The Incredible Adventures of Van Helsing

The Incredible Adventures of Van Helsing

NeXuS23 Nov 2, 2014 @ 7:06pm
Full Controller Support? Not really!
I buyed it primary because it said "Full Controller Support" and i play my Stuff on TV, also i have a Keyboard in front of me because i play the Stuff on a SLI Notebook mostly.

First i can not use Keyboard at all while Controller is plugged, would not be a big Issue if the Game would have "Full Controller Support" like advertised, but this is wrong advertised or the Game is simply bugged like Hell.

- Controller Bugs -

1. I can not select Powerups with Controller, its more like move Right Stick and some will be selected or not, no way to select them specifically, more random and totally useless, its simply hilarious!

2. I can not buy some Skill Powerups because its impossible to move to the f*****g Powerup with the Controller, its simply not working. I tested without Controller and clicking on it buyed the Powerup, so its clearly a Bug, some Skill Powerups especially the last Tier ones, are not buyable with a Controller because its impossible to move to them with the Analogstick - dunno why, but its bugged!

3. How do i Zoom in and out with Controller? (You forgot to implement it or what?)

4. How do i switch Skills with Controller? (normally that is done via Bumper and Screenwheel select, but this Game simply has no Option for it if you play with Controller, hilarious!)

5. Inventory is messed up with Controller, because with Controller they Display it as a List, but they forgot to remove the Slotsizes for Objects, there are No Sizes in a List, only on a Inventory that uses Squares, so please remove that crap if you make it a List for Controllers. This Bug leads to strange behaviour, like you have 50 Slots which are full after placing 8 Objects, where are the 42 other Slots gone? I started the Game from the beginning with Controller, so i was not able to find out that the simply messed up the Inventory if a Controller is used. After starting it without to test it, i found out that they simply switched the Boxview to a Listview without removing the Objectslotsize which make no Sense at all in a Listview.

6. Where can i set the Sensitivity and Deadspot? I need it because the Wheelselect for Inventory is messed up, the Deadspot is missset, its a mess to select some.

So My Conclusion is, this Game has "Partial Controller Support" but no "Full Controller Support" and so it was advertised wrong! If there is a "Full Controller Support" tag, i expect it to work 100% and not like that. Looks more like Controller Support was added in a hurry, not really tested and was never fixed...
Last edited by NeXuS23; Nov 2, 2014 @ 7:28pm
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Showing 1-12 of 12 comments
datguy13 Nov 3, 2014 @ 8:32am 
3) Zoom is done with the Directional Pad. You can change this preset in the Options menu.

5) Each item requires a set number of inventory spots on your list. You are limited to 50 "spaces" worth of carrying capacity, and small items like amulets and rings will only require one space on the list, but an armor will take up four of them while a sword will take up three. Economy of space is limited intentionally, they did not forget to remove the mechanic, they just adapted it numerically instead of graphically.
NeXuS23 Nov 3, 2014 @ 11:46am 
3) Does not work, left/right is Potions, down is Map ... so up is Zoom, nope!

5) Makes no Sense in a Listview, there it is 1 Item = 1 Slot else its a bit Confusing because all Items are same Size in List, no Possibility to see like in Grid.
datguy13 Nov 3, 2014 @ 1:18pm 
It makes perfect sense if you drop the pre-conceived notion that you know what's best.

A sword is not going to take up the same amount of inventory space as a ring. This is an ARPG where space is a commodity and a mechanical balancing factor to gameplay, not a JRPG where you can throw a friggin airship in your back pocket and cram ten swords taller than your character in your backback and call it good.
NeXuS23 Nov 3, 2014 @ 1:43pm 
Sorry, does not work in a Listview, needs Gridview for this which i never seen before i once tested it without Controller else i would not even know whats going on.

Also just noticed with Controller the Customize Button is also missing and i still can't Zoom in/out.

Also i still miss a Handbook, i mean c'mon no Handbook?
NeXuS23 Nov 4, 2014 @ 5:16am 
Originally posted by Postal Dude:
People keep complaining about controller problems.
Console peasants.
Play the game with Mouse + Keyboard.
Best anyway. How can somebody even play this game with controller.

