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Only thing i want now to be added is that NPCs will rebuild damaged stuff, and i cant wait for random npcs routines. Make cities much more alive.
Currently this is a job for Butler Bots that occurs once per day early in the morning. This will change based on factors such as city prosperity. It's possible that it could be handled by NPCs themselves at some point.
Really nice, i seen in roadmap you guys want to have game organic living city, i am curious how A.I. is handled by that regard, it seems like really ambitious feet and i hope you can achieve that.
If you will it will be one of the most living games i ever played and i am looking foward to experience that.
My main issue with these kind of games, I got hyped for Retro City Rampage but the pond is a mile wide and an inch deep. These days we need crafting, character progression, stats, skill points, gameplay modifiers.. etc... etc.. etc..
I'm feeling pretty confident about this game but the demo didn't excite me, hope a new demo will be released that's more representative of the final product.
It's only showing the Windows icon on the Steam page, and when I try and download it on a Mac (Macbook Pro M4) it says it's an incompatible platform.
I say no