Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- ETA is actually about 2 weeks
- The mobile phone thing is turning into a minor UI revamp, which is why the whole thing's gonna need a bit more time.
- Worlds themselves don't load faster but rather the "chunks" of the world load faster during gameplay, meaning you shouldn't have as many instances of the game failing to load new parts of the world before they're on-screen (the "black squares" you sometimes see).
- There's actually a pretty big changelog already, I was able to find the time to fix up a whole bunch of issues that had been bugging me for ages.
- My artist went and added like 10,000+ new animation frames to various objects in the game world. It is kind of insane.
https://steamcommunity.com/app/2165810/discussions/0/4699035108378438972/