BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

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Greg1337 Jan 9, 2014 @ 10:03pm
How to unlock the next level
I've beaten all the levels before it, but the next one won't unlock. I'm new to the game.
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Showing 1-11 of 11 comments
MontyB Jan 10, 2014 @ 4:50am 
You might want to be more specific (a screenshot might help too). What world/zone are you on?

Perhaps, you just need to go back to the world map and select the next world?

Or...is the level you are looking at one that needs the alternate path/exit to access? Some levels split (blue and green arrow), play the level twice following a different path each time to open up both routes.
Greg1337 Jan 10, 2014 @ 11:54am 
I needed to play the level twice and go through the two different routes.
NBlast Jan 10, 2014 @ 3:18pm 
Originally posted by Greg1337:
I needed to play the level twice and go through the two different routes.

Yep. That's the alternative exit mechanic -> Depending on the level's exit choosen you will unlock either the next level in the chain or the bonus level on the sideway.
himmatsj Jan 11, 2014 @ 8:45am 
Originally posted by Greg1337:
I needed to play the level twice and go through the two different routes.

Do you speak about bonus levels or the regular story levels?
Greg1337 Jan 11, 2014 @ 11:02am 
Just regular I think
=Axton= Jan 11, 2014 @ 7:54pm 
So in World 2, I can't proceed either, but I did see some alternate exit flash up when i finished one level. Do I have to go back and finish it normally?
Greg1337 Jan 11, 2014 @ 11:33pm 
I think you have to go through all the alternate exists on the level before the locked one. I just watched a playthrough when I was stuck.
Shadowspaz Jan 12, 2014 @ 1:17am 
Originally posted by Axton007:
So in World 2, I can't proceed either, but I did see some alternate exit flash up when i finished one level. Do I have to go back and finish it normally?
Yes you do. Alternate exits just open the alternate path, and the regular one opens the standard progression. I guess the exception is that, if you take a warp to a retro level and clear it, it'll still unlock the next level.
=Axton= Jan 12, 2014 @ 4:31am 
Ah thanks, I did find one retro level by hitting a yellow box sort of thing, but had no idea how to clear it.
MontyB Jan 12, 2014 @ 6:01am 
If you just want to do the normal progression, always follow the green path/arrow.
The blue arrow just opens up a bonus level(s).
The red arrow/path is for chests and such (I think).

I tend to perfect a level on the green path and then replay the level for the additional stuff, as when you follow the blue path you won't be able to get a perfect.

The famicom cartridges (big yellow blocks), open up the retro levels. I found 6 on World 1. Still working my way through World 2.

You complete the retro levels like you would a normal level. Also, once you have accessed a retro level you can load it again from the map view, by pressing Y (yellow button) on your controller (on the particular level that you originally accessed it from), so you don't need to play the normal level again to access it. It seems that you can miss some of the gold in the retro levels and it doesn't matter, as it only seems to record whether you got to the end or not. I am sure someone will correct me on this if I am wrong. :)
Last edited by MontyB; Jan 12, 2014 @ 6:03am
Shadowspaz Jan 12, 2014 @ 1:32pm 
Originally posted by MontyB:
I found 6 on World 1.
Actually, there are 5 in each world.

And as far as unlockables go, it only matters that you clear each retro stage. Beating all 25 unlocks Retro CommanderVideo. There's no reward for getting all the gold, but across all 25 retro stages, you can get an additional 1000 gold, putting the overall total at 5000. So if you're a hardcore completionist, you can go for that, but all you get is a nifty number. :P
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