How can somebody even play this game with a Mouse? So slow, so retarded, so inconvenient...

You know Its a ARPG, not a Point and Click Adventure.
NeXuS23 Nov 4, 2014 @ 6:35am 
Originally posted by Postal Dude:
Slow? A mouse? You mean a stick. Stick takes a lot longer to aim.
Except if you dont know how to change the mouse speed and your settings are on ultra slow.

LOl! Does not matter how fast you can move your Pointer with the Mouse - i have no Pointer with my Controller, i don't Point and Click because i play a ARPG not a Point and Click Adventure. And you can't move faster than i do anyway no matter how fast you Point and Click, the Movement is same speed, so none sense!

And btw. i use a SCAV Controller for PC and Consoles, so no Slow Turn or other Annoyances.

And i assume i can click my Buttons as fast as you click yours, my Buttons are optimized for Speed too, not the cheap default XBOX-Controller Buttons, but even with those you can probably click as fast.

The only Games i play with Mouse are 1st Person Shooter where i can take advantage of quickshiftsnapmousemovements or also of course Point and Click Adventures where Controllers are indeed much slower and inconvenient.

But for Games that are 3th Person/Isometric a Controller is simply much more convenient to use.

A Mouse (in this Game) is more convenient for Inventory managment, but well i want to 'Hack and Slash' and not to spend Hours in my Inventory anyway.

Also everything is a matter of Optimization anyway, you can still play a non-Controller optimized ARPG with a Controller, but don't try to use a Mouse on a Controller optimized ARPG because it will become frustrating quit fast because some Movements can't be done with a Mouse and Keyboard.

Especially on Games where you can Move you Character and at the same Time has a free Camera, you are doomed with a Mouse and Keyboard, especially if the Combo's are optimized too, like two On-Screen Wheel Selects with 16 Items each and such Stuff.

My Controller has 17 Buttons (speciality on me one +4 to map to others) and two Analog Sticks for independent 360° Movement.

A Mouse has 3-8 Buttons, has one independent 360° Movement, a MouseWheel to Scroll up/down (good for quick Weapon Select and such Stuff). The Keyboard only provides more Button's but no additional 360° Movement.

This Game does not even have a Free Camera and uses only one 360° Movement, the second has been degraded to select Powerups (a pity because Free Camera would be nice in this Game), if it would be Controller-Optmized, i'm sure it would have a Free Camera too.

Well to close this:

For me a Mouse makes Sense on 1st Person Shooters where quick Aim is important and not so much Buttons are needed, then the precise and quicksnapshiftable 360° Movement is used for the 'Camera' and the not so precise Keyboard Left/Right/up/down and combos '8 Direction' is used for to move the Character. Such Games can be played with a Controller too of Course and it works well because you have two Analog Sticks for independent 360° Movement, but if a Controller-Player would meet a Mouse/Keyboard Player, the quicksnapshiftable 360° Movement of the Mouse could doom the Controller Player. Even with full Sesitivity a Controller can't compete, i tested it.

Or of Course for Point and Click Adventure's or anything else where you must move Cursors over the Screen, because it suxx to move Cursors over the Screen with a Controller, because they are made to play Games and not for clicking Icons... LOL!

For anything else i prefer to use a Controller for it.
Last edited by NeXuS23; Nov 4, 2014 @ 6:40am
datguy13 Nov 4, 2014 @ 8:14am 
Originally posted by NeXuS23:

i prefer

Only salient statement of fact in that entire, overblown diatribe.

Controller optimization means that the interface is programmed for responsivity and to reduce input lag, not to log every possible input you could ever imagine, by the way. Digital Download games only very rarely come with manuals nowadays, as well.

If you wanted the console experience of gamepad play with a manual and television optimization, then you really should have bought a console instead of trying to dumb your laptop down into one.
NeXuS23 Nov 4, 2014 @ 8:42am 
Sorry, has nothing to do with Consoles or PC's Question, Consoles are PC too anyway, simply not so flexible and locked.

Also nowaday there is no more Difference between TV's and Monitors, TV's are just bigger Monitor's thats all.

