Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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DaLagga 2013 年 9 月 12 日 下午 1:22
Auto-battle is horribly wrong.
So I just fought a battle where the auto-battle results said I would win a pyrrhic victory and take 66% losses (34% of my army remaining). I fought the battle manually, and here were the results. And keep in mind, I did not exploit the AI. I merely surrounded the city, and charged in.

http://cloud-4.steampowered.com/ugc/902133459423339884/616D467367249797B10B9CD06C73F8F1D6BDFF94/

Now sure, most auto-battle systems aren't very accurate in other games. But i've never seen it this bad. How did they get things so wrong?
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Virtual0Slayer 2013 年 9 月 12 日 下午 1:51 
What do you expect...you let a subordinate to command the army, and he's a subordinate cause he isn't capable as you(basically ai vs ai) and you are suprised.
If you wan't it done right....
Harry Bawls 2013 年 9 月 12 日 下午 1:56 
AI is just stupid in this game, when autoresolving battles this is not taken into account. You can win nearly every battle with similar numbers
bloodymary101 2013 年 9 月 12 日 下午 1:59 
yes its horrible, but any true leader leads his armies
RENEG4DE 2013 年 9 月 12 日 下午 2:01 
Why do you think they added achievements for NOT auto-resolving? They're trying to keep as many people away as possible.
Texez 2013 年 9 月 12 日 下午 2:09 
To be fair, I suck, but I have not had similar experiences the majority of the time. Although last night I demolished 1.5 armies out of 3 (1 attacking two reinforcing) with a inferior force that Auto resolve said would end up in total annihilation.
Prowl 2013 年 9 月 12 日 下午 2:11 
The door swings both ways though. There are battles that the player cannot win,or at least suffer a heavy beating in its current state that can be won by auto resolving
TynMahn 2013 年 9 月 12 日 下午 2:13 
引用自 Prowl
The door swings both ways though. There are battles that the player cannot win,or at least suffer a heavy beating in its current state that can be won by auto resolving
For me, this is true with naval battles.
Caius 2013 年 9 月 12 日 下午 2:25 
Well this is always being the case in TW games and real history...if u get the right balance of forces and superior equipment with good leadership and a proper strategy, you can crush any armies outnumbering you.

This was so true in Medieval:TW and ROme:TW. When your know you have a well equipped army and a good general, never go Auto Resolve especially when you know you are vastly outnumbered. If you work out a blillant deployment with some hidden units, you can either have a decisive victory by routing the army and choose not to End the battle but (if u still have some cavalry) and pursuit the fleeing units adding a massive carnage. The enemy will never recover from that. Or...you can loose a battle but heavly cripple the enemy and expose them for the next turn where your support army (you should always have a support army within range, right?)
case them and crush them.

Rule of Thumbs: When your are heavly outnumbered, never go Auto.
2nd Rule of Thumbs: If you charge enemy cavalry with your Plebs, you are an idiot! :-)
Berserk Belta 2013 年 9 月 12 日 下午 2:25 
it can depend heavily on which glitches you are going to encounter.

If you have a VP that is going to glitch out and insane pathing weirdness, you can find yourself losing a totally easy battle - or at least taking a completely unfair number of casualties.

If you hold some choke points around a VP and the AI is going to zerg pointlessly to its doom, or run around in circles in front of you soaking up your missiles, or get stuck in its ships where you can hit it with slingers, you can beat 3:1 stacked odds with ease.

It's all in how the glitches land :)
Ifrit Jinn 2013 年 9 月 12 日 下午 2:27 
Auto-resolve has been iffy on all versions of TW in my humble opinion, I don't use it personally.
It is a pain though if you are pushed for time or are suffering from 'just one more turn' syndrome (like I usually do), an adequate auto-resolve would be nice just to round things off.
Emjay 2013 年 9 月 12 日 下午 2:33 
Auto-Resolve is based on a number of factors but it cannot guess how good you would have done in teh battle. Yes you did well but some others may have lost that same battle. AFAIK it ranks the success on the ability/rank of your general. It may be in the encyclopedia but its somewhere in teh game. Maybe even if you hover over the auto-resolve tab...

And that is to say theres nothing wrong with it. There is a price for lazyness...
最後修改者:Emjay; 2013 年 9 月 12 日 下午 2:33
KWA ALLY 2013 年 9 月 12 日 下午 2:34 
The autoresovle is indeed completly out of sence, sometimes battles that show that i got like a power 1/20 of the enemy turns out being 50-50 when the battle starts.

I thinks this is really weird, since in Rome 1 the autoresovle made alot more sence and gave realaistic results

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張貼日期: 2013 年 9 月 12 日 下午 1:22
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