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回報翻譯問題
If you wan't it done right....
This was so true in Medieval:TW and ROme:TW. When your know you have a well equipped army and a good general, never go Auto Resolve especially when you know you are vastly outnumbered. If you work out a blillant deployment with some hidden units, you can either have a decisive victory by routing the army and choose not to End the battle but (if u still have some cavalry) and pursuit the fleeing units adding a massive carnage. The enemy will never recover from that. Or...you can loose a battle but heavly cripple the enemy and expose them for the next turn where your support army (you should always have a support army within range, right?)
case them and crush them.
Rule of Thumbs: When your are heavly outnumbered, never go Auto.
2nd Rule of Thumbs: If you charge enemy cavalry with your Plebs, you are an idiot! :-)
If you have a VP that is going to glitch out and insane pathing weirdness, you can find yourself losing a totally easy battle - or at least taking a completely unfair number of casualties.
If you hold some choke points around a VP and the AI is going to zerg pointlessly to its doom, or run around in circles in front of you soaking up your missiles, or get stuck in its ships where you can hit it with slingers, you can beat 3:1 stacked odds with ease.
It's all in how the glitches land :)
It is a pain though if you are pushed for time or are suffering from 'just one more turn' syndrome (like I usually do), an adequate auto-resolve would be nice just to round things off.
And that is to say theres nothing wrong with it. There is a price for lazyness...
I thinks this is really weird, since in Rome 1 the autoresovle made alot more sence and gave realaistic results