I expect a Manual in Form of a PDF especially if i buy Digital Download Games, also 90% of my Digital Download Games have a Manual, no Manual should automatically mean -25% Price, i don't have a nice Package and nothing, so i'm sorry but then at least i expect a PDF Manual.

And anyway its solely my Choice, how and with what i like to play Games.

Then anything said still has not solved the Problem, that the Game was advertised with Full Controller Support but in Reality Controller Support was crippled.
datguy13 Nov 4, 2014 @ 9:10pm 
Originally posted by NeXuS23:
Sorry, has nothing to do with Consoles or PC's Question, Consoles are PC too anyway, simply not so flexible and locked.

Also nowaday there is no more Difference between TV's and Monitors, TV's are just bigger Monitor's thats all.

I expect a Manual in Form of a PDF especially if i buy Digital Download Games, also 90% of my Digital Download Games have a Manual, no Manual should automatically mean -25% Price, i don't have a nice Package and nothing, so i'm sorry but then at least i expect a PDF Manual.

And anyway its solely my Choice, how and with what i like to play Games.

Then anything said still has not solved the Problem, that the Game was advertised with Full Controller Support but in Reality Controller Support was crippled.


http://www.youtube.com/watch?v=5hfYJsQAhl0
Grimnir226 Nov 7, 2014 @ 10:15am 
Originally posted by Postal Dude:
People keep complaining about controller problems.
Console peasants.
Play the game with Mouse + Keyboard.
Best anyway. How can somebody even play this game with controller.

Some of us work with a mouse and keyboard and develope associations with the sensation of using them. Since I work a mentally taxing job with such, I find things more enjoyable with a controller.

Am I the only one?
strigvir Nov 7, 2014 @ 3:16pm 
Originally posted by NeXuS23:
For anything else i prefer to use a Controller for it.
Have you tried to play clasess other than melee hunter? I have bad news for you.
Originally posted by Grimnir226:
Am I the only one?
Indeed you are the only one special console peasant of these forums.

NeXuS23 Nov 7, 2014 @ 4:29pm 
I didn't know there were such silly Platform Fanboys on PC too.

Look Controller's are the best choice for some Games, like Mouse is the best for some others.

But Action Games are better played with a Controller. Period. And this Game is 99% Action / 1% RPG and yeah i played other Classes as Melee, in Fact i played all and finsihed one Character already. Its a typical Hack&Slash Type ARPG and you end up playing it with 1-2 Skills only, using them ad infinitum because the others's are to slow and not effective enough, a typical boring Hack&Slash Type Game.

Especially the Thaumaturge is OP with Controller and with the right Skill, even if the Game has some crippled Controller Support, i clean whole Maps within Minutes easly on Heroic, they don't even come near me...

And only for your Information, i played already thousands of Games on C64, Amiga, PC, NES, SNES, N64, GB's, PSP's, Xbox, Xbox360,.. Before there was Joysticks for playing, they involved to Controllers which finally provided compact Arcadestyle controls, the Mouse was invented to click Icons on Geos, Mac, Windows and the Keyboard is mainly for Typing.

So fact is, Joysticks&Controllers was and are made to play Games, where Mouse&Keyboard was and are made for Typing and clicking Icons not primary for playing Games. Some Games are more like clicking Icons and typing Stuff, they are best played with Mouse&Keyboard.

If this Game would be 100% RPG, well like Dungoen Master, Eye of the Beholder, Lands of Lore and or all those old Style mouseclicking Point&Adventures, i would play it with Mouse&Keyboard, but it isn't, its 99% Action, the only Thing for what i would use a Mouse is the Inventory, perhaps, but once you have your Gear and set your Skills, well its obsolete anyway and the Game turns into a Hack&Slash style Game, doesn't matter if Melee or Ranged also only Hunter has really two Modes, the others are even more limited.

Well, anyway i reported some Bugs and not wanted "that" Question answered. And the Bugs are real, i can't move to certain Skills, Powerups,.. with Controller to buy them. Also i still don't know how to Zoom In/Out with Controller.
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Date Posted: Nov 2, 2014 @ 7:06pm
Posts: 12