DRAGON QUEST MONSTERS: The Dark Prince

DRAGON QUEST MONSTERS: The Dark Prince

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What's a good physical attack trait?
There's loads of options for spells, but I can't find a good physical attack trait
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Showing 1-6 of 6 comments
There are plenty, it just depends on what you want to do.

There are the less obvious elemental meisters and ultra crafties, which apply to the elemental physical attacks as well as spells.

Then there are the various physical crit related ones like Critical Sensation and Adrenaline rush. There's also rando-muster and the rando/instant oomphs. Miraculous touch is decent for staying power. If dealing with an L sized physical attacker, Collective Punishment is worth considering.

The status touches can be interesting if combine with the related ultra crafty or collective punishment.

Also there are the generically useful ones like the various tactical traits are definitely worth considering too, especially if its on an S sized monster.

That should cover most of the bases, unless you meant talents instead.
Blind Jan 14 @ 6:43pm 
I did mean talents, but I woulda in turn asked for traits anyways
There are a few good physical attack talents, but they are not as easy to find as the magic ones. Also, for most physicial attackers, Attack booster 4 usually ends up being needed, as unlike spells, you do have to overcome the enemies defense stat in addition to resistances.

The initial go to ones are the ones related to making the Hair Splitter talent. Spicy, Stoney, Soggy, Blowy slashes, and then the middle combination ones of Freezer Burner, Air Fryer, Freeze Popper, and Storm Brewer. Pay attention to the skills in the combination ones, as they contain a number of the better physical skills, and most of the better physical skill sets will contain a couple. This set of talents are kind of the generic all around physical ones.

After which, you might want to look at ones like Duelist, Martial Maven, Maniac, Pest Controller, and Warmonger.

You just kinda have to find which of the other sets have skills that either fit the monster in question's traits or a more specific niche than just generic physical attacker. Much like how its better to pick a more tailored and fitting casting talent than just defaulting to Perfect Speller.
Blind Jan 15 @ 1:35pm 
I'm missing a pair of traits; What are the two in the trait list near the bottom; above Magma Shield and Glacier shield (under Death Defier and Sparkling Warder)
I couldn't say off hand which one they are exactly, but they should be either the other egg-only wards or the combination wards. Hard, Holy, and Sparkling are the egg only ones. Chiaroscuro, Cyclone, Fulgurite, Glacier, Magma, and Tremor are combination ones.
Blind Jan 17 @ 12:37am 
I've now 100%'d the game, except for a few entries in Talents and several missing traits (I'm missing presumably one of the Insomnias, for example)

I'd have to say the best physical skill is Sword Dance; only 15 MP means very sustainable - and hitting more than 4 times means breaking the damage cap, which my Nokturnus was always hitting even against the final bosses (without oomph/sap).

Sword Dance is available on a number of different sets, most of which are Agility themed. Vaudvillan seems like the best intermediate source since it also has tongue bashing

...Which makes me curious how the different skills scale; If the AGI scaling on Fan Dango is higher than the STR scaling on Sword Dance for example.


...

Other than that, ya - without knowing how different moves scale it's impossible to make a determination objectively. IE: Sword Dance Vs. Multifist. I could put Maniac on Nokturnus to see which he prefers since that set contains both.

Hypothetically Shining Shot should be the best attack skill even though it's elemental. In this case the test kit would be Just Ruler since it has Fan Dango - but they scale off different things.
Last edited by Blind; Jan 17 @ 12:38am
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