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*I tried it once on my desktop, but didn't have enough space in /home and was waiting for LVM to consider the kernel to support a particular feature so I could easily enlarge it, then other stuff happened and the computer evidently doesn't even begin to POST anymore. I guess I could try it on this laptop now, too, since I believe (due to Debian having done a release since I last consided it) that I can now run Steam on Debian stable? (Laptops are tricky enough without having to deal with the half-baked upgrade scenarios that can come up on testing/unstable -- or at least, that's my excuse for installing/keeping Debian stable on this thing rather than testing/sid. That, and it increases my test matrix.) Unfortunately, I seem to keep running Windows on it instead for some reason...
**Maybe someone actually does warrant that their game will work in WINE?
From your questions I can tell that you didn't play much with your Debian machine, especially Steam games :)
You won't be able to install Window$ games in Linux from the Steam Linux client, it doesn't have this ability (yet..).
To get the games to install you need to install the Window$ Steam (.exe) in Linux using Wine. You'll never touch the Linux client.
Wine is a compatibility layer that gives you the opportunity to run Window$ software on Linux and Mac. Wine isn't perfect, considering all the amount of applications that are available (not just games), anyway it runs some games extremely well, and sometimes it has a better compatibility than Windoze (i.e. with some old games).
The Wine Apps Database is a place where everyone can post a test about a specific application.
There you can take a look if a game works or not, and if it works out-of-the-box, needs some tweak, etc..
You can expect almost every DirectX9 game to run fine with Wine, especially when the game is compatible with WinXP.
Performance won't be the same, you're going to loose something because Wine needs to convert DX calls to OpenGL (unless you're using Wine Gallium Nine).
But in some cases it can be faster and sometimes you will find a better compatibility to get games to run on Wine then on Win10 where they won't even launch..
As for DX10 and DX11 there is still work in progress, but thing are going very good for Wine, it may take way less then expected to reach some good progress!
On the other side Wine is not easy to use (actually it's quite easy but you need to understand how it works first..)
A lot of people use Play On Linux (I used that too a lot) because it gives you a GUI and it manages different Wine versions better.
I'm going to post on my blog a "how to" on geting games to work with Wine, Steam games are super easy to install, but I want to cover also some other stuff.
If you want to give Wine a try it's always recommended to use differnet prefixes for every application that you install, this to prevent that a tweak to get a game to work breaks another game.
Steam.exe should work out of the box, you can install it on a clean prefix and stat learning how Wine works :)
ps. mind to use the latest Wine Staging available (not the stable one), you may also think to switch to Debian testing or another distro, such as Manjaro or Arch Linux or set a VM to make some test.
Well, I believe it's actually a "new" one, not that it matters much: either way, installing the PhysX System Software from http://www.nvidia.com/object/physx_system_software.html normally does the trick on Windows, hopefully that works with WINE too? (Don't worry, it supports software-only simulation too -- it doesn't need to talk to any cards. I mean it works fine on Intel HD graphics, why should Linux be worse?)
(I'm not really sure what Steam Play has to do with anything, that just seems to refer to Steam apps that offer versions for multiple platforms, which BCR doesn't do.)
P.S. Good luck getting XInput working, it sounds a bit tricky at the moment?
For more info:
https://steamcommunity.com/games/221410/announcements/detail/1696055855739350561
https://github.com/ValveSoftware/Proton/wiki/Proton-FAQ
https://spcr.netlify.com
I've read some reports that all this needs to run is to add physx to the game's prefix with winetricks. I have yet to get around to messing around with using winetricks on Proton, but according to that FAQ I posted up above, the prexif for this game should be found within your Steam library folder at:
So my best guess at the way to get physx installed into this prefix assuming you have winetricks installed already and you open a terminal from your library directory where you installed the game, you would use the following command:
EDIT: Looks like there is an even easier way of dealing with winetricks for Proton games.
https://github.com/Sirmentio/protontricks
With that installed the way they describe there, installing physx should be as simple as entering the following command:
EDIT2: If you install your games to somewhere other than the default library folder, you will have to set a variable to the path to it. So the above would become:
UPDATE: So gave this a try myself, protontricks worked as expected once I pointed it at my custom Steam library folder using the above code snippet. The game launched just fine for me and I was able to complete the tutorial in it just fine. Got to dig out a controller before I can give the game a more thorough play test, as keyboard controls kinda suck for this game, lol.