Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Skidoosh Sep 11, 2013 @ 2:53pm
Change turns back to seasons rather than years
I loved the 4 turns a year in Shogun 2.

This end a turn a year goes by is absolutely crazy. Why does it take 1 year to build ladders to seige a city? My generals die off after like 6 turns of natural causes so paying any attention to their skill trees are pointless.

It takes 5 years to fix my navy boats from 50 ships back to 150 ships but I can MAKE 150 ships in 1 year? It just seems like basic actions take forever to do, like moving a general from the bottom of italy to the top takes 3 years? :/
Last edited by Skidoosh; Sep 11, 2013 @ 2:54pm
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Showing 1-13 of 13 comments
Batninja Sep 11, 2013 @ 3:03pm 
http://www.twcenter.net/forums/showthread.php?618096-2-turns-per-year-4-turns-per-year

^ You can use that mod, or modify the game files yourself. I set mine to 3 turns per year, seems to be working well so far.
Onomas Sep 11, 2013 @ 3:05pm 
Dont know why they keep making the turns equal to one year, its one of the first things moded lol. Think they would have caught on to this by now. Atleast give us the option between 1, 2, 4 years per turn lol. Hate losing a general or family member after 20 turns after building them up so long.

I use 2tpy just to increase some time, but not make my guys like 500 turns old lol.
Emjay Sep 11, 2013 @ 3:06pm 
The reason why its years is simply because Rome 2 is huuuuuge.

That said I do feel like Generals don't live half as long as they should. You get around 10-15 fights out of them and then they die of old age.

I wish they would make Generals more... precious. Give them a personality and make them meaningful. I want to be distressed when I lose a general instead of this 'oh well ill get another' feeling I currently have.
yongbing1 Sep 11, 2013 @ 3:07pm 
Agree in full. Post this to the CA site
Batninja Sep 11, 2013 @ 3:09pm 
My original generals aren't max level yet (at 3 turns per year), and they're in their 60's. I don't think they'll make it ;p
magrathea3 Sep 11, 2013 @ 3:14pm 
4 turns a year at least (imho). I would like to echo what others have said, make it adjustable from 1 to 12. With 12 moves a year, you could have a game where troop movements were actualy akin to troop movements rather than continental drift
Kilo_60 Sep 11, 2013 @ 3:14pm 
Would also love to fight with my Legions in Germany/England in the snow even at a disadvantage!!!
arealhumanbean Sep 11, 2013 @ 3:14pm 
While I would love for this game to have all 4 seasons, I doubt CA will go along with it.

Try for 2 turns per year, they might warm up to that idea. Spring/Summer vs. Fall/Winter

In that case you will only need a single snowing of the campaign map, not four uniques.
What the hell happened to seasons as well? I thought the season mechanic from shogun was awesome. Better prod in spring, more attrition in winter ect. The current state of the game is ♥♥♥♥♥♥♥♥. I am not going to play it anymore until they do some serious fixin.
Skidoosh Sep 11, 2013 @ 3:17pm 
Originally posted by The Free man:
What the hell happened to seasons as well? I thought the season mechanic from shogun was awesome. Better prod in spring, more attrition in winter ect. The current state of the game is ♥♥♥♥♥♥♥♥. I am not going to play it anymore until they do some serious fixin.

^ this

I enjoyed the tactical sense that came with different weather conditions related to the season.

I dunno but this game feels incredibly bare bones to me.
DecayWolf Sep 11, 2013 @ 3:20pm 
We do deserver 4 sasons per year.
Skidoosh Sep 11, 2013 @ 3:39pm 
Originally posted by oblivionmc:
Yeah 4 seasons per year, and extend the tech timing. As it took the romans ~100 years to make their first military reforms it should take 400 turns before you can upgrade to legionaries! Of course we could just set the game in one particular era and forget upgrades and tech trees all together.

If you guys get what you want with the mechanics as they are, rome conquers the known world in 50 years. They have tried hard to measure expansion at a rate that allows for people to experience the change in technology over a period of 200 years.

SHogun was set in a period with a much smaller time frame.

I am fine for extending tech timing, I just think building ladders for seiges shouldnt take a full year to do, or recruiting entire units in 1 year while conscripting recruits to fill the spaces of an existing unit can take 3-4 years. Account travel time where navy's take 3-4 years to cross an ocean (doubt they brought enough supplies for THAT voyage with 150 crew +) and marching takes ages it just sours the experience for me.
cANe Sep 11, 2013 @ 3:41pm 
Agreed. At least give us 2 season. I was shocked when I noticed that it was 1 year / turn which is the fastest turns ever in any TW game I believe. People die too fast and it just feels to unrealistic with 1 year turns
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Date Posted: Sep 11, 2013 @ 2:53pm
Posts: 13