PlanetSide 2

PlanetSide 2

9imperator8 May 26, 2017 @ 5:27am
Difference between the factions?
I played this a bit long time ago and now i may start to play this again. But i created a new account and i don't really remember the differences between the factions. Could someone just tell me a simple version of the differences between the factions?
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NC have big bullets but low firerate (minus the weapons that have stats of TR guns) and really like shotguns, TR have lots of small bullets that are inaccurate (minus the guns that have the stats of NC guns) and really like having fire rates so high the gun is useless past 10m, and VS can put half a mag into the same 3 holes (minus the guns that work like TR and NC guns).

Would you like to know more?
For tanks, NC have one that needs a 'ignore all damage for a time' ability because they have too short of a reload time to be helpful; TR has a two barrel mobile artillery that's designed to be sat behind the front lines and shell bases with an ability that (along with increasing the already fast reload speed even more than it already should be) prevents it from moving long enough to be killed by just about anything that gets to it; VS have a tank that can climb moutains (or just about any other geomtry) that any other land vehicle would get stuck on for 5 years.
For MAXes, NC have shotguns and an ability that reduces damage by a lot but preventes you from shooting; TR have chainguns that can have their firerate/reload/velocity increased by the ability but removes the ability to move; VS (seemingly, because I don't run VS and I don't see VS MAXes often) has explosive blobs and a weaker version of TR guns which fill air with rounds, and an ability that increases damage given and recived.
9imperator8 May 26, 2017 @ 6:07am 
Originally posted by Bandit:
NC have big bullets but low firerate (minus the weapons that have stats of TR guns) and really like shotguns, TR have lots of small bullets that are inaccurate (minus the guns that have the stats of NC guns) and really like having fire rates so high the gun is useless past 10m, and VS can put half a mag into the same 3 holes (minus the guns that work like TR and NC guns).

Would you like to know more?
For tanks, NC have one that needs a 'ignore all damage for a time' ability because they have too short of a reload time to be helpful; TR has a two barrel mobile artillery that's designed to be sat behind the front lines and shell bases with an ability that (along with increasing the already fast reload speed even more than it already should be) prevents it from moving long enough to be killed by just about anything that gets to it; VS have a tank that can climb moutains (or just about any other geomtry) that any other land vehicle would get stuck on for 5 years.
For MAXes, NC have shotguns and an ability that reduces damage by a lot but preventes you from shooting; TR have chainguns that can have their firerate/reload/velocity increased by the ability but removes the ability to move; VS (seemingly, because I don't run VS and I don't see VS MAXes often) has explosive blobs and a weaker version of TR guns which fill air with rounds, and an ability that increases damage given and recived.
Okay. Thanks!
Amanoob105 May 26, 2017 @ 8:33am 
For the most part;

TR; High RoF, low recoil per bullet, larger mags, longer reloads (so 'ALL THE DAKKA!'). Best at short to med ranges where their high mag, high RoF bullet spam can be at its best while burst fireing is needed at longer ranges.
Vehicles are faster over all with high RoF and both the tank and the MAX have an optional ability that trades movement for higher RoF, reload and bullet speed so spatial awareness (and/or team mates) will be needed to not get taken out from behind.

NC; High damage, low RoF, med to small (not counting most of their LMGs) mags, high recoil (they also have a shotgun for everything be it sidearms, MAXs, vehicles and as an under barrel for one of their shotguns). Best at close and long range where the low RoF will be less of a problem, though headshots are offen needed to make the most of the high damage with their low RoF at the close range.
Vehicles are slower with better armor and higher damage and while both the tank and MAX have a shield they don't work the same. The tank one lasts for about 6 seconds, enough to stop one or two extra shots from the enemy while covering the hole tank, this plus its better armor and high damage per shot make it very good at hunting other tanks. The MAX shield only protects from the frount but lasts untill its destroyed or put away. It also doesn't stop a reload from completing if it was started before you raised it.

VS; Med mags, low bullet speed, med damage, med RoF, fast reloads, no bullet drop on most guns, low recoil. Best at med to long. Although you need to lead your shots more at long the easy to use gun helps to balance that and the fast reload meens less down time between shooting. (Their also a pain in the @$$ to see at night).
Vehicles are the most manoeuvrable, the tank moves like you do on foot only slower and no jumping while its ability is a booster that moves you forward very quickly (for a tank), good for nipping behind cover or round to an enemys rear armor. The VS MAXs ability's....had a rough life. When it first came out it was OP, no other way to say it. As it is now it's usefull but only in very small amounts. When you turn it on it ups your max damage by 10% makes you move faster but you take more damage while at the smae time (clear the room or die trying), can only last for 25 sec at max and takes 60 sec to rechage.... You wont see many using this.
Omnissiahs Own May 26, 2017 @ 10:17am 
dont listen to these guys its like this
VS- SPANDEX KINKS/LASERS ( best fac imo )
NC- TEAM KILL 5 GUYS TO KILL ONE GUY
TR- STANDING STILL WINS WARS
9imperator8 May 26, 2017 @ 10:18am 
I started to play on TR
💫Evok May 26, 2017 @ 10:16pm 
TR has better outfits
Jaster May 27, 2017 @ 8:09pm 
NS have taken over, only difference now days is color :(
vs is easymode. tr is somewhat better and nc is full on ♥♥♥♥♥♥ mode.
iqbal Aug 10, 2018 @ 7:26pm 
Originally posted by ♥♥♥♥♥♥ Be Like:
dont listen to these guys its like this
VS- SPANDEX KINKS/LASERS ( best fac imo )
NC- TEAM KILL 5 GUYS TO KILL ONE GUY
TR- STANDING STILL WINS WARS
This ♥♥♥♥♥♥♥ post made me crap the ♥♥♥♥ up thanks bruh.. Best comment out of all these bishes.
Smaug's Arrow. Aug 10, 2018 @ 9:18pm 
Originally posted by ✠ alarik98 ✠:
I played this a bit long time ago and now i may start to play this again. But i created a new account and i don't really remember the differences between the factions. Could someone just tell me a simple version of the differences between the factions?



TR- Target security guards. NC-Walmart sporting goods inventory control. VS- Found a ancient cassette player with Purple rain on it and spend their lives defending it at the vanu archives.
Roobik Aug 11, 2018 @ 1:27am 
Good job necroing a thread that's over a year old.
9imperator8 Aug 11, 2018 @ 1:30am 
How did you even manage to find this old thread?
Lunri Aug 11, 2018 @ 2:47am 
I've seen people necro older sometimes thread's like this appear on the More Discussions tab to your right and they don't read the dates.
Last edited by Lunri; Aug 11, 2018 @ 2:47am
BillHicks Aug 11, 2018 @ 3:41pm 
Very little difference now. Everyone running around weapons the sound exactly the same.
Puddles the Corgi Jan 15, 2021 @ 11:01pm 
I just had to necro this because it took forever to find, but is still just as accurate.
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Date Posted: May 26, 2017 @ 5:27am
Posts: 17