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What would be nice is if you retained control over your client states diplomacy...they are nothing more than a pain in the ass right now.
It would be an easy fix though. They could change it so that as soon as a faction was made into a client state its diplomatic stance (allies, enemies, etc) was wiped clean save for being subject to your faction. In addition they could also bring back the ability to ask a faction to make peace with another. IIRC this ability was in one of the past games but I can't recall which one.
If its you (or another faction) negotiateing them to become a client though diplomatic means, then no it would just break the game. Say your moveing onto their lands, aiming for full conquest to build your lands up, then another faction takes them on as a client through diplomatic means, it means your war would end with them, regardless of if you are at war with the new parent state for them or not would end. you would then have to declare war onto them and the new parent state.
Other side of the coin with that is when you move into a new area and take on a weaker nation as a client to strengthen your borders, give support in a greater war with another faction ect. and your relying on them to give you backup aginst a common foe. you would most likely not have that option untill they decided to join the war again. all you have done in that situation by makeing them a client would be to take them out of a war you wanted them to help you fight.
However I feel like if you were to do it diplomatically (i.e. not being at war) the client state should then at least automatically be at peace with any and all allies or other client states you have.
Imo client states is only good later on when you are actually powerful enough to protect them and you are too lazy to conquer regions by force. Early on it is just good for the extra cash, but the political climate will probably not be stable and you can't help defend them.
1) Allies drop attacks against my the state I just made my client and diplomatic relations between my client and allies are improved slightly.
or the best solution I think:
2) Allies continued aggesiveness towards my client depends how much or little respect they hold for my faction. If they like me a lot, they will stop hostilities towards my client, if they feel rather neutral towards me I may have to negotiate a cease fire between my allies and my client and if they dont care for me much but we are still allies, they may continue attacking my client state
I feel like it should be wiped clean but I think you should suffer diplomatsy penitly for not destroying their faction if they are hated, and their allys should still get a penilty, maybe smaller.