Streets of Rogue 2

Streets of Rogue 2

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George | tinyBuild  [developer] Dec 20, 2024 @ 3:02am
Development Roadmap

The Development Roadmap should give you a solid idea of development plans for Streets of Rogue 2 during pre-Early Access and Early Access. It's quite lengthy; think of it more as a reference guide to look at if you're curious about some specific aspect of the game. Don't hesitate to let us know if you think anything is missing from this in the comments under this post.
Last edited by George | tinyBuild; Feb 21 @ 5:37am
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Showing 1-12 of 12 comments
Golden Boy Dec 20, 2024 @ 3:20am 
sounds brilliant
_charris_ Dec 27, 2024 @ 10:56am 
2
Where is Mac support on the roadmap?
LegendCZ Dec 31, 2024 @ 2:55am 
Amazing roadmap.

Only thing i want now to be added is that NPCs will rebuild damaged stuff, and i cant wait for random npcs routines. Make cities much more alive.
Madguy  [developer] Dec 31, 2024 @ 10:18am 
Originally posted by _charris_:
Where is Mac support on the roadmap?
Mac should be playable right now, though there's no Mac-specific build available. Is it not playable for you?

Originally posted by LegendCZ:
Amazing roadmap.

Only thing i want now to be added is that NPCs will rebuild damaged stuff, and i cant wait for random npcs routines. Make cities much more alive.
Currently this is a job for Butler Bots that occurs once per day early in the morning. This will change based on factors such as city prosperity. It's possible that it could be handled by NPCs themselves at some point.
LegendCZ Dec 31, 2024 @ 1:28pm 
Originally posted by Madguy:
Originally posted by _charris_:
Where is Mac support on the roadmap?
Mac should be playable right now, though there's no Mac-specific build available. Is it not playable for you?

Originally posted by LegendCZ:
Amazing roadmap.

Only thing i want now to be added is that NPCs will rebuild damaged stuff, and i cant wait for random npcs routines. Make cities much more alive.
Currently this is a job for Butler Bots that occurs once per day early in the morning. This will change based on factors such as city prosperity. It's possible that it could be handled by NPCs themselves at some point.

Really nice, i seen in roadmap you guys want to have game organic living city, i am curious how A.I. is handled by that regard, it seems like really ambitious feet and i hope you can achieve that.

If you will it will be one of the most living games i ever played and i am looking foward to experience that.
Can you make a high level info-graphic with the major roadmap milestones.. this isn't very friendly roadmap format.

My main issue with these kind of games, I got hyped for Retro City Rampage but the pond is a mile wide and an inch deep. These days we need crafting, character progression, stats, skill points, gameplay modifiers.. etc... etc.. etc..

I'm feeling pretty confident about this game but the demo didn't excite me, hope a new demo will be released that's more representative of the final product.
Originally posted by Madguy:
Originally posted by _charris_:
Where is Mac support on the roadmap?
Mac should be playable right now, though there's no Mac-specific build available. Is it not playable for you?

It's only showing the Windows icon on the Steam page, and when I try and download it on a Mac (Macbook Pro M4) it says it's an incompatible platform.
Last edited by _charris_; Jan 1 @ 4:44pm
fuqu Jan 11 @ 2:39pm 
Sir, Sir! I have money for you.
Is the game really being held up to support phones? Lame.
George | tinyBuild  [developer] Feb 10 @ 2:02am 
Originally posted by Marcus the Psycho:
Is the game really being held up to support phones? Lame.
It's not even out yet, of course, we want to port it to mobile but it's gonna take some time. And we're gonna at least wait until we're done with early access to release the full version on phones
Last edited by George | tinyBuild; Feb 10 @ 2:03am
Originally posted by George | tinyBuild:

The Development Roadmap should give you a solid idea of development plans for Streets of Rogue 2 during pre-Early Access and Early Access. It's quite lengthy; think of it more as a reference guide to look at if you're curious about some specific aspect of the game. Don't hesitate to let us know if you think anything is missing from this in the comments under this post.
Noticed in your latest update you have a car named Cheap Sedan, but are thinking of changing the name

I say no
George | tinyBuild  [developer] Mar 21 @ 3:21am 
Originally posted by sam_hdude526:
Originally posted by George | tinyBuild:

The Development Roadmap should give you a solid idea of development plans for Streets of Rogue 2 during pre-Early Access and Early Access. It's quite lengthy; think of it more as a reference guide to look at if you're curious about some specific aspect of the game. Don't hesitate to let us know if you think anything is missing from this in the comments under this post.
Noticed in your latest update you have a car named Cheap Sedan, but are thinking of changing the name

I say no
Noted!
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