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*There is hero Money, which is gained after matchs. This buys in game usables like potions and mines that can be used to heal and increase your max stats for a round. Many players do not realize these items exist.
*With a game having such a harsh learning curve soon people would buy the game and warn people not to play it even more since they HAD to pay. Right now, buying a new class in Dungeon Party is $5 in most currencies. I paid that for the Bard and all the classes are 50 Cyans. From a marketing standpoint you would be effectivly letting the game die by making it a paid product.