you need to learn how to handle the weapon properly aka how to BURST FIRE.

If you hold down the trigger and spray at an enemy at 30m, yeah, good luck hitting him. Fire in smal 3-4 bullets bursts, let the bloom settle for a split second, then fire again. And learn your weapon recoil, every weapon has a different one, some kick up-right, some up-left, some just up. Learn how to compensate with your mouse. God, weapon recoil in most FPS is absurdely high you have to limit your bursts to 1-2 bullets and you have to stand still while doing it (ever played CS:GO?).

If you stop blaming the "RNG" and start firing your gun properly, you'll see you'll hit right where you are aiming. Then, if your aim is crap, you are out of luck.

Here, check these:

https://www.youtube.com/watch?v=Nv0kHAbjyMU


https://www.youtube.com/watch?v=g_osnX1FEjU
最後修改者:Nokta; 2016 年 12 月 20 日 上午 7:47
Jerk 2016 年 12 月 20 日 上午 7:47 
ur just bad lawl
Kareekoe 2016 年 12 月 20 日 上午 7:53 
引用自 itsa me Luigi
ur just bad lawl
you say that with a private profile... bad people have things to hide, you should be proud of me for stating my terribleness at the game kid.. #nothingtohidehere
Kappatalism 2016 年 12 月 20 日 上午 9:10 
#nothingtohidehere
#HashtagsOnSteam

But seriously, I'm only private so my geographic region doesn't ruin the conspiracy theory of someone on this forum.
Imperialus 2016 年 12 月 20 日 上午 9:51 
引用自 Kappatalism
#nothingtohidehere
#HashtagsOnSteam

But seriously, I'm only private so my geographic region doesn't ruin the conspiracy theory of someone on this forum.

Lag wizards and haxxorz? :p #everyonebutme
最後修改者:Imperialus; 2016 年 12 月 20 日 上午 9:52
JC D 2016 年 12 月 20 日 上午 10:49 
To be honest, I too dislike CoF - but only starting CoF, not bloom.

Bloom is the expansion of your weapon's Cone of Fire, and increases rapidly during prolonged bursts/mag dumps.

To fix this, burst. But don't CoD-style burst with a "bambambam WAIT bambambam", just stop firing for ~.1 or .2 seconds. It makes all the difference in the world.
Pr@3tør!an 2016 年 12 月 20 日 下午 12:51 
Nice one Lumpy, I was wondering what you guys were talking about when mentioning bloom and cof, saves me googling it. Never too old to learn!!
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張貼日期: 2016 年 12 月 20 日 上午 6:23
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